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Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

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Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#231
post #48
post #31

Earlier quoted context omitted.

to participate in the cultural works of today's digital world.

These are games we're talking about. They're recreation. For people to be demanding legislation because a recreational activity isn't set up just the way they like it, when they knew the terms perfectly well before they paid their money, is not "participating in cultural works".

how is recreation not part of culture?

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#232
post #21

> We may also close long-term inactive accounts to maintain our database. How many kilobytes takes too store ownership data? I can just imagine that tracking data is thousands of times bigger. > The crazy thing about this is that it’s perfectly legal for video game companies to delete your account regardless of whether you’ve spend zero or a thousand dollars on their games It's a shame that we are going to fight for…

> It's a shame that we are going to fight for our digital rights because currently we have almost none because justice does not understand technology. Reminds me of NFTs and people here arguing against what they don't understand.

NFTs aren't complicated. People understand them.

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#233

This article is a great example of why we need legislation around ownership of digital items. I generally hate getting the government involved in things, but if you're paying money for goods, there needs to be a way to be credited or receive your digital goods in a way that still works without your "account". Personally I always get kind of nervous around buying things on PSN, Xbox, Stadia, Steam, Oculus, etc. If the…

I recently wrote about this very topic: https://den.dev/blog/software-rentals/

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#234
post #213

This article is a great example of why we need legislation around ownership of digital items. I generally hate getting the government involved in things, but if you're paying money for goods, there needs to be a way to be credited or receive your digital goods in a way that still works without your "account". Personally I always get kind of nervous around buying things on PSN, Xbox, Stadia, Steam, Oculus, etc. If the…

I think one simple legislation could help a lot: forbid to use the word 'buy' in this context. Instead it should be 'hire' or 'lease' or something. Once I 'bought' an e-book that was copy protected by Adobe (my fault I didn't read the specs before buying). But because you can only read it when Adobe's servers are online no ownership is transferred to you as buyer. You buy rights to read the book on their terms. 'Hire…

That sounds like a good idea. It would probably make sense to require that they specify how long you get to lease it for, rather than the current situation which is pretty much "until we decide not to run the service anymore".

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#235

Decentralized ownership and file storage using NFTs on low energy blockchains would solve this. But no, let's keep complaining about the same problems over and over while we keep chanting that crypto is evil and can't be used to solve said problems.

You can just as well use digital signatures with certificates, I don't understand why anyone would want blockchain backing this. In fact I have yet to see a practical application of blockchain outside of "investment"..

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#236

This article is a great example of why we need legislation around ownership of digital items. I generally hate getting the government involved in things, but if you're paying money for goods, there needs to be a way to be credited or receive your digital goods in a way that still works without your "account". Personally I always get kind of nervous around buying things on PSN, Xbox, Stadia, Steam, Oculus, etc. If the…

> This article is a great example of why we need legislation around ownership of digital items.

If you show me well-written legislation that doesn't have generous handouts for cronies, I'm all for it.

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#237
post #213

This article is a great example of why we need legislation around ownership of digital items. I generally hate getting the government involved in things, but if you're paying money for goods, there needs to be a way to be credited or receive your digital goods in a way that still works without your "account". Personally I always get kind of nervous around buying things on PSN, Xbox, Stadia, Steam, Oculus, etc. If the…

I think one simple legislation could help a lot: forbid to use the word 'buy' in this context. Instead it should be 'hire' or 'lease' or something. Once I 'bought' an e-book that was copy protected by Adobe (my fault I didn't read the specs before buying). But because you can only read it when Adobe's servers are online no ownership is transferred to you as buyer. You buy rights to read the book on their terms. 'Hire…

Nobody gives a flying fuck whether the terms are legally accurate. This distinction is entirely already covered in the existing terms of service.

People are annoyed that they can pay for something (sometimes an essential identity service), be arbitrarily denied it, and have no recourse other than maybe getting lucky by writing a complaint post that gets traction and read by some human who can tell the abuse department they've fricked it.

Companies shouldn't be able to shift the burden of the negative aspects of running an online service (dealing with abuse) entirely onto society by offering no meaningful appeal process. Regulation isn't an appealing option, but companies have full well demonstrated that they aren't going to handle these cases unless forced to.

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#238

Earlier quoted context omitted.

This makes a good case for decentralization no? Imagine all those items in the blockchain, you can leave for years knowing you can retrieve them anytime. The only con at the point is if you lose your keys. Reminds me of some friends who had Bitcoin and “forgot” about it and only to come back with massive profits.

How so? The technical answer to this problem is that it must always be possible to store games and media on media that you physically own, and load these on the gaming device in a completely offline process that does not depend on having an account. I don't think blockchain has any application here. You already have a receipt of your purchase, and noone is disputing that, so blockchain would add nothing but an extra…

Yours is a decentralised solution though and we should point that out lest blockchain and decentralised become synonymous.

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#239

Decentralized ownership and file storage using NFTs on low energy blockchains would solve this. But no, let's keep complaining about the same problems over and over while we keep chanting that crypto is evil and can't be used to solve said problems.

Downloading the files to your hard-drive solves this, which we've been able to do since always, and yet here we are. It's not a tech problem.

Re: Ubisoft deleted account with hundreds of dollars’ worth of games for inactivity

#240

Earlier quoted context omitted.

Ugh Xbox drives me up the wall with their "ownership" scheme. A disc doesn't actually contain the game, It's a _license_ for the game. When you insert the disc, your Xbox downloads the entire game to its drive, but the game won't launch without the disc inserted. It's the worst of both worlds. After the Xbox store shuts down, none of your discs will work because they don't _do_ anything. And you can't even launch the…

I don't think that's correct. If you disconnect your xbox from the net, the game will still be installed (from the disc), and you'll be able to play it. Everything will still work after the Xbox store shuts down. You just won't get any updates or DLC.

This statement is not accurate. There are games that ship as licenses rather than binary blobs on discs.
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