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The Matrix Is Unreal

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101–110 of 237 posts

Re: The Matrix Is Unreal

#102

The people trying to point out that this falls short of photorealism are missing the point. This is a tech demo aiming to show off the next generation leap unreal engine 5 is making. There’s lots to be impressed about here and this was made using a ton of procedural generation using a team of just about 70 people. Here’s a great deep dive into some of the new technologies that highlights the strengths and weaknesses…

The real excitement will come when it does not require a new $3000 graphics card to run on the home PC I already spent $1500 on...

The price of keeping up with every new enhancement on PC is directly linked to each new engine update, but somehow game releases can be "optimized" for gameplay on ~3 year old consoles... Also why I haven't bought any new PC games since GTA5.

Re: The Matrix Is Unreal

#103

The people trying to point out that this falls short of photorealism are missing the point. This is a tech demo aiming to show off the next generation leap unreal engine 5 is making. There’s lots to be impressed about here and this was made using a ton of procedural generation using a team of just about 70 people. Here’s a great deep dive into some of the new technologies that highlights the strengths and weaknesses…

The real excitement will come when it does not require a new $3000 graphics card to run on the home PC I already spent $1500 on... The price of keeping up with every new enhancement on PC is directly linked to each new engine update, but somehow game releases can be "optimized" for gameplay on ~3 year old consoles... Also why I haven't bought any new PC games since GTA5.

The demo runs on consoles.

Re: The Matrix Is Unreal

#104
post #97

Does anyone else kinda feel like videogames look good enough at this point? This demo looks fantastic, but I don't think many visual improvements beyond it seem super exciting to me. I'll take them when they come, of course, and I'm sure that realistic 3D worlds in videogames will continue to look better and better as time goes on. But I dunno. I hope advances in videogame engines do more than just help the biggest A…

Yes, you got it exactly. This is the democratization of AAA graphics. This whole city was made with just a team of 70. (Red Dead Redemption 2 had a team of 1,600.) They relied heavily on Epic’s giant library of game assets that anyone can use. They used procedural generation to mix those assets in to create the map and random procedural generation of the pedestrians. The lighting and physics system are also Unreal Engine features. This whole Matrix project is getting released so devs can use it and base their games off it. The graphics are better, yes, but what this is really selling is the ability to make great looking AAA quality games in less time with fewer people.

Re: The Matrix Is Unreal

#105

The people trying to point out that this falls short of photorealism are missing the point. This is a tech demo aiming to show off the next generation leap unreal engine 5 is making. There’s lots to be impressed about here and this was made using a ton of procedural generation using a team of just about 70 people. Here’s a great deep dive into some of the new technologies that highlights the strengths and weaknesses…

The real excitement will come when it does not require a new $3000 graphics card to run on the home PC I already spent $1500 on... The price of keeping up with every new enhancement on PC is directly linked to each new engine update, but somehow game releases can be "optimized" for gameplay on ~3 year old consoles... Also why I haven't bought any new PC games since GTA5.

This is a console demo, not a PC demo (unfortunately or fortunately, however you want to look at it). It runs on the PS5 and Xbox Series X/S which cost 500 USD.

Re: The Matrix Is Unreal

#106

Real time de-ageing + Zoom + remote job = less age discrimination. Have it randomize other characteristics during job interviews to remove other forms of discrimination too.

Or just make it audio only. Hell, some companies are using writing samples to decide to hire, such as Gumroad I believe. I think that's good because you get to take your time and there's significantly less bias than with video and audio.

Re: The Matrix Is Unreal

#107
post #97

Does anyone else kinda feel like videogames look good enough at this point? This demo looks fantastic, but I don't think many visual improvements beyond it seem super exciting to me. I'll take them when they come, of course, and I'm sure that realistic 3D worlds in videogames will continue to look better and better as time goes on. But I dunno. I hope advances in videogame engines do more than just help the biggest A…

> Does anyone else kinda feel like videogames look good enough at this point?

People have been saying that for years, and then the following year comes along that blows away expectations yet again. IMO, I won't be satisfied until I literally can't tell an artificial rendering from a real photo/video.

Re: The Matrix Is Unreal

#108
I just watched YongYea on youtube showing the Tech Demo on PS5 and I was in awe. Being a PS user for a long time the graphics of this is amazing. I can't wait till this kind of graphics hit the VR space. So much cool stuff is going to be happening in terms of games and how we perceived reality.

Re: The Matrix Is Unreal

#110

The people trying to point out that this falls short of photorealism are missing the point. This is a tech demo aiming to show off the next generation leap unreal engine 5 is making. There’s lots to be impressed about here and this was made using a ton of procedural generation using a team of just about 70 people. Here’s a great deep dive into some of the new technologies that highlights the strengths and weaknesses…

The real excitement will come when it does not require a new $3000 graphics card to run on the home PC I already spent $1500 on... The price of keeping up with every new enhancement on PC is directly linked to each new engine update, but somehow game releases can be "optimized" for gameplay on ~3 year old consoles... Also why I haven't bought any new PC games since GTA5.

And that is the super exciting, mind blowing thing about this, this ran on the Xbox Series X/PS5! In fact, it even runs on then Xbox Series S with a small visual downgrade, which is the cheap version with 1/3 the GPU power of the Series X (at 4 tflops, it is perhaps very roughly equivalent to a GTX 1060 from 2016). This is a triumph of software, not hardware. I imagine you should be getting a lot of use still out of your current rig.
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