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Game “While true: learn()” for free in Epic Store

epicgames.com

51–60 of 75 posts

Re: Game “While true: learn()” for free in Epic Store

#51
post #45

Earlier quoted context omitted.

it's like gamers WANT a monopoly. I do not understand capital-G Gamers, man. they're a very silly lot.

Natural monopolies are fine; coercive monopolies are not. As long as Valve offers a better product/service at a cheaper cost than their competition and that's why they have a monopoly, then there is nothing wrong with that.

The people that you want to hear from are the developers of the games that Valve sells through Steam.

And you probably won't hear from them about their experience. And that might cause you to wonder why.

Re: Game “While true: learn()” for free in Epic Store

#52
post #2

Is this game good? I've resisted installing Epic Store so far, but this looks pretty neat. Does it feel Zachtronics-y? If so, I'll probably pull the trigger.

Why are you resisting installing steams first real competition which gives devs a bigger cut and regularly throws free games at you?

Because Tim is against gaming on Linux.

Re: Game “While true: learn()” for free in Epic Store

#53
post #50

Earlier quoted context omitted.

it's like gamers WANT a monopoly. I do not understand capital-G Gamers, man. they're a very silly lot.

As a user, the Epic store is massively inferior to the Steam store on the merits. The UI is worse, the download and update speeds are worse, the interface is worse, the portability is worse, the social layer is worse, almost everything about it is worse. You're acting like they're remotely comparable in end-user experience, which they aren't. Gamers don't necessarily want a monopoly, they just don't want to be forced…

Are you sure that doesn't just reflect a familiarity with Steam more than anything? Because imo Steam has a dog of a UI. Everything is tiny and doesn't scale well on high DPI, common options are buried in menus, or several hyperlinks deep (eg; installing a mod, joining your friend's active game), the video controls are fiddly, management of your friends list is painful.

Most long term Steam users know its quirks by now, but if both Steam and Epic games store were launched today, in their current state, Steam would struggle to get traction.

Re: Game “While true: learn()” for free in Epic Store

#54
post #9

Earlier quoted context omitted.

Why are you resisting installing steams first real competition which gives devs a bigger cut and regularly throws free games at you?

Because competing with steam through exclusive deals and free games is not competing, it's racing to the bottom. I don't see any actual improvements or innovations in the Epic Games Store, it looks like a pure money grab.

The epic game store is vastly inferior to steam. But it frequently has high quality games available for free. And epic is pretty good to the indie game dev community. I see no reason not to go for it.

Appeals to quality don't seem particularly meaningful when the price of both is 0.

Re: Game “While true: learn()” for free in Epic Store

#55

Earlier quoted context omitted.

you should learn more about Tim Sweeney. he is all about store openness. read his rants about the windows 8 and windows 10 store(s) for example.

While I have no love for Apple or any of the other billion dollar techbro places, Sweeney was the one running the corp. (Epic Games) that deliberately violated a contract (let's leave the discussion of is 30% ethical/justifable for a app store on the table for the moment), and then used a pre-planned ad campaign to galvanise an under-18 fanbase to try and control the narrative, right?

Seems pretty unreasonable to forbid acknowledging the ethical motivations of an action in a debate.

Re: Game “While true: learn()” for free in Epic Store

#56
post #50

Earlier quoted context omitted.

As a user, the Epic store is massively inferior to the Steam store on the merits. The UI is worse, the download and update speeds are worse, the interface is worse, the portability is worse, the social layer is worse, almost everything about it is worse. You're acting like they're remotely comparable in end-user experience, which they aren't. Gamers don't necessarily want a monopoly, they just don't want to be forced…

Are you sure that doesn't just reflect a familiarity with Steam more than anything? Because imo Steam has a dog of a UI. Everything is tiny and doesn't scale well on high DPI, common options are buried in menus, or several hyperlinks deep (eg; installing a mod, joining your friend's active game), the video controls are fiddly, management of your friends list is painful. Most long term Steam users know its quirks by n…

Nah epic game store has many huge and obvious flaws.

The reviews interface is just links to other websites with little aggregate data. The library does this thing where it greys out uninstalled games making it really hard to identify them. It crashes a lot. The social features aren't as well developed.

Steam's not perfect but it's surely superior. Though I would gladly pay for a game on epic over steam if only because epic has given me so much great shit

Enter the Gungeon, Control, Nioh, Alien Isolation, Darkest Dungeon, Europa, etc.

Re: Game “While true: learn()” for free in Epic Store

#57
post #50

Earlier quoted context omitted.

As a user, the Epic store is massively inferior to the Steam store on the merits. The UI is worse, the download and update speeds are worse, the interface is worse, the portability is worse, the social layer is worse, almost everything about it is worse. You're acting like they're remotely comparable in end-user experience, which they aren't. Gamers don't necessarily want a monopoly, they just don't want to be forced…

Are you sure that doesn't just reflect a familiarity with Steam more than anything? Because imo Steam has a dog of a UI. Everything is tiny and doesn't scale well on high DPI, common options are buried in menus, or several hyperlinks deep (eg; installing a mod, joining your friend's active game), the video controls are fiddly, management of your friends list is painful. Most long term Steam users know its quirks by n…

The Epic Game Store (at least, the program, I dunno about the web interface) doesn't even have _a shopping cart_, you have to buy things individually. No amount of years of Steam ecosystem buy-in are making me say this out of favoritism or familiarity.

Re: Game “While true: learn()” for free in Epic Store

#58
post #26

Earlier quoted context omitted.

Because it's a terrible client with virtually no features, yet their business tactics strongarm players into using it. Nobody likes to be forced to use a certain product. EGS doesn't even offer a fraction of what Steam can do. Here's what I can come up with off the top of my head; I'm sure others can chime in with more. Steam has a robust marketplace, with user reviews and a slew of sorting and shopping cart features…

A hugely important addendum: Steam is owned by Valve, which is not a publicly traded company . GabeN's private hat empire can do whatever it wants.

This feels like a positive, to me. After watching so much quarterly profit chasing races to the bottom across so many aspects of the economy.

Re: Game “While true: learn()” for free in Epic Store

#59
post #35
post #32

Earlier quoted context omitted.

(Not the person you're replying to) These are all reasonable complaints! I, personally, barely care about _any_ of them (in particular, I don't think I've ever read a review on Steam, I almost-never play multiplayer or modded games, and I would hate to stream my games), so, for me, Epic is exactly as fully-featured as Steam is - but these are reasonable reasons why other people might feel a gap. (EDIT: in particular,…

That's all well and good, and if you like EGS, that's your prerogative. My response is to a question of why people don't like EGS. The point is not even that Steam is better (it is); instead the point is that nobody likes to be forced to use a platform they don't prefer, and this is made especially onerous when the forced platform is so very, very inferior.

> My response is to a question of why people _don't_ like EGS

Yep, and you communicated that very well, and I appreciate it - thank you! Apologies for giving the impression that I was disagreeing with you - I was giving another perspective, while recognizing that I'm in the minority and that your points are valid.

Re: Game “While true: learn()” for free in Epic Store

#60
post #32

Earlier quoted context omitted.

(Not the person you're replying to) These are all reasonable complaints! I, personally, barely care about _any_ of them (in particular, I don't think I've ever read a review on Steam, I almost-never play multiplayer or modded games, and I would hate to stream my games), so, for me, Epic is exactly as fully-featured as Steam is - but these are reasonable reasons why other people might feel a gap. (EDIT: in particular,…

EGS still doesn't have a cart?! IMO it speaks to a disturbing implication of priorities on the part of EGS. The concept of a cart isn't exactly groundbreaking in ecommerce, and its absence suggests to me that the store's primary purpose isn't to easily allow humans to purchase games.

I respectfully disagree. I'd bet a large amount of money that an overwhelming amount of video-game purchases on Steam etc. are single-item purchases - that is, in the vast majority of cases, adding a cart doesn't help the user experience (and, without the presence of a one-click-add-and-checkout button, actually slightly harms it by adding another step in the purchase flow). So, for most users/use-cases, a cart is much lower priority than many other features.

There may be many other gaps that indicate a nefarious or incompetent direction to EGS' development (and, indeed, vaer-k listed many) - but "The absence of a cart implies that EGS are not prioritizing making it easy to purchase games" does not hold.

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