Earlier quoted context omitted.
Because of the security and risk implication of not preventing it. Goldman Sachs is both an investment bank and an asset management firm, literally the same company. However, they have clear protocols in place to separate the two sides because otherwise the opportunities for impropriety are too high. I could see a similar argument for separating Facebook and Oculus accounts.
Sure, but Goldman Sachs business model isn't aggregating and selling data. Facebook's is.
Oculus Quest is removing the Facebook account requirement
131–140 of 249 posts
Re: Oculus Quest is removing the Facebook account requirement
#132Ohsnap am I gonna get my kids one now? No. Hell no. Facebook Is Trash, I'll never give a cent to them on purpose and do my damndest to bring it down, put it down, throw Facebook away whenever I get a chance to educate someone. Im getting the G2 headset baby! If you want to Easily make the world a better place, never give Facebook your money. You don't need to join Greenpeace or sort recycling, just Get Rid Of Faceboo…
Re: Oculus Quest is removing the Facebook account requirement
#133Facebook account will become meta account. Oculus will transition to meta account. There will be no difference.
UploadVR asked Andrew Bosworth directly. https://uploadvr.com/quest-2-unlinking-facebook-accounts/ Quote: We asked Bosworth directly if we could unlink and delete our Facebook accounts from Quest and still keep our software purchases, to which he simply replied: “Yup”.
Wonder what will happen to it.
Re: Oculus Quest is removing the Facebook account requirement
#134Facebook account will become meta account. Oculus will transition to meta account. There will be no difference.
Re: Oculus Quest is removing the Facebook account requirement
#135Earlier quoted context omitted.
Also if you have a Quest that is shared in the family, you don't need to worry about your family members poking around your FB stuffs anymore.
Can Facebook reliably find fake, empty profiles created just for Oculus?
Re: Oculus Quest is removing the Facebook account requirement
#136Re: Oculus Quest is removing the Facebook account requirement
#137Mark's statement was worded carefully in that he stated access would not longer require your _personal_ Facebook account. I interpreted this to mean you'll still need a Facebook account, but it would be through a Facebook for Work account (although I'm not sure if today these are distinct entities).
Re: Oculus Quest is removing the Facebook account requirement
#138Earlier quoted context omitted.
How many people refer to the Blackwater PMC as "XE" or "Academi" after THEY changed their name following weeks of massively bad PR?
I doubt Facebook's name change is driven by the last few weeks of bad PR. The relevant model seems Google's change to Alphabet, which wasn't driven at all by an attempt to flee the negative associations with their previous name.
It seems, though, that the timeline was moved up dramatically to both distract from other Facebook-related news, and to escape from the toxic branding that is Facebook at this point.
Switching to a name which is already a common english word with many uses, seems like an attempt to make future criticism more confusing, as well.
Re: Oculus Quest is removing the Facebook account requirement
#139Earlier quoted context omitted.
Why the fuck do I need to log into my monitor?! it's bad enough the driver demands a running application which tries to sell me shit and pushes me into a place I don't want to be at all. It's literally hijacking my computer.
The Oculus isn’t just a monitor, it’s a complete computer system with its own OS. If you just want a VR headset that is purely a monitor, buy one of those.
Re: Oculus Quest is removing the Facebook account requirement
#140I'll pay the extra money and get the valve index just to avoid doing business with FB
Not wireless, don't care. Glib but true. Wireless Vs. non-wireless is apples vs. oranges, now that I've experienced apples I want apples and Valve is only currently selling oranges. Plus you're comparing a "good enough" $300 device to a superior but cost prohibitive $1K device. I feel like people who compare a Valve Index to a Quest really don't get what makes Quest uniquely good to its audience currently. Nobody is…