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Oculus Quest is removing the Facebook account requirement

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91–100 of 249 posts

Re: Oculus Quest is removing the Facebook account requirement

#91

I'll pay the extra money and get the valve index just to avoid doing business with FB

Not wireless, don't care.

Glib but true. Wireless Vs. non-wireless is apples vs. oranges, now that I've experienced apples I want apples and Valve is only currently selling oranges.

Plus you're comparing a "good enough" $300 device to a superior but cost prohibitive $1K device. I feel like people who compare a Valve Index to a Quest really don't get what makes Quest uniquely good to its audience currently.

Nobody is denying that the Index is technologically superior across the board, what I am saying is that the measures we're using are completely different. I consider the Steam Deck a closer comparison than the Index for example.

Re: Oculus Quest is removing the Facebook account requirement

#92

Earlier quoted context omitted.

It's literally the same company, why would it be prevented?

Because of the security and risk implication of not preventing it. Goldman Sachs is both an investment bank and an asset management firm, literally the same company. However, they have clear protocols in place to separate the two sides because otherwise the opportunities for impropriety are too high. I could see a similar argument for separating Facebook and Oculus accounts.

Sure, but Goldman Sachs business model isn't aggregating and selling data. Facebook's is.

Re: Oculus Quest is removing the Facebook account requirement

#93

I'll pay the extra money and get the valve index just to avoid doing business with FB

Index: €1100 + the cost for a VR-capable PC, if you don't already have one Quest 2: €350, standalone They're not really in the same class at all.

It looks like Valve is making their own standalone VR headset ,and made Steam Deck along the way to meet minimal amount of orders for custom chip. The chip can deliver 2.5 TFlops if it's clocked like other RDNA2 GPUs, it's almost 2x of Quest 2 GPU performance. Not sure about price though, it will be definitely higher than 300$ of heavily subsidized Quest 2, and I think price will be closer to current "Oculus for Business" offering, which is 800$. Not sure how it will compete with project Cambria.

Re: Oculus Quest is removing the Facebook account requirement

#94
post #18

Earlier quoted context omitted.

No, this would be an Oculus-specific account. There are enough legitimate criticisms of Facebook that we don't have to go around inventing false ones. Edited to cite the announcement transcript[1]: > And as we’ve focused more on work, and frankly, as we’ve heard your feedback more broadly, we’re on making it so you can log into Quest with an account other than your personal Facebook account . > ... I know this is a b…

Why the fuck do I need to log into my monitor?! it's bad enough the driver demands a running application which tries to sell me shit and pushes me into a place I don't want to be at all. It's literally hijacking my computer.

That's silly, you don't.

An oculus is not a monitor, it's an entire game console that includes a screen. Are you this incredulous about having to log in to an iPad or a Switch?

Re: Oculus Quest is removing the Facebook account requirement

#95

Earlier quoted context omitted.

I believe EU laws are the main driver for this change. As an aside, the Quest 2 would have been a break away hit, if they didn’t make the FB login a requirement last year though

Was still a breakaway hit.

Absolutely a favorite in our household. Regrettable that it requires a Facebook account.

Re: Oculus Quest is removing the Facebook account requirement

#96

Facebook account will become meta account. Oculus will transition to meta account. There will be no difference.

Umm, what again is the criticism for crating meta account vs creating oculus account(without fb)? I think at this point whatever fb does it will be criticised?

[deleted]

Re: Oculus Quest is removing the Facebook account requirement

#97

Earlier quoted context omitted.

Why the fuck do I need to log into my monitor?! it's bad enough the driver demands a running application which tries to sell me shit and pushes me into a place I don't want to be at all. It's literally hijacking my computer.

That's silly, you don't. An oculus is not a monitor, it's an entire game console that includes a screen. Are you this incredulous about having to log in to an iPad or a Switch?

Yes.

Re: Oculus Quest is removing the Facebook account requirement

#98

It begs the question: if they host the social media account and VR account and can reliably identify / link them on their end, and the laws and terms allow them to do so, does it really matter if they’re different accounts? It's still a win if you don't have a facebook account. For everyone else: I would assume that they will identify your accounts reliably.

It seems like it is better in that the arbitrary suspension of your Facebook account for moderation purposes (which is, due to how moderation at scale with machine learning just doesn't work, inherently random) won't cause you to lose access to your Oculus content and paid media.

It's not a total win, probably, but part of the issue is that it's very unclear if you can have multiple redundant Meta accounts, what the ID requirements are for Meta accounts, what the process for appealing against moderation decisions for Meta accounts are, and what the terms of use for Meta accounts are.

Re: Oculus Quest is removing the Facebook account requirement

#99
post #18

Facebook account will become meta account. Oculus will transition to meta account. There will be no difference.

No, this would be an Oculus-specific account. There are enough legitimate criticisms of Facebook that we don't have to go around inventing false ones. Edited to cite the announcement transcript[1]: > And as we’ve focused more on work, and frankly, as we’ve heard your feedback more broadly, we’re on making it so you can log into Quest with an account other than your personal Facebook account . > ... I know this is a b…

That's FB's claim at the moment and after so many tricks and lies by FB I'm pessimistic. Their contract excuse to circumvent the GDPR does not make them credible.

Re: Oculus Quest is removing the Facebook account requirement

#100
post #82

Earlier quoted context omitted.

Why the fuck do I need to log into my monitor?! it's bad enough the driver demands a running application which tries to sell me shit and pushes me into a place I don't want to be at all. It's literally hijacking my computer.

Why the fuck do I need to log into my monitor? Because you bought a system that only has apps from your monitor's app store available, and that means you have to prove who you are to use them. It's no different to phones, consoles, etc.

> It's no different to phones, consoles, etc.

You can use a Nintendo Switch or an Android phone without an online account.

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