> The general guideline will be to keep Blender functionally compatible with 2.8x and later. Existing workflows or usability habits shouldn’t be broken without good reasons – with general agreement and clearly communicated in advance. Oh boy. How I wish so much that other software developers would follow this principle... It seems nearly every software I use and rely on has to change its appearance and interface ever…
You're right. I'm so annoyed by firefox changing its interface every once in a while instead of coming up with a good one that they can actually keep stable for years...
Blender 3.x roadmap
21–30 of 119 posts
Re: Blender 3.x roadmap
#22Earlier quoted context omitted.
> my customer's fingerprints And you get to build a database for any state agencies that might be interested in buying (or taking)!
They mean pub key / certificate fingerprints. Gosh... :)
Re: Blender 3.x roadmap
#23Blender is such an amazing tool. I have a side business where I create 3d printed jewelry with my customer's fingerprints on it in gold and silver ( https://lulimjewelry.com ) and I use Blender on the backend for all of the jewelry creation. I run blender headless in a docker container on google cloud run. When needed I invoke it with an image and have a blender script "engrave" that image on the jewelry and output a…
Using lost-PLA casting?
I don’t do any of it myself, I have a casting partner who can do it for me. You can also find online services like shapeways to do it as well but they charge a lot mire than the real casting houses. Some casting houses I’ve worked with were the back ends to shapeways themselves.
Re: Blender 3.x roadmap
#24Re: Blender 3.x roadmap
#25Blender is such an amazing tool. I have a side business where I create 3d printed jewelry with my customer's fingerprints on it in gold and silver ( https://lulimjewelry.com ) and I use Blender on the backend for all of the jewelry creation. I run blender headless in a docker container on google cloud run. When needed I invoke it with an image and have a blender script "engrave" that image on the jewelry and output a…
Totally agree. Some time ago I also ran Blender headless with a script to render 'product shots' of a product that is available in over hundred different combinations. What is also very nice is that you can turn on API hints when you navigate over an element in the GUI. So you can quickly learn how to access or manipulate data.
Re: Blender 3.x roadmap
#26Earlier quoted context omitted.
Well blender just did that exact thing going from 2.7 to 2.8 recently, although it was at least somewhat justified. But now that they've reworked it it doesn't make sense to do it again any time soon.
I feel like that move really should have been a major version bump, it was a big move across the board where many aspects of functionality changed or were removed, UI locations and naming completely changed, keyboard shortcuts and UX changes across the board, and so on. Minor bump 2.7 -> 2.8 = everything breaks, your workflow no longer functions, you have to relearn the API, online resources and documentation no long…
Re: Blender 3.x roadmap
#27Blender is such an amazing tool. I have a side business where I create 3d printed jewelry with my customer's fingerprints on it in gold and silver ( https://lulimjewelry.com ) and I use Blender on the backend for all of the jewelry creation. I run blender headless in a docker container on google cloud run. When needed I invoke it with an image and have a blender script "engrave" that image on the jewelry and output a…
> my customer's fingerprints And you get to build a database for any state agencies that might be interested in buying (or taking)!
Re: Blender 3.x roadmap
#28Blender is such an amazing tool. I have a side business where I create 3d printed jewelry with my customer's fingerprints on it in gold and silver ( https://lulimjewelry.com ) and I use Blender on the backend for all of the jewelry creation. I run blender headless in a docker container on google cloud run. When needed I invoke it with an image and have a blender script "engrave" that image on the jewelry and output a…
Re: Blender 3.x roadmap
#29Earlier quoted context omitted.
Well blender just did that exact thing going from 2.7 to 2.8 recently, although it was at least somewhat justified. But now that they've reworked it it doesn't make sense to do it again any time soon.
I feel like that move really should have been a major version bump, it was a big move across the board where many aspects of functionality changed or were removed, UI locations and naming completely changed, keyboard shortcuts and UX changes across the board, and so on. Minor bump 2.7 -> 2.8 = everything breaks, your workflow no longer functions, you have to relearn the API, online resources and documentation no long…
Re: Blender 3.x roadmap
#30Blender is such an amazing tool. I have a side business where I create 3d printed jewelry with my customer's fingerprints on it in gold and silver ( https://lulimjewelry.com ) and I use Blender on the backend for all of the jewelry creation. I run blender headless in a docker container on google cloud run. When needed I invoke it with an image and have a blender script "engrave" that image on the jewelry and output a…
> my customer's fingerprints And you get to build a database for any state agencies that might be interested in buying (or taking)!
As opposed to building a database for private agencies?