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TFTC (TIE Fighter Total Conversion) v1.0

moddb.com

41–50 of 106 posts

Re: TFTC (TIE Fighter Total Conversion) v1.0

#41

I wonder how many hours this will stay available before Disney sends a takedown notice to the server host for moddb.com

Do you think they are violating any laws? They aren't profiting from the mod and it requires a legit copy of the game. It's arguable that it actually helps Disney by increasing sales of the original game.

None of those things have stopped companies from issuing DMCAs in the past.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#42

I used to run home from middle school to play Tie CD. It's my favorite game of all time. This looks amazing.

Confirming that I ran both home and down the neighborhood street to a friend's house for X-Wing.

I doubt I would have ever gotten into computers if it hadn't been for Oregon Trail, Treasure Mountain, Escape Velocity, and X-Wing.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#43
How does this play without an actual joystick.

Was happy to see X-Wing etc come to Steam. But trying to play with a keyboard or controller felt awful.

I remember Rebel Assault 2 needing a joystick for a few flying missions(freighter in the tunnel(3), tie fighter in the canyon(7), speeder bike in the swamp(9?)). But the X-Wing/Tie Fighter games just needed one.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#44

Wow this looks impressive, I hope it starts a trend of remastering older games into the modern era. Many games like this from the 80s to 2000s were masterpieces in their time. I've seen an official example with Blizzard and Diablo 2: https://news.blizzard.com/en-us/diablo2/23658118/diablo-ii-r... Any other old games being remastered officially or unofficially?

The Final Fantasy VII remake on PS4 is literally the (only) reason I own a PS4... I'm a big fan of remakes of classics as long as they stay true the original. Playing the FFVII remake has been beyond magical for me, it's like playing the original how I remember it (for the most part) instead of how it actually is (which is dated). How often in life do you get the chance to (re-)experience something like that? It's pr…

Amazing, looks like they completely rebuilt the game, thanks for the callout https://www.youtube.com/watch?v=luIUJ5sgT1I

Re: TFTC (TIE Fighter Total Conversion) v1.0

#45
post #39

Earlier quoted context omitted.

I didn't play Squadrons, but looking at some gameplay videos I was disgusted how blatantly they've nerfed Tie Fighters, by making the radar occupy so much of the screen. So the craft with the best possible view from a cockpit became almost the same as X-Wing with its huge nose.

Possibly a deliberate choice to reduce VR sickness?

How would that reduce VR sickness? It was clearly moved way more up than it was in Tie Fighter (and there is zero chance that Squadrons developers didn't play it), so it was really obscuring the view - in fact, more than X-Wing's nose. I suspect it was done for the balance purposes, or maybe some rebel scum in the development team was sabotaging the imperial starfighters.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#46
post #33

TIE Fighter, for those old enough to remember it, must be the top 3 space shooters ever created. The campaign, the secret objectives, the little touches here and there. I don't remember playing anything close to that game. Freespace 2 was kind of but not quite there (it also is a great game, though!)

Agreed. Also, the TIE Missile Boat from that game is still the most fun and engaging simulated space fighter I've ever flown. It had an afterburner-like mode that would give it short bursts of immense speed, but would rapidly consume the ship's energy reserves. The mini-metagame of constantly shifting power around between engines, weapons, and shields in order to optimize that ship's combat effectiveness on large com…

The missile boat!!! I haven't played that game in decades but I remember that being the best one. That game was awesome.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#47
post #33

TIE Fighter, for those old enough to remember it, must be the top 3 space shooters ever created. The campaign, the secret objectives, the little touches here and there. I don't remember playing anything close to that game. Freespace 2 was kind of but not quite there (it also is a great game, though!)

The most amazing trick it pulled was how quickly it converted players to the imperial side. I was initially a bit hesitant playing for the bad guys, but by the end of the first campaign I couldn't wait to blast some traitorous drug trading rebel scum!

Absolutely! I loved shooting down Y Wings in particular.

Re: TFTC (TIE Fighter Total Conversion) v1.0

#49
post #33

TIE Fighter, for those old enough to remember it, must be the top 3 space shooters ever created. The campaign, the secret objectives, the little touches here and there. I don't remember playing anything close to that game. Freespace 2 was kind of but not quite there (it also is a great game, though!)

I was in the inner circle, had the tattoos and everything. I had real power back then.
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