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Resident Evil Village crack completely fixes its stuttering issues

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Re: Resident Evil Village crack completely fixes its stuttering issues

#61
post #38
post #28

Earlier quoted context omitted.

Yeah, a lot of publishers voluntarily remove DRM from their games after a few months because most of the profit is made right at launch. Once the first round of discounts start to hit DRM serves no purpose anymore.

I have never heard of this. Do you have any examples?

Capcom themselves did it with the rerelease of RE2 and RE3

Re: Resident Evil Village crack completely fixes its stuttering issues

#62

Earlier quoted context omitted.

Younger, poorer me would not hesitate to pirate a game if that meant it’d be free. I do not blame a company for trying to protect their investment. I’d do that, too, if I was dropping 10s of millions of USD into developing a game.

That’s not the commenter’s point. Their point is that literally all broken DRM like this does is punish paying customers and encourage piracy. Nothing to do with the ethics of piracy - which - btw - if you don’t want me to pirate your game - don’t use DRM. ;)

I vote with my wallet. I don't support DRM: I don't ever buy anything with DRM. I go out of my way to buy DRM-free stuff. (sometimes I buy a couple of copies)

Re: Resident Evil Village crack completely fixes its stuttering issues

#63
post #60
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

Used to pirate a lot as a poor kid in eastern europe, as there was no way I could either afford it, find a legal copy or both. Now as a paid developer I always buy the software / games I use, as its much less of a hustle, and I’d like to support the people whose work I’m using. But I still have some friends that never buy anything digital, after being brought up on pirated software they would describe buying it as “n…

> They might own multiple cars and expensive real estate, but still pirate their windows as a matter of principle.

Not paying for recent version of Windows seems like a poor example, because not paying for spyware is a pretty good principle.

Re: Resident Evil Village crack completely fixes its stuttering issues

#64
post #60
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

Used to pirate a lot as a poor kid in eastern europe, as there was no way I could either afford it, find a legal copy or both. Now as a paid developer I always buy the software / games I use, as its much less of a hustle, and I’d like to support the people whose work I’m using. But I still have some friends that never buy anything digital, after being brought up on pirated software they would describe buying it as “n…

[deleted]

Re: Resident Evil Village crack completely fixes its stuttering issues

#65
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

I believe the cases of steep sales drop were observed at the moment when a cracked game binary appeared. No game studio would want to spend resources (developers work and licensing cost) implementing anti-piracy for nothing.

Re: Resident Evil Village crack completely fixes its stuttering issues

#66

This is typical. DRM doesn't deter or hurt pirates, and according to the EU[1] piracy doesn't hurt sales either, all that DRM does is to create support problems and hurt legitimate paying customers. [1] https://www.engadget.com/2017-09-22-eu-suppressed-study-pira... FIX: disambiguate 'it'

Your "it" is ambiguous. Piracy doesn't hurt sales, but DRM certainly does.

Re: Resident Evil Village crack completely fixes its stuttering issues

#67
post #53
post #48

Earlier quoted context omitted.

I would think it very odd if publishers were not given the source code. If you were a publisher, would you want some small shop to be able to disappear off the face of the Earth, preventing you from ever doing even simple ports and patches?

That actually happens a lot. Mass Effect Legendary Edition is missing a DLC because the source code was lost. Many of Square Enix's hit games like the PS1 Final Fantasy games and the PS2 Kingdom Hearts have lost the original source code and the modern ports are either based on PC ports or are rebuilt from the shipped assets.

Also I have a very strong impression Legend of Mana for PC is... emulated.

It has the same slowndowns it used to have on PSX, but somehow, worse, the game runs quite poorly during combat, stuttering when there is any new sprite on the screen.

I think they lost the source code, and made an emulator just f or this game, to allow them to shove the new "remastered" assets in (the remastered assets are just AI-processed backgrounds... quite poorly sometimes even, for example in one screen something that is clearly some grass near a fountain on PS1 became a green smudge on PC).

Re: Resident Evil Village crack completely fixes its stuttering issues

#68
post #11

This is pretty good for how fast the game got cracked. For context, this is Denuvo 11, the latest version, and the game came out on May 7, 2021. So a little over 2 months.

Publishers want to protect first month of sales, which is the biggest one for projects like RE (heavily advertised offline games). So, I would consider it a success

Re: Resident Evil Village crack completely fixes its stuttering issues

#69
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

I believe the cases of steep sales drop were observed at the moment when a cracked game binary appeared. No game studio would want to spend resources (developers work and licensing cost) implementing anti-piracy for nothing.

This is probably why most new games have some sort of online multiplayer requirement - the DRM/purchase check is required to use the online, so a pirated copy means little.

Re: Resident Evil Village crack completely fixes its stuttering issues

#70
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

I believe the cases of steep sales drop were observed at the moment when a cracked game binary appeared. No game studio would want to spend resources (developers work and licensing cost) implementing anti-piracy for nothing.

Yep. My first developer position was at an audio software company that made a plugin used by EDM artists. The year our software was cracked (2009ish), our sales dropped by 65%. Support tickets also nearly quadrupled including a massive increase in refund requests and chargebacks because customers realized they could get it for free instead.
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