Earlier quoted context omitted.
I think most of what you're saying applies to 3D TV, too. And that ended up being a dud. IMO the problem with both is that they're an awful shared experience, and a lot of TV watching is done by more than one person at a time.
3D has tons of drawbacks though -- the image is less than half as bright, glasses are clunky and not used for anything else, there's still serious ghosting effects. It's really half-baked, alas. Also there's only a tiny fraction of content in 3D. (The best way to view 3D movies, funnily enough, is in a virtual theater on the Oculus Quest 2.) Spatial audio is different. It has zero downsides over existing headphones,…
I don't deny the drawbacks of stereoscopic 3D—even as a personal 3D fan, I'm not surprised it never caught on—but I don't think a VR headset is the best way to consume stereoscopic content. Because, well, you have to wear a headset!
I have a BenQ W1070 projector which supports stereoscopic 3D, and a Valve Index. For actual VR content, the Index is great, but for normal stereoscopic movies, using just the projector with a pair of special glasses is much more comfortable.
I do wish enabling 3D didn't dull the colors on the projector, but it's still clearly preferable to a headset IMO.