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I made a mobile app for my significant other and she won't use it

jerseyfonseca.com

151–160 of 310 posts

Re: I made a mobile app for my significant other and she won't use it

#151
post #11

> Eat my butt, Apple. Eat my butt, Google. Just let me publish my frickin app, you already emptied my pockets. I feel this. A few years ago, I made a joke app[1] which got a bit famous on campus back when I was in school, and the process of getting it on the Play store was literally harder than writing the darn thing. Nowadays, it even got removed from the Play store for some reason. I couldn't imagine running an app…

As a user, I'm very happy the stores impose stringent rules. "And there are all these stupid requirements. I need at least X screenshots, and they have to be this exact resolution blah blah blah. On top of that, it took so long to get approved. My ADHD brain really suffered waiting for the gratification." I would hate to browse a store where the products didn't have at least X screenshots with at least X resolution,…

> As a user, I'm very happy the stores impose stringent rules.

I have seen this view lot from apple users. And I really feel sad that no body gives the enough credit to dev community because of whom you're getting these apps in first place, not from Apple directly (And I am sure, if they do, heck they will charge you like hell).

Please understand it is mutual platform for apple/google, devs and consumers. Now days, Apple and consumers has not much to lose as they have enough apps but dev's life is becoming difficult day by day - apple/google account charges, huge margin-cut over in-app-payments, rejection without any proper reason, no immediate support, bad apis and documentation. I am happy I quit professional mobile app making for good.

> I pay Apple to uphold this bar by any means necessary.

I wish you could pay devs instead of Apple to held this bar high.

Re: I made a mobile app for my significant other and she won't use it

#152
Given the annoyance the author expresses at the difficultly in getting the app into the Google and Apple app stores, I'm surprised they didn't just make a webapp instead. Since they were already using React, that would seem pretty natural. This app doesn't use any mobile-specific features, so it seems like doing a webapp would fit well.

Re: I made a mobile app for my significant other and she won't use it

#153
post #61

Earlier quoted context omitted.

Why would you care about applications that you wouldn't use or even know that they exist though? Do you also care about web pages you don't know about? The store just wouldn't put such "non-conforming" apps at the top of search results.

This is how I feel. Regardless of whether or not my app has images or not, nobody is going to come across it. I don't think I've ever just gone "App Window Shopping" Maybe other people do, though. I don't know.

Oddly enough I was just thinking the same thing. From what I can remember every ( Android) app that I've ever installed has come from a recommendation from somewhere else. I can't see how you'd ever get any traction if you mainly relied on the app store search results.

Re: I made a mobile app for my significant other and she won't use it

#154

I’ll give this a try with my wife. We struggle with this. The requirement to log in is a huge deterrent though - why not just use a UUID or something based on the phone? Also, I don’t know if you can scrape a small synopsis and include it, along with the genre, underneath the film? I had no idea what the first 30-40 films that came up for me were.

I think UUID is no longer possible on iOS.

UUID's are always possible, you're thinking of the IDFA (IDentifier For Advertisers), which is tied to the device. If you generate a UUID and store it locally you should be able to maintain identity, at least until the user deletes the app.

Re: I made a mobile app for my significant other and she won't use it

#155
post #11

> Eat my butt, Apple. Eat my butt, Google. Just let me publish my frickin app, you already emptied my pockets. I feel this. A few years ago, I made a joke app[1] which got a bit famous on campus back when I was in school, and the process of getting it on the Play store was literally harder than writing the darn thing. Nowadays, it even got removed from the Play store for some reason. I couldn't imagine running an app…

I’m still confused why people think that publishing apps to the App Store is a right and not a privilege.

Re: I made a mobile app for my significant other and she won't use it

#156
post #61

Earlier quoted context omitted.

Why would you care about applications that you wouldn't use or even know that they exist though? Do you also care about web pages you don't know about? The store just wouldn't put such "non-conforming" apps at the top of search results.

This is how I feel. Regardless of whether or not my app has images or not, nobody is going to come across it. I don't think I've ever just gone "App Window Shopping" Maybe other people do, though. I don't know.

That happened in the very first few years of the app stores. People were paying ridiculous amounts of money for them, especially on the App Store. Then the stores were snowed under with apps, undiscoverability prevailed, lately complemented by the fear of installing badly vetted malicious apps.

I didn't install any game on my last two phones. I install only mandated apps (banking, car sharing, etc) and open source apps after I checked that they actually have a repository and they are not abandoned. I'm rather using F-Droid than the Play Store now.

Re: I made a mobile app for my significant other and she won't use it

#158
post #155
post #11

> Eat my butt, Apple. Eat my butt, Google. Just let me publish my frickin app, you already emptied my pockets. I feel this. A few years ago, I made a joke app[1] which got a bit famous on campus back when I was in school, and the process of getting it on the Play store was literally harder than writing the darn thing. Nowadays, it even got removed from the Play store for some reason. I couldn't imagine running an app…

I’m still confused why people think that publishing apps to the App Store is a right and not a privilege.

When did anyone say that? Apple and Google offer a service to app developers to host their app, and some developers are complaining it's too difficult to use.

Re: I made a mobile app for my significant other and she won't use it

#159
post #151

Earlier quoted context omitted.

As a user, I'm very happy the stores impose stringent rules. "And there are all these stupid requirements. I need at least X screenshots, and they have to be this exact resolution blah blah blah. On top of that, it took so long to get approved. My ADHD brain really suffered waiting for the gratification." I would hate to browse a store where the products didn't have at least X screenshots with at least X resolution,…

> As a user, I'm very happy the stores impose stringent rules. I have seen this view lot from apple users. And I really feel sad that no body gives the enough credit to dev community because of whom you're getting these apps in first place, not from Apple directly (And I am sure, if they do, heck they will charge you like hell). Please understand it is mutual platform for apple/google, devs and consumers. Now days, A…

> I wish you could pay devs instead of Apple to held this bar high.

Let’s be honest, the majority of the apps charge in-app for every fart. At the dawn of the app stores you could find a ton of free apps and games from hobbyists, but now it’s all about squeezing money. And the guy in the article didn’t have to publish the app in the first place, could have uploaded the app to the phone directly through the dev tools.

Re: I made a mobile app for my significant other and she won't use it

#160

In my mind this is an example of solving a problem that does not exist. Why just not simply say "we watching 2 movies a week, once you choose and I'll choose next, and so on..."? p.s. Credits and kudos for learning new things !

If the risk is that I'm going to strongly dislike a quarter of the movies we watch, I'd rather spend a couple minutes negotiating or swiping.

Question is would you spend 2 hours (equal time to watch a movie) swiping for match, or take a chance on a movie she may like?

On the other hand is there a part of tolerance where you embrace that your partner is not same as you, and that from time to time it would be nice to learn few things about her/him?

In article number of 500,000 movies has been mentioned, and if you use 3 sec of swiping that is really lot of seconds, and I do not think 3sec is enough to decide on some movies. But even with 3 sec that is 416 days of 1 hour swiping, or 208 weeks if you use only 2 movies a week (2hr). So, 4 years per person would take someone through the set, but what if you find out that you do not have any matching movies?

Personally I would rather watch 206 (2hrs) movies I do not like knowing a bit better person I love.

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