> Eat my butt, Apple. Eat my butt, Google. Just let me publish my frickin app, you already emptied my pockets. I feel this. A few years ago, I made a joke app[1] which got a bit famous on campus back when I was in school, and the process of getting it on the Play store was literally harder than writing the darn thing. Nowadays, it even got removed from the Play store for some reason. I couldn't imagine running an app…
As a user, I'm very happy the stores impose stringent rules. "And there are all these stupid requirements. I need at least X screenshots, and they have to be this exact resolution blah blah blah. On top of that, it took so long to get approved. My ADHD brain really suffered waiting for the gratification." I would hate to browse a store where the products didn't have at least X screenshots with at least X resolution,…
I have seen this view lot from apple users. And I really feel sad that no body gives the enough credit to dev community because of whom you're getting these apps in first place, not from Apple directly (And I am sure, if they do, heck they will charge you like hell).
Please understand it is mutual platform for apple/google, devs and consumers. Now days, Apple and consumers has not much to lose as they have enough apps but dev's life is becoming difficult day by day - apple/google account charges, huge margin-cut over in-app-payments, rejection without any proper reason, no immediate support, bad apis and documentation. I am happy I quit professional mobile app making for good.
> I pay Apple to uphold this bar by any means necessary.
I wish you could pay devs instead of Apple to held this bar high.