Proton, Linux gaming etc. do not work well unless you are running open source graphics drivers (... NVIDIA) and standard resolution 1920x1080. Try any of this with NVIDIA and display scaling other than 100% and you are going to have a bad time.
Valve's Proton Has Enabled 7000 Windows Games on Linux
261–270 of 333 posts
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#262Earlier quoted context omitted.
>> for first-class linux ports? I don't want ports. I want proper linux clients developed alongside the other clients, which is relatively easy under tools like unity. Every developer gives lip service to "maybe linux later" but they never do it. If they aren't doing cross-platform development from day one there is next to zero chance of them doing it later in the dev cycle when such things are far more expensive. Wh…
I think people are vastly underestimating how much gaming sucks even on Windows. Nier: Automata still hasn't received a single PC patch to my knowledge. Many of the games on Windows are ports as well, such as Nier. The PC has largely taken a backseat to consoles. It's a bit much asking for Linux native, let alone, Linux ports.
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#263Earlier quoted context omitted.
Good point; I did not know this. However, as a regular user, I assumed ProtonDB was also Valve, and that will be the main contact point for many.
>This site has no affiliation with Valve Software. All game images and logos are property of their respective owners. Nothing about the site to me suggests that it is official.
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#264While it is definitely not streamlined and very expensive, I've had a wonderful experience running a Windows VM and passing one of my GPUs through to it. Even VR works flawlessly, which is otherwise unusable on a linux desktop. Proton definitely still has major issues. A lot of the well-rated games on protondb are barely playable. Still, I've played a lot of games using it I otherwise wouldn't be able to experience.
This is very inconvenient because you have to install a new a GPU and then plug in antother monitor into th at new GPU.
>which is otherwise unusable
VR works nearly perfect for me. The main drawbacks is a broken video player in VRChat, no voice recognition in games that use Window's speech API, some anticheats not working, and that NVIDIA still hasn't added driver support needed for async reprojection. One final thing is that audio devices sometimes needed to be configured to the right device the first time you run some games, but from what I've heard from Windows users they have their own share of wrong speaker or microphone problems.
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#265I still wish more games were native, especially multiplayer games where Proton can't really work around anticheat softwares like EAC.
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#266EAC (Easy Anti-Cheat) is the main reason why I've not switched from Windows to a full-time Linux desktop. While EAC does include support for Linux[1], it's up to the developer/publisher to enable it. 1. https://www.easy.ac/en-us/support/game/guides/os/ edit: Included EACs unabbreviated form as well as a link to supported operating systems.
EAC is also spyware which installs a Kernel driver with privileged access. Valve's VAC works fine without this invasive tech.
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#267Earlier quoted context omitted.
>This site has no affiliation with Valve Software. All game images and logos are property of their respective owners. Nothing about the site to me suggests that it is official.
90%+ of people are not going to read that
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#268Earlier quoted context omitted.
From a very personal point of view, I'm happy with anti-cheats not working on linux. Some of them are flat out rootkits, see valorant's anti-cheat.
What's the issue with giving out kernel mode access? Almost everyone is gaming on single user systems anyways.
Aren't there some security benefits from trying to confine apps to user land?
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#269I googled "VXDX12" and this blog post is all that came up in the search engine. Is that Vulcan or something? (sorry I know little about game development).
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#270I still wish more games were native, especially multiplayer games where Proton can't really work around anticheat softwares like EAC.
Proton just needs to add support for actually running EAC as opposed to working around it.