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Cyberpunk 2077 Refunds

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Re: Cyberpunk 2077 Refunds

#91
post #61

The problem were the expectations. CDPR built such high expectations from the game that it was ridiculous. And they were in high-estee, W3 was amazing so people thought that such a gamer-centric company will keep their word. Of course everyone with half a brain knew that a lot of these were infeasible in such a depth as they advertised but on the other hand, the game was in dev for 8 years, so why not? Then the game…

CDPR didn't create the hype. Witcher 3 did that. Also, it's just a game folks. Get your refund and move on. (In response to the guy who wrote he was crying himself to sleep every night after the cyberpunk disappointment)

> CDPR didn’t create the hype.

So their tens of millions of dollars spent on marketing did... nothing? Seems quite unlikely.

Re: Cyberpunk 2077 Refunds

#92

Earlier quoted context omitted.

And possibly lose their job during a massive pandemic? It’s hard to be a whistleblower.

Retaliation against whistleblowers is illegal.

Sure, in theory. In practice they would have let you go for performance reasons, which are only supported by this game being pulled from the store.

Of course you can fight it, but while you do you still have to pay your bills and pay a lawyer, all with no income and no guarantee that it will ever make a difference, let alone when it would be resolved.

EDIT: And all that presumed that the whistleblower protections would actually apply in this case. If it were something clearly illegal you’d have a better case, but really here all you’ve got is possibly fraud and a pretty mild version at that. Proving fraud is tough...

Re: Cyberpunk 2077 Refunds

#93

Earlier quoted context omitted.

> it's a Polish game from a studio with no American office and apparently with little regard for the current trend in American culture (cue The Guardian review) The Guardian righty criticized Cyberpunk for misogyny and xenophobia. The idea that these concerns are just some quirk of Anglo-American culture which is alien to Poles is an idiotic, offensive, condescending assertion which manages to be equally wrong about…

No it isn't. Those concepts are a fetish of a very small (yet influential) group of people residing exclusively in the West. 90% of the world doesn't care. And as a Polish person myself, I can assure you this is not a condescending and not wrong about Poland at all. And just because you are offended it doesn't make you right.

You are just full of shit. Kaczynski wouldn’t have described LGBT rights as a “threat to Poland” if it weren’t for all the brave Polish activists who do in fact care about these things. 30% of Poles support same-sex marriage.

The idea that the governing party of Poland speaks for all Poles is just fascist bullshit.

Re: Cyberpunk 2077 Refunds

#94

The game seems really cool, but is way too rushed. I'm sure that for Dec 2021 it will be very cool to play. The Witcher 3 was full of bugs as well when released, but at least was 90% playable.

In some ways, this reminds me of the No Man's Sky launch. Massive amounts of hate from gamers, bad reviews, bad press, on and on. They overhyped and under-delivered. Four years later, they've released half a dozen major updates, fixed hordes of bugs and have seriously made the game 10x better than it was at launch. It is now fully the game that was originally promised and more. It's also gone on sale with a major dis…

Your thoughts are exactly what I've been thinking lately. NMS was the most recent game I was immersed in, before Cyberpunk's release, and thoroughly enjoyed.

The thought that it was buggy as hell on release, and for some time after, seemed far-fetched during play through. There are bugs here and there, but nothing to pay much mind to.

While playing Cyberpunk, there were quite a few bugs on release for PC (crashing, catching enemies in t-pose, randomly dying, and some others), but I'm noticing them less and less. Idk if whether it's them updating or just my mind, but definitely encountering fewer and fewer bugs.

Only personal complaints I have are not related to performance (not a big fan of Johnny Silverhand's character/writing and wasn't a fan of the Panam quests/story, but that's insignificant).

Enjoying it quite a bit now, but could totally see, and look forward to, this being even better with updates. It's just a shame that the devs had to deal with crunch :/

Re: Cyberpunk 2077 Refunds

#95
post #2

The seizure-inducing effect was fixed back on the 11th. https://www.ign.com/articles/cyberpunk-2077-104-hotfix-relea...

It should have never been in there in the first place. No matter how many disclaimers you pop up, you shouldn’t be intentionally showing a seizure-inducing pattern of lights.

Re: Cyberpunk 2077 Refunds

#96

Earlier quoted context omitted.

> it's a Polish game from a studio with no American office and apparently with little regard for the current trend in American culture (cue The Guardian review) The Guardian righty criticized Cyberpunk for misogyny and xenophobia. The idea that these concerns are just some quirk of Anglo-American culture which is alien to Poles is an idiotic, offensive, condescending assertion which manages to be equally wrong about…

Well Eastern-European countries are notoriously xenophobic and misogynistic. Poland recently outlawed abortion for instance.

Broad strokes are not useful for real discussion (e.g. replace ‘eastern-European’ with ‘blacks’ or ‘Jews’ and you will see how it reads to your audience.)

Re: Cyberpunk 2077 Refunds

#97

I'm playing this game on Google's Stadia and must say I'm impressed and having a blast. Besides some minor bugs this game streams flawless in 4k to my Mac (which technically isn't even a supported platform for the game, but is for Stadia). I bought the game during last weeks promotion with a free Chromecast Ultra and controller, so I would have at least had some hardware for cheap should the game itself suck, but the…

Same case for me, I never do preorders but the offer of Chromecast + controller was good enough, the game runs amazing, I don't have to bother with updates, space on my device, all games can be played in any screen I have without having to worry about hardware requirements.

Honestly the only case where I don't see this having adoption is for competitive gaming.

Re: Cyberpunk 2077 Refunds

#98

Earlier quoted context omitted.

The console versions are supposedly significantly worse than PC, to the point of being unplayable

I'm playing it on an Xbox Series X and have only run into a couple bugs that weren't game-breaking. What surprises me is how lackluster the visuals are compared to last-gen games like Horizon Zero Dawn and Ghost of Tsushima. I'm playing both on a PS4 Pro and Cyberpunk doesn't hold a candle to either of them graphically.

I just finished playing The Witcher 3 on Xbox and feel Cyberpunk is far far below the visual quality of The Witcher. Partly because the HDR is so washed out, but there simply isn't nearly as much detail to it.

Re: Cyberpunk 2077 Refunds

#99

I'm playing this game on Google's Stadia and must say I'm impressed and having a blast. Besides some minor bugs this game streams flawless in 4k to my Mac (which technically isn't even a supported platform for the game, but is for Stadia). I bought the game during last weeks promotion with a free Chromecast Ultra and controller, so I would have at least had some hardware for cheap should the game itself suck, but the…

Is my adblocker broken?

Re: Cyberpunk 2077 Refunds

#100

I keep reading the worst about cyberpunk on hn but when my soulmate played it (on pc) they really enjoyed it and only stumbled upon very few bugs. As for seizures apparently it had a warning at the start about them.

From what I can tell, people are inconvenienced by some bugs on PC, but they're extremely obvious on the old generation of consoles.
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