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With Proton and Steam Play, many Windows games now work on Linux

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Re: With Proton and Steam Play, many Windows games now work on Linux

#251
post #72

Funnily enough, one of my most played games on Linux is Age of Empires 2: Definitive Edition, a Microsoft game. No rendering/frame issues and got the multiplayer working (manual steps needed [0]). Less and less reasons to boot on Windows! [0] https://github.com/ValveSoftware/Proton/issues/3189#issuecom...

Everything works without any fuss if you use Glorious Eggroll fork of Proton. I've played 100s of hours of AOE2 DE this year on Linux. Before it took manual steps, but I recently switched to a new distro, used GE, and needed nothing more: https://github.com/GloriousEggroll/proton-ge-custom

Re: With Proton and Steam Play, many Windows games now work on Linux

#252

Earlier quoted context omitted.

Now I'm biased because I'm an anti-cheat developer, but I really can't see how checking the integrity of your installed kernel device drivers is at all invasive.

Because anti-cheat software is buggy, triggering a kernel crash which makes the whole machine unusable is a real possibility, additionally by running in kernel mode, the software bypasses all the OS protections, this can end up terribly if there's an exploit.

Most drivers suffer from this. There's nothing special about anti cheat drivers. It's probably much better tested than the random driver that a hardware manufacture might provide to control some random fan LEDs.

Re: With Proton and Steam Play, many Windows games now work on Linux

#253

Earlier quoted context omitted.

Did you use wifi or wired ethernet? I have a super stable 1 Gb/s fiber connection with like 5-7 ms to a close by AWS data center where I ran Parsec on a VM. I got ≈ 400 Mb/s to the VM, with With a wired setup I could also move to further away DC's (like 20 ms) without any issue.

It was wifi, my connection speed with speedtest over wifi was 100Mb down and 30Mb up. I should probably note I was also sitting next to my wifi router, so I’m not sure that a wired connection would’ve made a noticeable difference.

Even right next to the antenna, wires will have less latency and packet loss than wireless.

Re: With Proton and Steam Play, many Windows games now work on Linux

#254

Earlier quoted context omitted.

I'm a bit skeptical of all the positivity here. Heck if I can't edit mouse acceleration with ease, how hard is it going to be to watch Netflix? Do I need to downgrade chromium to 30.4 just to install some plugin incompatible with the v32 chromium? These are real issues that you'd expect Ubuntu to have working from defaults. I'm not asking for every porn website to work, but all FAANG websites to work.

Netflix not playing in Chromium is a Chromium problem, not a Linux problem. Don't blame Linux for Chrome and Netflix making the web a proprietary DRM shithole. If you want Netflix in Linux it's as simple as installing the official Google Chrome browser.

Netflix works fine for me in Chromium on Kubuntu.

Re: With Proton and Steam Play, many Windows games now work on Linux

#255

Earlier quoted context omitted.

It was wifi, my connection speed with speedtest over wifi was 100Mb down and 30Mb up. I should probably note I was also sitting next to my wifi router, so I’m not sure that a wired connection would’ve made a noticeable difference.

Even right next to the antenna, wires will have less latency and packet loss than wireless.

Sure but it shouldn’t be noticeable. For example, I can play Counter-Strike on my computer itself just fine over wireless without the latency issues.

Re: With Proton and Steam Play, many Windows games now work on Linux

#256

Earlier quoted context omitted.

When you can remotely prove that the entire boot chain has not been tampered with, it’s much harder to load cheat software in the kernel layer. Of course, still possible, just harder and easier to detect.

How does this address the fact that windows has 100s of badly written drivers that allow r/w to kernel? This seems to only stop the most advance cheats that actually execute at or before boot.

Secure boot addresses other specific security concerns that are unrelated to exploitable drivers. For instance, it eliminates a whole class of PatchGuard bypasses.

Re: With Proton and Steam Play, many Windows games now work on Linux

#257
post #165

Earlier quoted context omitted.

I agree, but at some point you have to decide if the tradeoff between the freedom to run whatever you want is worth the invasiveness of having an anticheat software analysing your system in-depth for cheating softwares is worth it. In a way, it's true that it's none of their business which softwares you use, but it's also their business to make sure the multiplayer experience is fair for the entire userbase. I guess…

Maybe that trade-off should be more flexible and dependent on the "league" a given player wants to play in. The criteria could be more strict for the "pros" where cheating can lead to significant gains, like professional athletes who have to pass regular anti-doping tests, but you wouldn't expect the same invasive checks from (for example) people participating in a charity run.

Historically this is what game developers did, and the servers without anti-cheat enabled were rife with cheating.

When games switched from server browsers to matchmaking, they just defaulted to using the anti-cheat system.

Re: With Proton and Steam Play, many Windows games now work on Linux

#259
post #220

Earlier quoted context omitted.

Not sure if you've seen crosscode, but they released on steam and other platforms with impactjs and they're doing very well. (Not quite electron, but still html tech) If it runs well, who cares about the tech :-) People seem to complain about electron in tools and background apps. If it's the main/fullscreen app, it shouldn't be a problem.

Never in my life would I have expected crosscode to be anything like HTML/JS based. That’s one of the most fluent games I’ve played.

It took a lot of work to make it performant on something like a switch. In the end I'm not sure if it's quite HTML/JS based anymore. I can't find the tech talk video where the porting guy goes into all his work to make it work on a switch.

Save yourself some hassle, just make your game with gamemaker, UE4 or unity if you have any ambitions of going cross platform in the vague future unless it's really simple point and click slow paced strategy games, a dating sim / story game or similar.

Re: With Proton and Steam Play, many Windows games now work on Linux

#260

Those of you praising Proton, what distro and what gpu are you using? Are the days of nVidia bad, AMD good for driver support over?

Have used both manjaro and ubuntu. Have used an nvidia gtx 770 and an amd apu on ryzen 4700. I'd say I've had a few issues with both, majority of problems can be resolved with a days worth of tinkering. Glad to have done that, have been casually gaming on mah linux for over 5 years.
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