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Halide Mark II

halide.cam

51–60 of 101 posts

Re: Halide Mark II

#51

I bought Halide quite literally last night and this sucks. The app I just paid $20 for now wants me to pay $29, again. Or pay monthly till I die. Requesting a refund.

It's yearly, not monthly.

But I'm also confused about the pricing model. What is the benefit of buying the $9.99 subscription if the $29.99 purchase covers everything (or does it?), and you keep the app for more than 3 years?

Re: Halide Mark II

#52

So, what, we're just advertising products on HN now?

To be fair, Halide is pretty great. I found it through HN. I'm surprised Apple didn't buy them yet, since they don't seem to be at risk of being Sherlocked.

Re: Halide Mark II

#53

Instant RAW is a fascinating feature. If you normally shoot RAW, they'll be a bit "flat" since no post-processing is done, but Halide will post-process them to make them similar to jpg output (while retaining the editing flexibility that RAW gives). What I can't figure out...are the Instant RAW settings baked into the file as it is captured? Basically, if I open up a Halide RAW in Lightroom or DXO, will they be able…

DNG are capable of embedding processing settings. I believe Halide is using DNG. I'm sure Ben will have more to say

Re: Halide Mark II

#54

I bought Halide quite literally last night and this sucks. The app I just paid $20 for now wants me to pay $29, again. Or pay monthly till I die. Requesting a refund.

You bought it while its price was temporarily inflated before the launch of Mk II. This was a move to push users to wait. You should probably ask for a refund then get it again

Re: Halide Mark II

#55
post #16

That was confusing. When I saw the app and that it offers in-app purchases, I thought something minimal would be possible without a purchase. But after downloading and launching it, I see the prompt to buy the subscription or the one time purchase, and nothing more. The app description on the store doesn’t make this — that a purchase must be made to use it — clear either. Edit: An observation I’ve had is that third p…

Halide author here. Previously, you would pay-once at the time of download, so this isn't much different than what we had before. That said, we wish the App Store offered a better solution than what we had to settle with; we'd much rather people know up-front the business model than download the app, be surprised, and possibly leave a negative review. As far as replacing the first party camera, it's by far our top us…

What's the backstory here? (why did you have to settle on free-with-immediate-IAP?)

Re: Halide Mark II

#56
post #53

Instant RAW is a fascinating feature. If you normally shoot RAW, they'll be a bit "flat" since no post-processing is done, but Halide will post-process them to make them similar to jpg output (while retaining the editing flexibility that RAW gives). What I can't figure out...are the Instant RAW settings baked into the file as it is captured? Basically, if I open up a Halide RAW in Lightroom or DXO, will they be able…

DNG are capable of embedding processing settings. I believe Halide is using DNG. I'm sure Ben will have more to say

Yup. We save DNGs, but aside from attaching your geo tag (if you have it enabled), we don't touch the DNG at all.

DNGs support XMP, which is an XML based way of describing edits. However, we're doing post processing that can't really be described in XMP.

We're launching Instant RAW as an MVP to see how people use it, so to that end we've only focused on "I want amazing details from RAW but I have no idea how to use Lightroom. Just let me share it on Instagram." For now.

Re: Halide Mark II

#57
post #13

Oh I thought this was a new release of https://halide-lang.org/ but it's a photography app for iphone. Funny enough, this language is actually useful for optimized image processing pipelines, especially when targeting such "uniform" devices.

I think Halide is a great name for this app’s target audience: photo nerds.

(I know of which I speak. I carry around a Fuji X100F when I walk the dog.)

This app ain’t no Snapchat clone so you can give yourself cat eyes and freakishly smooth skin. It trying to suck as much data and control as possible out of the iPhone’s camera system. And for the people who are into that, they get the name.

Re: Halide Mark II

#58
post #42

I wish trials didn't require me signing up for a subscription. I have a bad habit of doing a trial and then life happens and suddenly I'm charged for something I forgot to cancel and can't get a refund. I might give this a go for a trial but I'm always so hesitant.

That dark pattern is so old it has whiskers. Subscriptions of this sort are done that way on purpose, because lots of people forget to cancel. And if you have to call a human to do the cancellation, well, that's the beauty of doing an ad campaign. Most of the people who need to cancel will try to do it at the last minute and find out that the phone lines are tied up with other people who signed up on the same couple…

The App Store definitely has its capital-I Issues, but the way it handles subscriptions really isn't one of them -- you can cancel online with no hassle, and you're sent an email reminder before you're charged or your subscription renews. (This is at least true with annual subscriptions; I don't know about monthly offhand.) And you can always check what you're subscribed to, when things will renew, and for how much.

Re: Halide Mark II

#59

I bought Halide quite literally last night and this sucks. The app I just paid $20 for now wants me to pay $29, again. Or pay monthly till I die. Requesting a refund.

Sorry. You should have gotten the upgrade for free. There was a bug checking the receipt for who qualifies for the free upgrade, due to differences between the App Store's sandbox and production receipts.

We rushed out a fix as quickly as possible, and this should now be fixed. If you contact support, we'll make things right.

Re: Halide Mark II

#60

Earlier quoted context omitted.

So, genuine question-- why did Apple allow Mk II into the App Store if the first screen is a "you must make a purchase", which is exactly what they rejected Hey for? Is there a trial of some sort to satisfy the requirement that your app has to "work" on download (edit: or are Apple IAP paywalls ok and I am just misunderstanding the App Store rules, which is very easy to do...)?

This article ( https://www.theverge.com/2020/6/16/21293419/hey-apple-reject... ) suggests that Hey was rejected because it didn't use Apple's in-app purchases?

IAP increases their valuation because it is categorized as recurrent revenue? Is this some kind of accounting hack? Or is it just that they get a bigger percentage of IAP?

Scummy at any rate, Apple.

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