my friend got into biking recently (bicycle) and wanted me to create an app so they can organize bike rides (cause they go in groups), extra functionalities would be share gps routes and status (heartbeat, speed...). I answered him to take a look at the app store, and if there's less then thousand apps just like that, I worked create one for him. not to be a dick or anything, but these kind of things I don't believe…
Getting Users Is Hard
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Re: Getting Users Is Hard
#22One of the classic missteps is expecting people to inherently "see the value" of what you're building. Nobody just sees the value like you do. You have to demonstrate it. Show them how their life will be meaningfully improved with your app.
Couple that with event organization being a two-sided problem. Any successful product needs to offer value for both organizers and attendees. You've mentioned time-saving for the organizer - great - but what does an attendee get out of it? For both parties, how are they coordinating currently? Is your app clearly 10x better for both sides?
Assuming you've got all the above checked off, then I would start with a simple strategy: Organize some events with your app. Be your first user, and make the friends you invite your second, third, and fourth users. Did your app make organizing easier? Or did nobody actually RSVP when you know they would face-to-face?
Remember, introducing an app into any experience inherently adds friction. So your default starting point is that you're actually making it harder for organizers to get RSVPs on the books. Your app needs to offer enough value to make up for that friction.
I would expect there'll be a grind until you hit a point where people are more likely to attend events you organize through the app, and those attendees decide to use your app for their next event. At that point you're viral. But until that point, you've got an app that makes things worse for the user compared to their current alternative.
Re: Getting Users Is Hard
#23-Dogfooding. He even organised his wedding using the damn thing.
-Talking face to face with people who are as dissatisfied with incumbent products as he was.
You've got to have a problem that really bothers someone in order to get them to use your solution.
Re: Getting Users Is Hard
#24Everyone has some kind of social event app as one of their first ideas. It never works.
Re: Getting Users Is Hard
#25Re: Getting Users Is Hard
#26Also, the timing for social apps isnt great given the ongoing pandemic. You might simply be suffering from bad timing
Re: Getting Users Is Hard
#27Re: Getting Users Is Hard
#28Customer development is WAY MORE important than product development (as you've just discovered)
Re: Getting Users Is Hard
#29Earlier quoted context omitted.
Finding a real problem is hard
I can tell you hundreds of real problems in a minute. It is just that millions of people tried to find solutions and have failed. Thus they are extremly hard problems. The things is finding a real problem that you can actually solve.
Re: Getting Users Is Hard
#30I would strongly recommend anyone considering developing an app to have a list of potential customers before they write a single line of code. This is not a revolutionary idea, but I still see it regularly ignored.
When you launch, you want to be able to send the announcement out to your 1,000/5,000/25,000 email subscribers/insta followers/podcast listeners. Simply writing an app and submitting it to the app store is going to be painful.