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Getting Users Is Hard

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21–30 of 110 posts

Re: Getting Users Is Hard

#21
post #13

my friend got into biking recently (bicycle) and wanted me to create an app so they can organize bike rides (cause they go in groups), extra functionalities would be share gps routes and status (heartbeat, speed...). I answered him to take a look at the app store, and if there's less then thousand apps just like that, I worked create one for him. not to be a dick or anything, but these kind of things I don't believe…

You are correct. There is a reason these apps aren't popular, and it isn't because nobody thought of the idea or tried to build one before.

Re: Getting Users Is Hard

#22
I've thought and read a bit about getting initial users but never done it successfully so I can't offer much from experience. That said, reading your experience with your list of 82 prospects, I don't see where you demonstrated value to them. Demoing value is different from merely "explaining" value.

One of the classic missteps is expecting people to inherently "see the value" of what you're building. Nobody just sees the value like you do. You have to demonstrate it. Show them how their life will be meaningfully improved with your app.

Couple that with event organization being a two-sided problem. Any successful product needs to offer value for both organizers and attendees. You've mentioned time-saving for the organizer - great - but what does an attendee get out of it? For both parties, how are they coordinating currently? Is your app clearly 10x better for both sides?

Assuming you've got all the above checked off, then I would start with a simple strategy: Organize some events with your app. Be your first user, and make the friends you invite your second, third, and fourth users. Did your app make organizing easier? Or did nobody actually RSVP when you know they would face-to-face?

Remember, introducing an app into any experience inherently adds friction. So your default starting point is that you're actually making it harder for organizers to get RSVPs on the books. Your app needs to offer enough value to make up for that friction.

I would expect there'll be a grind until you hit a point where people are more likely to attend events you organize through the app, and those attendees decide to use your app for their next event. At that point you're viral. But until that point, you've got an app that makes things worse for the user compared to their current alternative.

Re: Getting Users Is Hard

#23
My friend is currently developing a todo app and interestingly enough is getting some users even though things like Trello exist and it boils down to two things:

-Dogfooding. He even organised his wedding using the damn thing.

-Talking face to face with people who are as dissatisfied with incumbent products as he was.

You've got to have a problem that really bothers someone in order to get them to use your solution.

Re: Getting Users Is Hard

#25
You're targeting an extremely saturated market. Unfortunately the need for your app is already solved by something like Facebook or even just a group text e.g. "2 dollar margaritas at 123bar, meeting there at 8, come on out". Ultimately the level of coordination and opt-in required by the friend group isn't really worthwhile for the mass market, you'll need to be a little more innovative to find some success, but the fact that you're disciplined enough to actually bring your ideas to fruition means its just a matter of iterating on your ideas till you build something more compelling.

Re: Getting Users Is Hard

#26
How is this better than any social network/messaging app? Why shouls I install it?

Also, the timing for social apps isnt great given the ongoing pandemic. You might simply be suffering from bad timing

Re: Getting Users Is Hard

#28
Check out this book called "Lean Customer Development" by Cindy Alveraz (so¿). Also, there's a talk called AARRR (metrics for pirates) that could be helpful.

Customer development is WAY MORE important than product development (as you've just discovered)

Re: Getting Users Is Hard

#29
post #20

Earlier quoted context omitted.

Finding a real problem is hard

I can tell you hundreds of real problems in a minute. It is just that millions of people tried to find solutions and have failed. Thus they are extremly hard problems. The things is finding a real problem that you can actually solve.

This has been my experience. My list of real problems shortens with every filter I apply to it so that I can solve it. Turns out if I can see the solution upfront and be able to solve it in a relatively short time period, so can someone else.

Re: Getting Users Is Hard

#30
I don't want to just spread negativity, but I see this so often on HN I feel like it's mean not to comment.

I would strongly recommend anyone considering developing an app to have a list of potential customers before they write a single line of code. This is not a revolutionary idea, but I still see it regularly ignored.

When you launch, you want to be able to send the announcement out to your 1,000/5,000/25,000 email subscribers/insta followers/podcast listeners. Simply writing an app and submitting it to the app store is going to be painful.

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