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What’s New in macOS Big Sur: Human Interface Guidelines

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Re: What’s New in macOS Big Sur: Human Interface Guidelines

#71
post #53
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

It's interesting that this comment makes the same sentiment as the top comment on the CPU announcement thread - contrary to the (perceived) public opinion, things are good, it's going to be great. Can you both be really against the crowd if so many people agree with you? (To be clear, I'm not insinuating anything, just interested in the dynamic.)

Agree - I think there's a silent majority thing going on here. Because I only saw negative comments on any thread I looked at about this. That's what prompted me to comment in the first place. Clearly, a lot of people do agree (or I'm just super persuasive :P)

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#72
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

Well that and the fact that tech website users basically complain about every UI change. Hacker News is full of people who think XFCE is the height of desktop experience. This is fundamentally different than apple’s core fan base who seem to like any change just for the sake of change.

> Hacker News is full of people who think XFCE is the height of desktop experience.

There are those of us who will have to choose a new DE because Big Sur apparently won't run on our perfectly capable pre-2013 MBPs, and have to choose the least clunky. In that group, Xfce is indeed the bees knees.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#74
post #19

The integration of tall title bars with toolbars is really reminding me of Gnome 3 here.

I'd pay for a well engineered macOS 11 theme for GNOME. Perhaps when GTK4 is out end of this year with support for blurred transparency shaders. Though I got to say Adwaita improved a lot recently.

I’d pay for a decent macOS keybinding theme for gnome, any price. Who gives a damn about the look, app marketers?

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#76
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

Well that and the fact that tech website users basically complain about every UI change. Hacker News is full of people who think XFCE is the height of desktop experience. This is fundamentally different than apple’s core fan base who seem to like any change just for the sake of change.

What's wrong with xfce?

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#77
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

I agree completely. The only real gripe I feel is that excessive padding. It is sort of like scrolling through Dribbble app mockups. The layouts look amazing as a mockup, but when you actually go to make or use the app it isn't as practical as you want. On a desktop, with a mouse, I have near-perfect precision. I don't need overly-padded icons and windows because I have the precision of a mouse. The extra padding jus…

> On a desktop, with a mouse, I have near-perfect precision. I don't need overly-padded icons and windows because I have the precision of a mouse.

You do, but not everyone does. Consider the accessibility needs of people with motor-degenerative diseases like Parkinson's or Huntington's. Won't they be better-served by larger click-targets?

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#78
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

Well that and the fact that tech website users basically complain about every UI change. Hacker News is full of people who think XFCE is the height of desktop experience. This is fundamentally different than apple’s core fan base who seem to like any change just for the sake of change.

I feel exposed :D. I really enjoy using XFCE and run it on all my machines.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#79
post #49

It seems like these new Macs might as well be phone with a keyboard in the way they treat their software and "pro" consumers taking away options when screen real-estate exists to empower the mouse user. Wake me up when they use less glue to hold their computers together : (

I think you’re right - by leveraging everyone who has now learned to create apps for iPhone and suddenly empowering them to create for Mac, too, we’re going to see a flood of underwhelming iPhone apps on desktop. But that’s exactly the catalyst you need to motivate the more capable of that bunch to cut through the noise with powerful applications specifically tailored to desktop — and a very healthy App Store for des…

One must not forget that AppKit is pretty awful compared to UIKit. It is much easier to accomplish things with UIKit. SwiftUI helps though and will end up being the way of making cross platform apps

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#80
post #69
post #65

Earlier quoted context omitted.

I agree, any change will be frowned upon. It just annoys me that I feel like they're drawing the completely wrong conclusions. Apple was the company that dropped the headphone jack from their phone, shipped a laptop with only USB-C ports etc... they don't shy away from making big controversial decisions if they feel like it's good for them. If Apple was going to do this to MacOS, they'd have already done it. They wou…

I am mostly upset about the low contrast. I hope that gets improved before release. And sad about the change in sheets and alerts... I’ll probably get over that.

The contrast changes seem varied. For some features they've increased contrast: "windows" are now white with black-ish icons. You can't get a higher contrast ratio. Other features have received the translucency treatment, and seem to have lower contrast.

I'm excited to try it all out, but also unsure how comfortable I'm gonna find it. The large white expanses seem glaringly over-bright to me, at first glance.

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