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What’s New in macOS Big Sur: Human Interface Guidelines

developer.apple.com

51–60 of 379 posts

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#51
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

I agree, I think the new UI looks great. People are taking the UI / ARM change as apple taking away more control, but macOS is THE development platform of the entire apple ecosystem. So yeah, the ecosystem may be tighter knitted, but they sure as hell will not lock down macOS like they do iOS, they have so many mac users who are developers and apple are absolutely aware of that. People complain about features in cata…

Ee

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#52
post #47

> But what should we call it ? Well, if you're a student of MacOS, you know this question can only be answered by Apple crack marketing team. Their drug fueled minibus driven quests have yielded some great names. [...] We can’t responsibly continue to inadvertently lead our competition to copy these methods when they clearly can’t handle the trip Was that guy actually on acid when he introduced the name ? This was so…

That text seems not to be there now?

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#53
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

It's interesting that this comment makes the same sentiment as the top comment on the CPU announcement thread - contrary to the (perceived) public opinion, things are good, it's going to be great. Can you both be really against the crowd if so many people agree with you?

(To be clear, I'm not insinuating anything, just interested in the dynamic.)

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#54
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

I liked it as soon as I saw the Accent Colors — feels like Appearance Manager in Mac OS 8 all over again :)

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#55
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

I agree, I think the new UI looks great. People are taking the UI / ARM change as apple taking away more control, but macOS is THE development platform of the entire apple ecosystem. So yeah, the ecosystem may be tighter knitted, but they sure as hell will not lock down macOS like they do iOS, they have so many mac users who are developers and apple are absolutely aware of that. People complain about features in cata…

> it's incredibly easy to bypass the stuff that makes a difference using the terminal.

Try running dtrace without having to configure a bunch of settings and restarting your Mac. Then you have to change the settings back and restart again to go back to the way it was.

It's a pain in the hole, and for basically no reason.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#57
post #47

> But what should we call it ? Well, if you're a student of MacOS, you know this question can only be answered by Apple crack marketing team. Their drug fueled minibus driven quests have yielded some great names. [...] We can’t responsibly continue to inadvertently lead our competition to copy these methods when they clearly can’t handle the trip Was that guy actually on acid when he introduced the name ? This was so…

Go back and watch previous intros. :) Fun bit of Apple history.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#59
post #23
post #13

Virtually all of these changes reduce contrast and differentiation between controls while simultaneously decreasing information density. All bad news for people who work on their computers for a living.

I like borders on my buttons to know what is a button and what isn't, this feels.. backwards... So much has to be inferred from the way things used to be, makes it harder to argue that it's the "simpler" operating system designed for Humans with a keen eye on UX design.. FWIW I also think the flat UI on iPhone (which has been prevelant for >6y now) is a horror show. Steve Jobs famously once said (while working at NeX…

I remember the transition from iOS 6 to 7. It definitely initially looked modern but I still sometimes have difficulty distinguishing between a label and a button.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#60
post #19

The integration of tall title bars with toolbars is really reminding me of Gnome 3 here.

It looks so much like Gnome that I was honestly surprised.

The new header bars and merged controls are almost exact matches... I wonder if they'll contribute anything back upstream

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