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Magic Leap reportedly slashes jobs and steps away from consumer plans

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Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#421
post #261

Magic Leap made one of the classic mistakes that other before-their-time products make: they tried to create a general purpose product because they didn't have a killer app that could focus their efforts. When you're building a product without a focused use case, you are pulled in a ton of different directions. In AR, this means focusing on fidelity , embodied in high resolution, wide field of view visuals, powerful…

I don't know if the Apple Watch is a great example of product strategy, specifically, driving success. Pebble and other companies established those use cases first, but failed to get traction.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#422

Earlier quoted context omitted.

> I just don't get it. Nobody likes to admit it, but luck is 99% of success.

It was unlucky that the android watch, pebble and fitbits failed compared to apple? I don’t think so. Apple tied the whole experience together with their phone and airpods. Smart watches don’t live in a silo. Google failed because they’re google; they don’t understand UX.

Apple didn't win because they "tied the whole experience together". Apple won because they're Apple, and an Apple watch is a status symbol. My middle schooler was adamant about upgrading his Android phone to an iPhone last year, because all the cool kids had iPhones.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#423

Earlier quoted context omitted.

Oculus Quest and its 3 year old mobile chipset would like to disagree. People pay for a good experience.

The Quest is underpowered to run any of the truly compelling VR experiences. You can't play Half Life Alex on a Quest, nor No Man's Sky, Boneworks, SkyRim, Lone Echo, etc.... You basically get a 3 or 4 mobile class experiences and then you're done. Yes you can use the link, but then you need an NVidia 1650 RTX or better which means you're a high end gamer already and so were not this supposed "mass market" PSVR is st…

Can anyone actually run No Man's Sky without tonnes of reprojection?

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#424
post #401
post #261

Magic Leap made one of the classic mistakes that other before-their-time products make: they tried to create a general purpose product because they didn't have a killer app that could focus their efforts. When you're building a product without a focused use case, you are pulled in a ton of different directions. In AR, this means focusing on fidelity , embodied in high resolution, wide field of view visuals, powerful…

> they tried to create a general purpose product because they didn't have a killer app that could focus their efforts. Couldn't you have said the same of the Apple II or IBM PC?

Those were years after PCs had made a foothold in (well-off) US households because they allowed you to do digital word-processing and spreadsheets at home.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#425
post #391

Earlier quoted context omitted.

I find that very unlikely. Pedestrian navigation isn't exactly a major use case for most people and is pretty well covered by phones and smartwatches already. Could have been useful for food delivery drivers (cyclists), but then we're right back into specialist markets.

I disagree. You could make the same argument that texting and phone calls are handled by smartphones, so why need the apple watch? I personally hate looking down at my phone to navigate while walking around in an unfamiliar city.

If there was a big demand for pedestrian navigation (walking around an unfamiliar city is not a frequent activity for most people) we would already have better solutions, such as good voice navigation, which would arguably be better than can be done on the low-res Google glass display. Receiving messages and notifications is a very frequent occurrence for most people these days. Personally I suspect I'd find the watch notification preferable to one that appears in my peripheral vision (disrupting attention) for that use case.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#426
post #261

Magic Leap made one of the classic mistakes that other before-their-time products make: they tried to create a general purpose product because they didn't have a killer app that could focus their efforts. When you're building a product without a focused use case, you are pulled in a ton of different directions. In AR, this means focusing on fidelity , embodied in high resolution, wide field of view visuals, powerful…

The flip side is that sometimes a product within the scope of your tech does not exist yet.

Sometimes, for some products, you have to build.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#427

Earlier quoted context omitted.

But nothing about the crisis changes fundamentals negatively for at-home entertainment. Covid-19 is a convenient excuse here. > Did they really raise that much money without a concrete go-to-market strategy? I'm sure they had a nominal strategy. But if you take the anthropologist-from-Mars perspective on Magic Leap, it looks like their real business was selling feelings of excitement to investors. This is a common ph…

Living off the money of "believer" investors seems to be a tried and true tech business strategy. Why sell hard tech to lots of customers when you can sell dreams to a handful of rich investors? One can argue that Silicon Valley is simply an enormous apparatus for transferring wealth from investors to landlords by way of tech employees.

Definitely! And as we see with WeWork, doing this scam right can lead the scammer to be a billionaire without ever turning a profit.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#428

Earlier quoted context omitted.

I think they just never had a great product. Look at VR, even though the products are becoming really good, it is not hitting mainstream and this is even more niche. The startup cost is enormous, it is really hard to create good content and there is close to zero revenue since there are few users. And the users that does exist is the techie crowd that doesn't like to pay for anything.

VR headsets have been sold out for months, now. I got an Oculus Quest, but only got one because I refreshed the product page (on multiple vendors) constantly for days. I think VR is starting the mainstream (at least for gaming), and Coronavirus is encouraging this (as it’s making virtually all gaming platforms a boost).

no, not really. You can't get over the motion sickness thing for many people. And VR games will always need to mitigate that, which means they are going to be limited in significant ways compared to normal games.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#429
post #70

Earlier quoted context omitted.

Yes, a quick survey of posts in /r/virtualreality revealed this thread [1] asking about a "missing" media blitz on the Quest. The reaction was that the demand for the device so outpaces supply Facebook shouldn't advertise it. But the OP points out something I hadn't though of, which is that VR represents a potential opportunity in the times of social distancing. If Coronavirus becomes like the normal flu, where seaso…

> If Coronavirus becomes like the normal flu, where seasonal vaccines offer only partial coverage[2]--social distancing will become something people get very good at and want to maximize the bounds of experience in. There's no way that social distancing or shelter in place becomes a seasonal norm of any kind. Maybe some people will wear masks more often and we'll shake hands less. That's about it.

Would you please share what makes you confident to say this? The reason I ask is that the director of the CDC just said the fall will be worse than it is now. [1]

What specific medical changes will occur such that this will be "fixed" by next season?

[1] https://www.usatoday.com/story/news/politics/2020/04/22/coro...

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#430

Earlier quoted context omitted.

Oculus Quest sold something like 200k units... That's small potatoes and I wouldn't classify Quest or VR as 'mainstream'.

Quest has had serious supply chain problems since early November. They were unavailable for the entire month of December.

Demand is outstripping supply. You still can't buy one.
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