Sadly, a lot of the games I want to play have anti-cheat crap
Valve's Proton Has Brought 6000 Windows Games to Linux So Far
91–100 of 319 posts
Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#92Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#93Amazing, you can buy a triple A title and have it just work out of the box. I'm so happy with Valve's support for linux. And of course the thousands of hours of work that have gone into Wine. It's becoming a more reliable experience to play old windows games using wine than trying to run them on windows 10.
I wonder if you can install Wine under WSL? :evil laugh:
Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#94Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#95Earlier quoted context omitted.
I wonder if you can install Wine under WSL? :evil laugh:
I don't believe WSL has any graphical capability whatsoever.
https://virtualizationreview.com/articles/2017/02/08/graphic...
Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#96Tabletop Simulator, The Witcher 3, Endless Legend, all play perfectly. Haven't had the chance to try more.
Definitely a fantastic effort by Valve and Wine.
Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#97Porting games seems pretty hard IMO. Why isn't there an intensive to port the latest Adobe CC software [1] too? I know a few designers & video editors who use passthrough to run Adobe software on their beefy workstations, which I would also prefer as I'd rather not use multiarch on my linux system. [1] https://appdb.winehq.org/objectManager.php?sClass=version&iI...
To be blunt, funding. No one is paying to improve Adobe CC in Wine.
Just imagine if DirectX 13 was XboxTM Game Store exclusive...
Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#98Amazing, you can buy a triple A title and have it just work out of the box. I'm so happy with Valve's support for linux. And of course the thousands of hours of work that have gone into Wine. It's becoming a more reliable experience to play old windows games using wine than trying to run them on windows 10.
Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#99I don't know what rock I was living under, but I finally tried it yesterday after a misadventure forced me to upgrade to Windows 10 to support a new nvme drive. Tabletop Simulator, The Witcher 3, Endless Legend, all play perfectly. Haven't had the chance to try more. Definitely a fantastic effort by Valve and Wine.
Mentally-downgrade ratings by one, as a rule of thumb.
Also, tfw the native Linux port runs worse than the Proton version PepeHands
Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far
#100The only things these things teach me is that "Platinum - It runs perfectly" is that ProtonDB creators clearly have a different view on perfect. "Doom Eternal runs perfectly - it just have some pink flickering every minute!" "runs perfectly - it just closes when you try to start it." "runs perfectly - multiplayer doesn't work though." Microsoft can change DirectX whenever they want, that goalpost is always going to c…
> Create a standard, ask Unity and Unreal Engine to support it It's called Vulkan, I believe. Or, you know, OpenGL even. Doesn't change the fact that it's the developer who will have to support it. Also doesn't change the fact that the developers _won't_ support it because of the same reasons that they don't now: it's not commercially viable. DirectX is not the problem.
So in some sense, DirectX's existence changes the economic equation, which does make it part of the problem.