Earlier quoted context omitted.
> And ultimately they failed to port it to mobile and that was its dead end. I don't think they failed to port it - I think they were not invited to do so by the people building the mobile platforms.
> I don't think they failed to port it - I think they were not invited to do so by the people building the mobile platforms. I don't think they were not invited to do so - I think they were not paid for the work or licenses
The point is that the people building the platforms didn't want Flash, so they didn't invite Adobe/Macromedia or whoever it was at the time to port them across, and yes since they didn't invite them to do the work they obviously also weren't going to to pay for it.
Saying they weren't paid for it makes it sound like they were asked to do it but not paid or something like that. I think the reality is it was never wanted.