All the money in the world couldn’t make Kinect happen
101–110 of 110 posts
Re: All the money in the world couldn’t make Kinect happen
#102While article mentions that the Kinect has been used by engineers, scientists and even the military, it has also been very popular in the arts, e.g. for interactive dance pieces or installations, up to this day!
I never got the second one and while I initially thought about getting one of PrimeSense's own depth cams (Carmine I believe it was called), they were bought by Apple who shut down development of their OpenNI middleware.
I think it was forked to some degree and still exists but I'd gotten distracted with other projects and demands on time so I haven't kept up. I also bought a dev version of one of Intel's depth cameras, but it had its own issues. Nobody really seemed to be working on them and I couldn't find the time to learn the kind of skills I'd need to hack together my own solutions.
I may have to dig that stuff out and see if there have been any interesting developments in the ensuing years.
Re: All the money in the world couldn’t make Kinect happen
#103Xbox Fitness was the best exercise app I've ever used in my life. The most thorough work outs and hardest sustained effort I've ever put into exercising. I was absolutely gutted when they "sunsetted" it. They killed it so aggressively that they deleted it off your console so that there was no way you could play it. There was clearly internal politics going on behind the scenes.
This infuriates me.
Re: All the money in the world couldn’t make Kinect happen
#104I just bought an Azure Kinect DK[1] which should arrive today; Microsoft is clearly aware Kinect has many other opportunities outside of Xbox. A massively undersold market for Kinect is VR. The thing I see nearly all high-end Steam VR headset users wanting is full-body tracking, and surprise surprise the old Kinect is used there a bit heavily already but is lacking in precision and pose detection algorithms. I would…
Re: All the money in the world couldn’t make Kinect happen
#105Earlier quoted context omitted.
>They are difficult for kids to controll. Not really, depends on the age of the children, by age 5 they are likely to become very good a the games. Speaking from experience, my young children play Wii Sports games. You could argue that no gaming at all is the best option. Maybe, that's a separate discussion. Given the choice between "classic" gaming and motion controllers, the Wii model wins by a huge margin. It cann…
> There is something to your point about post-game hyperactivity, but that can be dampened with some parental intervention. The same behavior can be observed after sugary drinks, vigorous play. Yes, but parent will still dislike the need for that "parental intervention" that did not had to be. Plus, younger sibling or friend or other relative do not deserve to be on receiving end of that behavior. When I see my kids…
See https://jamanetwork.com/journals/jama/article-abstract/39181...
Re: All the money in the world couldn’t make Kinect happen
#106I still use Kinect for my young kids. They love it (Xbox One version). My original Kinect broke so I picked up a second hand one for $10 somewhere. I think Microsoft was on the cusp of a huge opportunity and blew it by listening to hardcore gamers. Kinect type accessory that comes with the console (like Xbox One) should have a big market potential. For myself, I only got interested in it once I had kids and by then,…
Re: All the money in the world couldn’t make Kinect happen
#107I don't know. Seems to me that there is some good technology in there. I think what hurt it ultimately, and forgive me if I am repeating this but, the launch of the xbox one x with the kinect seems to have hurt it more. As I recall there was controversy over "always on" to receive commands from the users that rub the community the wrong way.
Honestly Microsoft is creepy as hell the past two years. Similarly as bad as Google/Facebook imo, and they're bald-faced about it. For those who don't know; the One's kinect mic is always on by default, and says hello to you if it detects (what it thinks is) your voice recognition. I wouldn't be surprised if they wanted the camera on full-time too! I think the whole thing is tone-deaf, like the windows 10 privacy set…
Re: All the money in the world couldn’t make Kinect happen
#108I still use Kinect for my young kids. They love it (Xbox One version). My original Kinect broke so I picked up a second hand one for $10 somewhere. I think Microsoft was on the cusp of a huge opportunity and blew it by listening to hardcore gamers. Kinect type accessory that comes with the console (like Xbox One) should have a big market potential. For myself, I only got interested in it once I had kids and by then,…
It wasn’t about hardcore gamers. I think you forgot that the Kinect made the Xbox cost $100 more than the PlayStation. It probably singlehandedly gave Sony the crown for this console generation. Microsoft eventually dropped the Kinect and the price and sales of the Xbox picked up considerably.
Re: All the money in the world couldn’t make Kinect happen
#109Earlier quoted context omitted.
If a child acts aggressively when denied something they want then they need to be helped to learn better behavior control. I cannot imagine that before video games there was never any similar behaviour, perhaps it was over denied access to fuzzy felts, or your book you 'never take your head out of' :)
Actually, this issue is worst with video games then say lego or toy cars or dolls. The off-tablet activities seems to be easier to stop for kids and definitely less addictive. Kids are also calmer after stopping them (less likely to take frustration on siblings, less irritable).The selfish advantage of video games is that kids stick to them longer then with other activities, so the parent has more of uninterupted tim…