Live data from Hacker News

Major union launches campaign to organize video game and tech workers

latimes.com

321–330 of 513 posts

Re: Major union launches campaign to organize video game and tech workers

#321
post #97

I would strongly consider supporting a video game union, if only to help formalize the things that the good shops do and bring those practices industry wide. Personally I haven't done a day of overtime in seven years and I feel reasonably compensated but there are clearly other places out there that are still exploiting their workers. Improving worker input into production schedules and creating clear guidelines arou…

> creating more opportunities for young new grads to break in Just going to point out, everywhere, I have ever heard of a union it generally made it harder for new people to come in, not easier, by increasing the commitment an employer is expected to make to an employee, and by making it harder to remove employees that need to be removed but can't because of their seniority with the union.

Your repeating anti union propaganda here and M&P unions are not the same as American "trade" union's

What they do do is make it harder to get rid of experienced people and replace them with cheaper ones.

Re: Major union launches campaign to organize video game and tech workers

#322

Here is a direct example of unions slowing down the little guy in the entertainment industry: https://youtu.be/LRVwlif6th0?t=171 Niko has to cut costs to make low budget films and the union mandates someone watch the camera feed for the director, completely unnecessarily in the modern era. The film industry is notorious for the boundaries around union and non-union work. Gary Oldman's decline of a role in Star Wars u…

I generally agree. What we do need is better worker protections and consumer protections. Get rid of no-competes. Get rid of right to work statutes. Add mandatory retirement contributions. Add mandatory and standard severance packages.

> Get rid of right to work statutes.

Meaning that you're fine with me being required to join a union in order to work? No. I'd rather have the freedom to choose for myself, even if it means I have to give the same freedom to others.

Re: Major union launches campaign to organize video game and tech workers

#323
post #97

Earlier quoted context omitted.

> creating more opportunities for young new grads to break in Just going to point out, everywhere, I have ever heard of a union it generally made it harder for new people to come in, not easier, by increasing the commitment an employer is expected to make to an employee, and by making it harder to remove employees that need to be removed but can't because of their seniority with the union.

The screen writers guild has some systems in place to ensure that a certain amount of scripts from 'new writers' have to be taken in. Not sure how effective that is, but that's a thing. I was basically thinking about my present company that has done a great job of bringing in coops from local universities for work terms. We've had a great experience with this. However, this is one of the only games companies I've wor…

As does BECTU in the UK to encourage diversity - that's the equivalent of IATSE

Re: Major union launches campaign to organize video game and tech workers

#324

I would strongly consider supporting a video game union, if only to help formalize the things that the good shops do and bring those practices industry wide. Personally I haven't done a day of overtime in seven years and I feel reasonably compensated but there are clearly other places out there that are still exploiting their workers. Improving worker input into production schedules and creating clear guidelines arou…

I don't really understand this obsession with credits in the game dev industry. There's no credit list in GMail for example, and yet everyone is fine with it?

Because is the entrainment BiZ, there are super arcane rules about tv and film credits for example.

Re: Major union launches campaign to organize video game and tech workers

#325

Earlier quoted context omitted.

> Get rid of right to work statutes I would not call taking away a worker’s right to work a benefit for a skilled worker.

"Right to work" is one of those legal principles that follows a dystopian naming scheme. It was lobbied for by the owner class because it allows freeloaders to benefit from collective bargaining without paying membership dues in the union representing them. This weakens the union, with the eventual goal of eliminating the union (and the benefits it negotiated for workers) altogether.

Your alternative puts workers in a straitjacket of having to belong to a union to work certain places. You say it's for their good. But all I see is the straitjacket.

Re: Major union launches campaign to organize video game and tech workers

#326

Here is a direct example of unions slowing down the little guy in the entertainment industry: https://youtu.be/LRVwlif6th0?t=171 Niko has to cut costs to make low budget films and the union mandates someone watch the camera feed for the director, completely unnecessarily in the modern era. The film industry is notorious for the boundaries around union and non-union work. Gary Oldman's decline of a role in Star Wars u…

Good on Gary. "I don't do non-union work" is a perfectly reasonable position to take.

What wealth did he gain from being restrained by union rules? What benefit did he get from being collared?

You can't claim unions lift workers and then rope them in from opportunity with the other hand.

Re: Major union launches campaign to organize video game and tech workers

#327

Earlier quoted context omitted.

I generally agree. What we do need is better worker protections and consumer protections. Get rid of no-competes. Get rid of right to work statutes. Add mandatory retirement contributions. Add mandatory and standard severance packages.

That will just drive more employers towards part time employees and outsourcing. The latter, I agree with the former reforms. You also aren't getting this sort of top down reform without obtaining more political power than the upper class. That's not going to happen without better organizing (Union, political movements, whatever).

These utopian goals turn into dystopias.

Re: Major union launches campaign to organize video game and tech workers

#328

Earlier quoted context omitted.

Americans are very used to switching jobs to take better options and do not suffer bad bosses for long. I would say it is pretty rare to actually have a job with no vacation or leave. Unions in the US can feel stifling, as they only rewarding if you can stick with the same job and position for a long time. It's not a very American mindset to stay with a job and make demands when you can just bounce to a slightly bett…

A union position has immediate reward, if they've negotiated better vacation, sick leave, and job security etc than the alternative.

If. And if they can do so without other adverse effects.

Re: Major union launches campaign to organize video game and tech workers

#329

Earlier quoted context omitted.

> Get rid of right to work statutes I would not call taking away a worker’s right to work a benefit for a skilled worker.

"Right to work" is one of those legal principles that follows a dystopian naming scheme. It was lobbied for by the owner class because it allows freeloaders to benefit from collective bargaining without paying membership dues in the union representing them. This weakens the union, with the eventual goal of eliminating the union (and the benefits it negotiated for workers) altogether.

And yet the alternative is not being allowed to work unless you donate money to extraordinarily political organizations who lobby for policies you may actively oppose.

Sorry, but I’m going to call the compelled speech option far more dystopian than right to work.

Re: Major union launches campaign to organize video game and tech workers

#330
post #258

Earlier quoted context omitted.

That sounds insanely bad. Why should they get 40% margins? Form a union, demand more money.

50-100% margins are normal for many growing businesses. Once a company / industry matures it can get away with lower margins. If you have too much money leaving the business through employees (CEO included) you slow growth. If you don't have high enough margins you also slow growth. It's a balancing act and free and fair competition usually provides the correct answer.

For a market to be both free and fair workers must have symmetric power and information with ownership and the customer. Otherwise the system is inherently unfair (in an economic sense) toward workers.
Post reply on HN