Airmash – a game that refused to die
11–20 of 38 posts
Re: Airmash – a game that refused to die
#12For anyone who wants to play, Airmash lives on at https://airmash.online and https://starma.sh It's been a great community effort in keeping it alive, thank you to everyone who has contributed!
Nice seeing this here! Also: https://starma.sh for the Starmash version :)
Re: Airmash – a game that refused to die
#13There have been a ton of ideas floating around in-game since almost forever. I think by now most of them appear at https://github.com/airmash-refugees/game-ideas/issues .
The biggest issue is that no free frontend exists, and even if it did, some aspects of reimplementing both backend and frontend have interesting problems, such as in the functions to calculate trajectories and the data they use. There is no way to replicate the original Airmash without preserving almost exactly this code. It would be amazing to receive your blessing at least to borrow these aspects.
-- (every Airmash addict ever, especially those racking up hours almost every day even after the official server died)
Re: Airmash – a game that refused to die
#14Re: Airmash – a game that refused to die
#15Site down, there is a mirror here: https://github.com/spatiebot/airmash-history/blob/master/REA...
Re: Airmash – a game that refused to die
#16Archive link: https://web.archive.org/web/20191130223010/https://www.janwi...
Re: Airmash – a game that refused to die
#17HN hug of death! Archive link: https://web.archive.org/web/20191130223010/https://www.janwi...
Re: Airmash – a game that refused to die
#18For anyone who wants to play, Airmash lives on at https://airmash.online and https://starma.sh It's been a great community effort in keeping it alive, thank you to everyone who has contributed!
Nice seeing this here! Also: https://starma.sh for the Starmash version :)