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Airmash – a game that refused to die

janwillemboer.nl

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Re: Airmash – a game that refused to die

#8

For anyone who wants to play, Airmash lives on at https://airmash.online and https://starma.sh It's been a great community effort in keeping it alive, thank you to everyone who has contributed!

There are currently 2 replacement server implementations, the first was done in Rust ( https://github.com/steamroller-airmash/airmash-server ) powers (I think) all the US servers. It is missing some features like upgrades.

For that reason most of the 'life' is on EU servers, despite the increased latency for US players, which are using a newer and slightly more complete Node.js implementation ( https://github.com/wight-airmash/ab-server ). If you're trying it out, be sure to check out EU.

Re: Airmash – a game that refused to die

#10

For anyone who wants to play, Airmash lives on at https://airmash.online and https://starma.sh It's been a great community effort in keeping it alive, thank you to everyone who has contributed!

Nice seeing this here!

Also: https://starma.sh for the Starmash version :)

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