Airmash – a game that refused to die
janwillemboer.nl
Airmash – a game that refused to die
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Re: Airmash – a game that refused to die
#2Re: Airmash – a game that refused to die
#3Re: Airmash – a game that refused to die
#4Re: Airmash – a game that refused to die
#5Re: Airmash – a game that refused to die
#6It's been a great community effort in keeping it alive, thank you to everyone who has contributed!
Re: Airmash – a game that refused to die
#7Re: Airmash – a game that refused to die
#8For anyone who wants to play, Airmash lives on at https://airmash.online and https://starma.sh It's been a great community effort in keeping it alive, thank you to everyone who has contributed!
For that reason most of the 'life' is on EU servers, despite the increased latency for US players, which are using a newer and slightly more complete Node.js implementation ( https://github.com/wight-airmash/ab-server ). If you're trying it out, be sure to check out EU.
Re: Airmash – a game that refused to die
#9Re: Airmash – a game that refused to die
#10For anyone who wants to play, Airmash lives on at https://airmash.online and https://starma.sh It's been a great community effort in keeping it alive, thank you to everyone who has contributed!
Also: https://starma.sh for the Starmash version :)