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We are leaving the Apple App Store and all its problems

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141–150 of 454 posts

Re: We are leaving the Apple App Store and all its problems

#141
post #62

Earlier quoted context omitted.

No, but they get their software from a trusted central authority (unless you choose to trust a third party repo and add it manually).

Just like Apple Store ? (except the part where you can add 3rd party stores)

The apps there can't be vetted by others who want to (like they can for apt etc.). The incentives are totally different: Apple Store is commercial, and Apple takes 30%, hence the part about taking your choices away.

Re: We are leaving the Apple App Store and all its problems

#142
post #13

As a user, I am pretty happy about most of the negative points listed in this article. Yes, manual reviews are my firewall against too much scamming. I dont want app providers to notify me about their upcoming company party. It is already fishy enough that some app providers use their own notification system to push ads. And dont get me started on paying for updates! What comes next, paying for firmware updates for d…

> And dont get me started on paying for updates! I think this really depends on implementation. Paying for bugfixes? No, thanks. Paying for a major version bump like new ms office where you don't really need to upgrade and will be supported anyway? Sure.

I'd argue that bugfixes belong to feature updates hand in hand, and should be accounted for in the pricing

Re: We are leaving the Apple App Store and all its problems

#143
post #71
post #28

Earlier quoted context omitted.

As a user, I want my system to use containerization for me to not worry about where I get my apps from. You know, like Flatpak does it. This isn't really an argument for modern OSes such as desktop Linux anymore.

Containers are not a magic shield that protects you from all attacks. You should still be wary of what you're running even with the additional protection they offer. For example - https://seclists.org/oss-sec/2019/q1/119

> Containers are not a magic shield that protects you from all attacks.

Nor are manual reviews by Apple staff...

Re: We are leaving the Apple App Store and all its problems

#144
post #42
post #7

Actually; now that I think about it, from a user perspective I also really dislike the App Store. I used to _love_ it, I would check weekly for new things, maybe there was some new shiny (often beautiful) program to do something really well. The experience was on the 'better than passable' side, nobodies favourite interface maybe, but certainly not terrible. But I actually avoid the App Store these days, both on MacO…

I’ve also stopped “check[ing] weekly for new things”, but that’s because I don’t need any new things! Do you? I don’t have Instagram but I imagine it’s a bit like the App Store. I’m waiting somewhere. I’m bored. I know, I’ll check for a shiny thing. Oh, no shiny thing. That was disappointing. To compare, do you go to the internet regularly and check for new things? I don’t think this is the App Store’s fault. It’s no…

~ means "approximately".

Re: We are leaving the Apple App Store and all its problems

#145
post #50

Earlier quoted context omitted.

People get hung up on apple having a 30% entrance fee, but that didn't come out of nowhere. I work in the video games industry and access to steam or other first parties (Sony/Microsoft) is 30%, no negotiations. You could argue that first parties such as sony/microsoft have subtle costs involved such as printing of disks, but that's paid for before market by the publisher. The thing you pay for is: content distributi…

Your claim that steam/sony/microsoft all charge 30% no negotiations is dated if not completely inaccurate. It might have been that way the last time you were involved in negotiations (if ever) but it's questionable whether that's still true - we know for a fact Valve offers a lower cut to big studios now. There's basically no guarantee that it's not possible to negotiate anymore, and I would be shocked if the Playsta…

Apple and Google Play store cut for subscriptions drops to 15% for the period after a year doesn’t it?

Re: We are leaving the Apple App Store and all its problems

#146
post #98

Earlier quoted context omitted.

Linux gaming? Seriously? Apple created THE smartphone. Every phone is an iPhone - Apple proved it and everyone else copied it. And Apple springboarded off their first-mover advantage into a platform that users really like, and keep coming back to.

Nah, maybe for US citzens. We were already using Symbian, Psion and PocketPC based phones. The first phone with hardware support for OpenGL ES was the Nokia N95 released in September 2006, one year before iPhone, with Asphalt as their show game.

Sure, you could go back to 1996 and say the Nokia Communicator was the first smartphone.

I think what he meant by "Apple created THE smartphone" is that Apple created the first mass-market smartphone which was desired by regular consumers (rather than niche buyers).

Re: We are leaving the Apple App Store and all its problems

#148
post #19
post #13

As a user, I am pretty happy about most of the negative points listed in this article. Yes, manual reviews are my firewall against too much scamming. I dont want app providers to notify me about their upcoming company party. It is already fishy enough that some app providers use their own notification system to push ads. And dont get me started on paying for updates! What comes next, paying for firmware updates for d…

Paying for updates has been the standard software model for ages, and with good reason. It still takes money to update and add new features. It still takes time. To some extent new users can pay for this, but then developers have to severely limit the time spent on updates in order to nod spend too much, or they risk not even making a profit on the first version. That is why most "big" software packages these days ar…

That is a good point, is creating a new app feasible within the app store? It seems if there are enough new features added, then it would become a new app which would be chargeable as a new purchase (with a discount code for users of the existing app). Presumably, such a milestone release would only happen every 2 - 3 year so there is time to think of an appropriate addition to the title ("Pro," "Premium", "Plus", etc) or very occasionally launch a new product.

Re: We are leaving the Apple App Store and all its problems

#149
post #131
post #125

Earlier quoted context omitted.

From whose point of view?

I had an N70. It was slow, slow, slow. I had a 5800. It was as slow as the N70 and the resistive screen made me want to cry. I never had the original iPhone but I guess it wasn't as bad.

Other than it just lacked a couple of features every other phone had as standard feature by then.

https://www.zdnet.com/article/iphones-missing-features/

Re: We are leaving the Apple App Store and all its problems

#150
post #98

Earlier quoted context omitted.

Nah, maybe for US citzens. We were already using Symbian, Psion and PocketPC based phones. The first phone with hardware support for OpenGL ES was the Nokia N95 released in September 2006, one year before iPhone, with Asphalt as their show game.

Sure, you could go back to 1996 and say the Nokia Communicator was the first smartphone. I think what he meant by "Apple created THE smartphone" is that Apple created the first mass-market smartphone which was desired by regular consumers (rather than niche buyers).

So Europeans and Asians using Symbian, J2ME and Docomo handsets weren't regular consumers?
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