Earlier quoted context omitted.
You're not doing work for Apple, you're doing work that helps your existing customers have more secure systems.
If my customers wanted this, I would gladly budget for it. But nobody has asked for this, even when I bring it up. The reason (I imagine) is that people use my software in professional/home studios where you typically have a dedicated computer to run the software. People purchase a computer based on the recommended specs of my software, and some don't even bother connecting it to the Internet after getting everything…
Apple's list of 235 apps that are incompatible with macOS Catalina
341–350 of 395 posts
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#342Earlier quoted context omitted.
Who cares? At the end of the day, what matters is people’s stuff that they paid for is broken.
That’s a rather simplistic view of things. The long and the short of it is this; it’s not Apple’s responsibility to to ensure Adobe’s software runs on their platform, it’s Adobe’s and Adobe no longer support CS6.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#343Earlier quoted context omitted.
But at least dropping PowerPC support was predicated on a legit hardware architecture change. And that new architecture actually made porting from PC much easier. This change, by contrast, feels entirely unnecessary. The amd64 architecture natively supports i386 code. I realize it makes Apple's maintenance burden lower, but, they can deal with that.
We’ve heard rumours for a few years that Apple is considering shipping MacBooks which use the Ax ARM chips that power their phones and iPad pros. Those CPUs have excellent performance per watt, and decent performance overall. If they’re planning on repeating the Rosetta play that they pulled off during the PowerPC -> Intel transition, it might make a lot of sense to deprecate i386 applications first so there is less…
And in the process, Apple is asking developers to rewrite i386 code for an amd64 architecture which they ultimately intend to abandon anyway.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#344Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#345Earlier quoted context omitted.
The important difference is that Windows supported 16-bit for well over a decade after moving to 32-bit Windows. Well after how long the game developers intended for their games to stay relevant. The fact that I can still run Age of Empires 2 on Windows 10, from 20 years ago, is amazing compared to the backwards compatibility track records of most software. If only we all got more than ten years to port our stuff for…
The first 64-bit Macs came out 16 years ago. The first 64-bit Intel Macs came out 13 years ago. The 32-bit to 64-bit transition on the Mac has not been an abrupt one.
The reason Microsoft killed 16 bit support (In 64 bit editions of Windows) is that very few people were actually running 16 bit apps at that point. Where Microsoft made a decision based on what their users were actually doing, Apple has a made a decision based on what it wants their users to be doing.
The amount of time isn't really relevant. If lots of your users rely on 32 bit software, you should put in the effort to make them work. Apple products are expensive, and I think it's reasonable to expect this in return.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#346Earlier quoted context omitted.
This idea that "6+" years old is particularly old really irks me, because it's not. Most other things in my life that I rely on last longer than that. I also occasionally need to run software that's older than that. 6 years isn't nearly long enough to even consider dropping support on the OS level. Try twice that.
Apple is not looking at 6 year old applications and saying “It’s been long enough, time to drop support for this app”. They are looking at the 30+ year old architecture that is 32-bit x86.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#347Earlier quoted context omitted.
What about all the artists who aren’t a business? What about all the hobbyists? And finally... what about all the people that aren’t rich enough to spend $$$ a YEAR on photoshop? Do they not deserve to keep using software they have already paid for, at great expense to them? Are they not worth “appeasing” because they’re not ~fortunate~ lucky enough in life, as you were? Adobe has taken away this option. All power to…
>Apple is the one here breaking software people have paid for. No, Apple is releasing brand-new software (MacOS Catalina) for free . If you can't, or don't want to run it, then don't. It honestly sounds like you think you are entitled to it for some reason.
Everyone is happy that Debian Unstable offers brand-new software in a rolling release, but their up-to-date LTS offering is also highly sought after.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#348Funny thing about games: most revenue happens soon after release. It's like movies. A game from several years ago usually has low ongoing revenue, so there's little profit in updating it for a new OS. Many Mac games will just die. Especially indies, where the creator might have already moved on. Do you own any nice but not very successful Mac games? They'll die. This move destroys the reputation of Mac as a game plat…
>This move destroys the reputation of Mac as a game platform You can't destroy what never existed.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#349Earlier quoted context omitted.
Samsung and every other vendor outside of China have announced lower sales as people keep their phones longer. While everyone admits that Mac keyboards are horrible, Mac sales are so small compared to everything else Apple sells, it doesn’t really hurt their bottom line both of my roommates who have iPhone Xs are thinking about switching to Android after being plagued with constant hardware and software issues. Anecd…
As it says right on the URL, that CVE is from 2003, not 2019, and it doesn't affect any Windows version past XP.
Re: Apple's list of 235 apps that are incompatible with macOS Catalina
#350Earlier quoted context omitted.
There is plenty of money to be done doing desktop software, in fact that is what I have done the past five years, before switching employer.
So can you name one software vendor outside of Microsoft and Adobe making any real money selling desktop software - besides games? How fast do you think a startup founder would get laughed out of an investor’s office of he started his pitch with “I have this great idea for a Windows Application”? On the development side, it would be crazy for any developer to tie their horse to .Net Framework when MS has publicly sai…
And a big bunch of Fortune 500 buying consulting for internal applications.
So if you want names just pick random companies from Fortune 500 list, whose main business is completely unrelated to selling software packages.
And again, .NET Framework and .NET Core, are as we say in Portugal, sand out of the same bag, .NET.
Finally, Azure runs on Hyper-V, not Linux.