Live data from Hacker News

Apple's list of 235 apps that are incompatible with macOS Catalina

thetapedrive.com

211–220 of 395 posts

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#211

Earlier quoted context omitted.

> Plus, bringing up flash was to further explain my point, which is, Apple getting rid of certain technologies in the computer sector as if they are the leader of the market which they are not I'm not sure the Flash argument really supports that point honestly. Leader of the market or not, Apple's refusal to support Flash on iOS was a major contributor to Flash's slide into irrelevance. Although it would have probabl…

If they get rid of tech, and they're not the leader in the market, well, it's their minority market share, their minority revenue, and as a non-monopoly, they have every right.

No one said they don't have the right to do that. The discussion here is how that affects people who are using their devices and how much unnecessary problems they are now facing.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#212
post #97

Earlier quoted context omitted.

I don't have to prove to you that I own a Mac. Plus, bringing up flash was to further explain my point, which is, Apple getting rid of certain technologies in the computer sector as if they are the leader of the market which they are not. They already are struggling to keep their current users, and a move like this (getting rid of 32-bit apps) further decreases their market share.

> a move like this (getting rid of 32-bit apps) further decreases their market share. Bullshit. More than 99% of users don't care about 32-bit support. 64-bit has been available for 12 years (since Leopard), and most of the industry (and users) has moved forward. Apple has been doing it for years, and every time they remove cruft people like you start predicting their doom. But pissing off that 1% of users has been p…

You seem unable to keep the discussion civilized. But for those who might read this later, the list of 235 apps that are incompatible with the new macOS version disproves your argument.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#213

Earlier quoted context omitted.

The same problem with expecting 8-bit software to keep working. All organizations have limited resources. Each hour spent supporting 32 bit is an hour that could’ve been spent on more important things.

Or, he chose to go with the software he had bought instead of moving to Adobe's new model of software as a service, where you pay a subscription fee plus an up front cost to use their software. It isn't so easy as "choosing not to upgrade to 64 bit" when the production company makes untenable demands. At this point, it's almost better struggling through with GIMP and Inkscape (almost) than dealing with the corporate…

That's kind of the point, isn't it? Instead of directing one's ire at Apple or any other OS vendor for dropping 32-bit support, why not get upset at Adobe for creating a SaaS hellscape in the first place?

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#215
post #207

Earlier quoted context omitted.

Apple did not break your working software. It still runs on older versions of the OS. Let's face it you are cheap, you weren't willing to keep up with the Adobe products you purchased and now you want to blame someone, instead of blaming yourself, you've decided it's someone else's fault. I have pre-CC version of the Adobe products, and I run the an older version of OSX on my Mac Pro. I'm not willing to pay the price…

> Let's face it you are cheap, Or, hear me out here, some people can’t afford to buy new Adobe software because it’s ridiculously expensive. They’re not wealthy enough to call themselves cheap.

Again, being angry at an OS vendor because Adobe overprices their software doesn't make sense.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#216
post #145

Earlier quoted context omitted.

And all together they sell less than a fifth of the number of mobile devices being sold. There is a reason that MS is running away from Windows and that they put .Net Framework in permanent maintenance mode. They don’t even want to spend money supporting their own browser engine.

App store gold rush is gone. As for the .NET remark, you seem to be really pissed off about something, always bitching about MS stuff. .NET couldn't be better.

>App store gold rush is gone.

Depends what "gold rush" means. The App Store makes more money than ever.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#217

Earlier quoted context omitted.

In that situation I'd be mad at both. But primarily Apple. Apple broke my working software. Emphasis on the working part. Upgrading even with one time payment software would still mean hundreds of dollars forked out because Apple broke it. If it wasn't broken I wouldn't upgrade.

Am I the only one who sees the absurdity of this? If you’re cool using 6+ year old, blurry non-retina software...why do you need to upgrade to Catalina? Just stay on Mojave and you’ll be fine. Did you really plan on using that 2012 edition of Photoshop until 2035?

How would I stay on Mojave when my laptop breaks? Do you expect people to keep buying old hardware forever?

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#218

Funny thing about games: most revenue happens soon after release. It's like movies. A game from several years ago usually has low ongoing revenue, so there's little profit in updating it for a new OS. Many Mac games will just die. Especially indies, where the creator might have already moved on. Do you own any nice but not very successful Mac games? They'll die. This move destroys the reputation of Mac as a game plat…

The original Halo?

Yep. And Age of Empires II from Wine bottle (i.e. http://portingkit.com/en/http://portingkit.com/en/

I wonder if selling Mojave disk images with games pre-installed would be profitable.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#219
post #66

Earlier quoted context omitted.

>This move destroys the reputation of Mac as a game platform You can't destroy what never existed.

My first thought too. Nobody buys a Mac for gaming. I can't think of any Mac games other than "Myst"

HaloMD. You can boot into Windows for the rest.

Re: Apple's list of 235 apps that are incompatible with macOS Catalina

#220
post #203

Earlier quoted context omitted.

The same problem with expecting 8-bit software to keep working. All organizations have limited resources. Each hour spent supporting 32 bit is an hour that could’ve been spent on more important things.

8 bit software still works.

8 bit software still works on OS X Catalina?

Last I checked just as this guy is nursing his old ass pre CC adobe software along nothing is stopping them from continuing with an older OS X.

Post reply on HN