Blizzard and now Apple. I think this is very serious and it should be a wake-up call. As simple citizens we don't have much choices but vote with our wallets and use social networks to attack the most valuable asset of those companies, their reputation.
I've been using Android since the beginning, and I think Google is making it worse and worse with each passing day. I was thinking of switching to Apple. I really like where they're going with this privacy stuff. But, no, not a chance. Fuck Apple forever over this decision. I will never buy an Apple product in my life unless they make this right.
As you have noticed, neither one really have consumer and citizen interests at heart.
I'm planning on taking the step of opting out completely. I plan to build my own "phone". I recently purchased a low-cost Mini-PCIe 4G module, antennas, and a USB adapter. I should be able to tether it to a RasPi.
My "phone" won't actually look like a phone; it's going to be more of a "data terminal" - something to hack on, send/receive data, and have SMS texting capabilities. I pretty much never use voice calling anyway.
Everything I plan on doing, others have already done in various forms. You can find Raspberry Pi based homebrew "cell phones". People have also made similar phones using the Arduino and the ESP microcontrollers (8266, 12, 32, etc), among others (there are probably PIC and Propellor based phones, too - heck, I wouldn't be surprised if someone repurposed a modern 8051 or 52, or Z80 core controller for such a device). Some of these phones are purely basic - make and take calls, maybe some stored phone numbers. Other run entire operating systems under-the-hood.
I guess what I am saying here is that if you have electronics hacking skills, consider a homebrew phone an option. It may not be pretty, it may not be svelte, it may not even be 4G (2 and 3G modules are cheaper and more common) - but it will be (mostly - unless you have your own mad skills at FPGA design and more) yours.
Bonus points if you make it run on TempleOS!
If you don't have those skills? Well - it wouldn't be a bad project to work towards. Don't take it on as your "first project" though - instead, build up to it, then when you think you have enough experience to take it on, go thru your idea, break it down into manageable parts, and work on those individually for small successes, and later, start merging them together - just like any large project, success is more a matter of "divide and conquer", as looking at it as a whole can lead to feeling inadequate, or being demoralized at finishing, etc...