Live data from Hacker News

Game Builder: Create 3D games with friends, no experience required

blog.google

41–50 of 142 posts

Re: Game Builder: Create 3D games with friends, no experience required

#42
post #24

Similar to how the hottest chat app is google docs for the new generation [1], This is definitely a step in the write direction to snowball that momentum of 'virtual chat + collaborative playtime' [1] https://www.theatlantic.com/technology/archive/2019/03/hotte...

Anyone for Roblox :)

Re: Game Builder: Create 3D games with friends, no experience required

#43

Earlier quoted context omitted.

Steam provides a CDN, updater, friends list/social infrastructure, really terrible but functional user generated content sharing infrastructure, and cloud saves to game developers, so it's pretty appealing even if you're a team inside Google since the alternative is building your own installer and updater - Google has no competitor to Steam on Windows or any other platform of note other than Android. Also, Gamers act…

To be more specific, gamers get annoyed when they have to install yet another "game manager" program to play a game. This is especially true when that game manager is well know to lack features and be insecure. Installing a game standalone doesn't annoy anyone I know (though, to be fair, I'm now older with few friends)

And to generalize it a bit - users get annoyed when they want to just buy a product, and the producer pulls some vendor lock-in bullshit trick. They're right to be annoyed, because not only it is inconvenient, such moves are meant to exploit them.

"Game manager" is a especially visible case because, with the exception of Steam, Battle.Net, they're almost universally crap. Some of them are so bad I wouldn't want to install one even if it was the only game platform in existence!

Re: Game Builder: Create 3D games with friends, no experience required

#44

Does anyone else remember an old "game" for making games? It would have been late 90s when I played it, and I remember we bought it on a CD. You could build little top down games in it, I think the example was a football game.

Klick & Play?

Re: Game Builder: Create 3D games with friends, no experience required

#45
post #38
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

My friend got into programming by modding Warcraft 3 maps. In the beginning he was just dragging and dropping random units to the map. In the end he was quite proficcient in the embedded script editor.

This was true for me as well, before I even learned what programming was, I was already creating custom maps and making scripts through trial and error and lots of visits to google and the wc3 forums. It was nostalgic many years later learning "real" programming as an adult. I think it was a good learning experience and I sure had fun with it.

Re: Game Builder: Create 3D games with friends, no experience required

#47
post #44

Does anyone else remember an old "game" for making games? It would have been late 90s when I played it, and I remember we bought it on a CD. You could build little top down games in it, I think the example was a football game.

Klick & Play?

Or maybe the latter iteration of it (which I grew up with), The Games Factory.

Re: Game Builder: Create 3D games with friends, no experience required

#48
post #15

Not sure who the audience for this is. Kids I guess? Game developers want engines and tools that make development easier without losing power or flexibility. Players want new interesting gaming experiences.

People who have fun creating, but aren't making a profession out of it. Basically, the digital version of the casual creatives that run D&D games (and create content for those games) for their friends.

Which includes kids, sure, but isn't just kids.

Re: Game Builder: Create 3D games with friends, no experience required

#50
post #20
post #16

Earlier quoted context omitted.

Yes it looks like it's for kids. Basically everything a kid would want from Minecraft, minus the licensed characters I guess.

i dunno i think the survival/mining/crafting aspect of minecraft is a big part of what makes it popular. also i think the "card programming model" and every variation of that sort of thing is such a bad idea. either support real programming or don't, don't make users deal with some junky programming emulation system

> either support real programming

This prominently advertises live (type it in and its an active part of the game with no build/reload/whatever step) JavaScript coding, so it supports real coding.

> don't make users deal with some junky programming emulation system

Excel supports real programming, but people get a lot done it relying mainly on its wide variety of "junky programming emulation" features. People who don't see themselves as programmers often see what programmers see as "junky programming emulation" as accessible tools that don't have (and with familiarity end up lowering) the psychological/emotional barriers actual coding has for lots of people.

Post reply on HN