Game Builder: Create 3D games with friends, no experience required
41–50 of 142 posts
Re: Game Builder: Create 3D games with friends, no experience required
#42Similar to how the hottest chat app is google docs for the new generation [1], This is definitely a step in the write direction to snowball that momentum of 'virtual chat + collaborative playtime' [1] https://www.theatlantic.com/technology/archive/2019/03/hotte...
Re: Game Builder: Create 3D games with friends, no experience required
#43Earlier quoted context omitted.
Steam provides a CDN, updater, friends list/social infrastructure, really terrible but functional user generated content sharing infrastructure, and cloud saves to game developers, so it's pretty appealing even if you're a team inside Google since the alternative is building your own installer and updater - Google has no competitor to Steam on Windows or any other platform of note other than Android. Also, Gamers act…
To be more specific, gamers get annoyed when they have to install yet another "game manager" program to play a game. This is especially true when that game manager is well know to lack features and be insecure. Installing a game standalone doesn't annoy anyone I know (though, to be fair, I'm now older with few friends)
"Game manager" is a especially visible case because, with the exception of Steam, Battle.Net, they're almost universally crap. Some of them are so bad I wouldn't want to install one even if it was the only game platform in existence!
Re: Game Builder: Create 3D games with friends, no experience required
#44Does anyone else remember an old "game" for making games? It would have been late 90s when I played it, and I remember we bought it on a CD. You could build little top down games in it, I think the example was a football game.
Re: Game Builder: Create 3D games with friends, no experience required
#45It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that
My friend got into programming by modding Warcraft 3 maps. In the beginning he was just dragging and dropping random units to the map. In the end he was quite proficcient in the embedded script editor.
Re: Game Builder: Create 3D games with friends, no experience required
#46Any word on when it will get Linux support?
Re: Game Builder: Create 3D games with friends, no experience required
#47Does anyone else remember an old "game" for making games? It would have been late 90s when I played it, and I remember we bought it on a CD. You could build little top down games in it, I think the example was a football game.
Klick & Play?
Re: Game Builder: Create 3D games with friends, no experience required
#48Not sure who the audience for this is. Kids I guess? Game developers want engines and tools that make development easier without losing power or flexibility. Players want new interesting gaming experiences.
Which includes kids, sure, but isn't just kids.
Re: Game Builder: Create 3D games with friends, no experience required
#49Re: Game Builder: Create 3D games with friends, no experience required
#50Earlier quoted context omitted.
Yes it looks like it's for kids. Basically everything a kid would want from Minecraft, minus the licensed characters I guess.
i dunno i think the survival/mining/crafting aspect of minecraft is a big part of what makes it popular. also i think the "card programming model" and every variation of that sort of thing is such a bad idea. either support real programming or don't, don't make users deal with some junky programming emulation system
This prominently advertises live (type it in and its an active part of the game with no build/reload/whatever step) JavaScript coding, so it supports real coding.
> don't make users deal with some junky programming emulation system
Excel supports real programming, but people get a lot done it relying mainly on its wide variety of "junky programming emulation" features. People who don't see themselves as programmers often see what programmers see as "junky programming emulation" as accessible tools that don't have (and with familiarity end up lowering) the psychological/emotional barriers actual coding has for lots of people.