Why do I need steam for this? Seems very odd.
Also, Gamers actively get angry with developers now if a game releases on something other than Steam, so it's probably better for PR and adoption rates to just target Steam and be done with it.
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Why do I need steam for this? Seems very odd.
Also, Gamers actively get angry with developers now if a game releases on something other than Steam, so it's probably better for PR and adoption rates to just target Steam and be done with it.
It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that
However, in my struggles to get off the ground, I did learn a lot more about font rendering than I ever wanted to, and it has come up unexpectedly useful.
It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that
Not sure who the audience for this is. Kids I guess? Game developers want engines and tools that make development easier without losing power or flexibility. Players want new interesting gaming experiences.
No tutorials on how to get started and the product could possibly be purged in another 3 years. Start with something like Gamemaker if you really want something that will be around for sometime.
Not sure who the audience for this is. Kids I guess? Game developers want engines and tools that make development easier without losing power or flexibility. Players want new interesting gaming experiences.
I enjoy playing games with friends that involve challenges,.but often that just translates to outmaneuvering some enemy in some game.
This seems like a great experience where we can really experience each other's creations. Sort of like Minecraft, but imo it's hard to embrace something that "belongs" to someone else, as things tend to be in minecraft.
It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that
I learned a lot of skills doing Doom WADs that were less close to real coding than what this lets you do (full Javascript API).
Not sure who the audience for this is. Kids I guess? Game developers want engines and tools that make development easier without losing power or flexibility. Players want new interesting gaming experiences.
Yes it looks like it's for kids. Basically everything a kid would want from Minecraft, minus the licensed characters I guess.