This doesn't look like a freeform building game. It's really hard to tell from the trailer but it looks like you can pick some pre-fab constructions or animals and plop them down into specific places in the world. Maybe I'm wrong, but if I'm right 1) boring 2) that will at least keep minecraft earth from being covered in swastikas and genitalia
New Game: Minecraft Earth
31–40 of 233 posts
Re: New Game: Minecraft Earth
#32Re: New Game: Minecraft Earth
#33The YouTube trailer doesn’t show any real footage of the gameplay, sadly.
It's probably the same as with Pokemon Go[0]. The game is fun on its own, and the geo aspect makes it different and get's you out of the house. But the reality of the VR is grossly overrated and more often a nuisance than something adding to the experience. [0] https://www.youtube.com/watch?v=2sj2iQyBTQs
Being able to virtually build something in AR mode in Minecraft seems pretty sweet, especially if your friends can see it. Getting the AR to work right won't be easy though, phone positioning is imprecise and it will be really hard for the phone to line something up exactly the same if your friend is viewing it from a different angle.
This is one of those game concepts that looks like it would be fun an easy but turns out to be a real nightmare to implement I think.
Re: New Game: Minecraft Earth
#34Really neat idea and has the potential to be the next Pokemon Go in terms of engagement, kids roaming around to build in certain real world areas, etc. (Though I am a little sad it's not Minecraft but with a single 'world' server where every player is present.. I would LOVE that :-))
Just how high can a minecraft server scale in player number? I know the worlds are effectively infinite (well, until you get so far out that the terrain generation algorithms actually start to break in the Edgelands), so space isn't an issue... I definitely used servers with hundreds or even thousands of players in the 2000s, so they can scale relatively high in a single instance. I wonder if a clustered minecraft in…
Re: New Game: Minecraft Earth
#35Really neat idea and has the potential to be the next Pokemon Go in terms of engagement, kids roaming around to build in certain real world areas, etc. (Though I am a little sad it's not Minecraft but with a single 'world' server where every player is present.. I would LOVE that :-))
Just how high can a minecraft server scale in player number? I know the worlds are effectively infinite (well, until you get so far out that the terrain generation algorithms actually start to break in the Edgelands), so space isn't an issue... I definitely used servers with hundreds or even thousands of players in the 2000s, so they can scale relatively high in a single instance. I wonder if a clustered minecraft in…
[0] https://exaquark.com/blog/scaling-minecraft-to-millions-of-u...
Re: New Game: Minecraft Earth
#36Part of me is like "this is dope!" and another part of me is like "are we so lazy/poor due to income inequality that actually learning how to build things is out of the picture now?"
Re: New Game: Minecraft Earth
#37This doesn't look like a freeform building game. It's really hard to tell from the trailer but it looks like you can pick some pre-fab constructions or animals and plop them down into specific places in the world. Maybe I'm wrong, but if I'm right 1) boring 2) that will at least keep minecraft earth from being covered in swastikas and genitalia
I say this because, you won't want to climb 100 feet in the air, to place a block on top of that castle.
Re: New Game: Minecraft Earth
#38This looks ambitious enough to be met with skepticism. What matters most for gameplay is the UX implementation and AR has serious barriers to overcome in that regard. Holding a device up at eye level for extended periods, interacting with the game by touching the same device that is also serving as the viewport and battery limitations are just a few practical hurdles that have yet to be overcome. What is really hard…
Re: New Game: Minecraft Earth
#39Earlier quoted context omitted.
The biggest issue I see is building, because builds take a long time and you don't want to stand around using the worst input imaginable (touch screen) to do nice builds. Other than that, it seems like they're making a Pokemon GO clone with Minecraft mobs (collect passive mobs and fight hostile ones). W.r.t to your "Pokemon Go::SW Christmas Special" you're absolutely wrong, while the initial popularity didn't stick a…
> using the worst input imaginable (touch screen) to do nice builds. Minecraft's controls for building stuff is very simple - you just point and click to place or remove stuff depending on your active item. Here you can point (via gyroscope, etc) and tap and you could even "scrub" to remove stuff. This could be done with just a hand (the phone in portrait mode, you tap/scrub with your thumb).
Re: New Game: Minecraft Earth
#40Earlier quoted context omitted.
The biggest issue I see is building, because builds take a long time and you don't want to stand around using the worst input imaginable (touch screen) to do nice builds. Other than that, it seems like they're making a Pokemon GO clone with Minecraft mobs (collect passive mobs and fight hostile ones). W.r.t to your "Pokemon Go::SW Christmas Special" you're absolutely wrong, while the initial popularity didn't stick a…
> using the worst input imaginable (touch screen) to do nice builds. Minecraft's controls for building stuff is very simple - you just point and click to place or remove stuff depending on your active item. Here you can point (via gyroscope, etc) and tap and you could even "scrub" to remove stuff. This could be done with just a hand (the phone in portrait mode, you tap/scrub with your thumb).