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New Game: Minecraft Earth

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11–20 of 233 posts

Re: New Game: Minecraft Earth

#11
This looks ambitious enough to be met with skepticism. What matters most for gameplay is the UX implementation and AR has serious barriers to overcome in that regard. Holding a device up at eye level for extended periods, interacting with the game by touching the same device that is also serving as the viewport and battery limitations are just a few practical hurdles that have yet to be overcome.

What is really hard to believe is that one can recapture the experience or something close to it and that this is not just the expansion of a brand into a new product. Like Pokemon Go, this will likely be Minecraft's equivalent to the Star Wars Christmas Special but without the "so bad it's good" quality.

Re: New Game: Minecraft Earth

#14
Really neat idea and has the potential to be the next Pokemon Go in terms of engagement, kids roaming around to build in certain real world areas, etc.

(Though I am a little sad it's not Minecraft but with a single 'world' server where every player is present.. I would LOVE that :-))

Re: New Game: Minecraft Earth

#15

This looks ambitious enough to be met with skepticism. What matters most for gameplay is the UX implementation and AR has serious barriers to overcome in that regard. Holding a device up at eye level for extended periods, interacting with the game by touching the same device that is also serving as the viewport and battery limitations are just a few practical hurdles that have yet to be overcome. What is really hard…

The biggest issue I see is building, because builds take a long time and you don't want to stand around using the worst input imaginable (touch screen) to do nice builds.

Other than that, it seems like they're making a Pokemon GO clone with Minecraft mobs (collect passive mobs and fight hostile ones).

W.r.t to your "Pokemon Go::SW Christmas Special" you're absolutely wrong, while the initial popularity didn't stick around, the game is at a very strong and profitable point and the ideas introduced in the GO app have moved into actual Pokemon titles, notable the "no fight, just throw to catch pokemon" mechanic was ported to Let's Go Pikachu/Eevee Switch remakes of Gen 1. Basically the opposite of the SW Xmas Special!

As a (modded) Minecraft player there's a lot to be excited about in this concept, but my suggestions would be

* Allow players to explore the virtual-real-world that they've visited with the phone app from a console or computer. So you can "tag" your local park, a cool bit of a forest, etc, then go home and explore a digital version.

* Allow players to build at home

The point here would be that you go out side, collect building materials, catch some passive mobs you want, then go home to take advantage of these collected goods to start a pretty build.

This would also fix UX issues because the goal of using the phone app would be moving around, collecting, interacting, NOT standing still and building.

I'd play the heck out of that, it'd be another reason to get out of the house and an interaction between phone game and console/pc game could be huge.

Re: New Game: Minecraft Earth

#18

Giant. Dongs. Everywhere.

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From the Verge review I get the impression you only see stuff your friends have placed. They're playing around with ideas on how to let other content in but are well aware of the dong & swastika problem.
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