Earlier quoted context omitted.
Not exactly. They had an embedded WebKit, but the UI itself wasn’t Electron garbage.
It's embedded CEF, fyi. And I'm fairly certain the new friends UI (which is built using a web stack) isn't Electron, but still just leveraging their existing CEF implementation. Valve also use HTML/CSS (or some form of it) for their game UIs using Panorama, but this doesn't use any form of web browser from my knowledge.
Epic Games is killing Linux support for games and software it acquired
51–60 of 115 posts
Re: Epic Games is killing Linux support for games and software it acquired
#52There will be a non-zero number of people who will have purchased those games precisely due to there being a linux client available for them. Pulling support for a client of a competitive online game like Rocket League is fundamentally closing the game to those players - as they will be unable to compete online with other players (be it on PC or on the other platforms). I really don't like Epic's change in behaviour…
Re: Epic Games is killing Linux support for games and software it acquired
#53Earlier quoted context omitted.
Which is filled with broken driver experiences, and a pleothora of distributions.
I gather from your comment that it's been a while since you refreshed your knowledge of the current state of linux. Graphics card driver issues largely stopped being a problem about 4 years ago, with both major graphics card manufacturers committing to open source drivers. Packaging for multiple distributions is a problem that I would call "solved" for the past ~2 years, see my comment here: https://news.ycombinator.…
So where is the great hardware video decoding and the GL features fxgl was capable of?
Re: Epic Games is killing Linux support for games and software it acquired
#54Earlier quoted context omitted.
Exclusive deals are part of the industry since the early 80's. Other than Unreal (the game), there was hardly any big effort to support GNU/Linux from Epic side.
Unreal Tournaments were supported, including the last one that got cancelled. Exclusivity has no place on a decentralized market. When Sony and Microsoft do it, it’s still reprehensible, but understandable. This is inexcusable. People defending such deals (including Sony’s or Microsoft’s or Atari’s) are idiots.
Re: Epic Games is killing Linux support for games and software it acquired
#55Earlier quoted context omitted.
> at this point it's easier to play the PSX version on an emulator How hard is it to set up windows 95 in a vm, basically an emulator?
Well, if you want any decent performance, you'll need to pass through a PCI device which is non-trivial even on modern Hosts and Windows Guests.
Re: Epic Games is killing Linux support for games and software it acquired
#56It makes me feel old to remember buying physical media that will still work today, 30 years later. My fictive grand kids will be able to play those games long after the worms have gnawed my bones. Whereas my library of virtual assets will probably evaporate into ether before I'm even retired.
> My fictive grand kids will be able to play those games long after the worms have gnawed my bones. I would love that you be right. And by far, I strongly prefer physical media. However, physical media is no guarantee either. - Sometimes, the pain is on purpose: some apps require an online activation, and the corresponding service, 30 years later, is not available anymore. - Sometimes, it's a lack of foresight from t…
Re: Epic Games is killing Linux support for games and software it acquired
#57Earlier quoted context omitted.
Unreal Tournaments were supported, including the last one that got cancelled. Exclusivity has no place on a decentralized market. When Sony and Microsoft do it, it’s still reprehensible, but understandable. This is inexcusable. People defending such deals (including Sony’s or Microsoft’s or Atari’s) are idiots.
Call naming just proves that it isn't worthwhile dealing with such community.
Re: Epic Games is killing Linux support for games and software it acquired
#58All 10 Linux gamers howled in rage at this news... If there was a market for Linux games Epic wouldn't have pulled Linux support. There is no money in Linux gaming, so many companies have started to pull back on supporting Linux after years of experimenting.
Re: Epic Games is killing Linux support for games and software it acquired
#59While I don't normally make too big of an issue when games lack Linux support, Epic games seems openly hostile to the platform as seen by removing support where it already exists. I have invested the time in setting up a Windows VM w/ PCI passthrough in order to play some games with friends. So I am not a hardline free software user or unwilling to use Windows for playing games. But when a distributor and developer i…