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Show HN: Cross-platform open-source 3D modeling software

dust3d.org

51–60 of 87 posts

Re: Show HN: Cross-platform open-source 3D modeling software

#51
post #4

Earlier quoted context omitted.

Oh, no, that guitar is my favorite :-( The main focus of this software is the modeling speed, for example, that guitar only took less than five minutes. So I can make more game asset as an indie. Actually, the model made recently is already looks far better than several months ago I made, I will keep improving the mesh generating quality of the algorithm. Thanks!

It's got some flaws, but for say, Ludum Dare, it's super cool to create assets quickly. I have been using OpenSCAD for the purpose of quickly creating models. Can Dust3d import STL files? Can it export wavefront OBJ? (or, I suppose I could import to blender, then export to OBJ). UV unwrapping is something I have not so far been able to conquer. If Dust3d can import STL or OBJ and make the UV unwrapping easy, I will p…

Hi, thanks, currently support glb, fbx obj export, but without import supports, may be add in the future.

Re: Show HN: Cross-platform open-source 3D modeling software

#52

Does this play nicely with 3D printing like Fusion/Cura does ? Fusion's UX makes me want to gouge my eyes out. It's almost as if they make it intentionally hard so that you have to buy a training from them...

should be ok with 3D printing, because the outcome of Dust3D generated is a watertight mesh. However, I don't have a 3D printer, cannot try yet.

Re: Show HN: Cross-platform open-source 3D modeling software

#53
post #23

Awesome! Would this run on OpenGL ES2.0 or OpenGL 2.x? Asking for computers with mobile chipsets like Raspberry Pi, i.MX6 etc. I’m looking for an alternative to Blender.

Thanks, the underlying mesh render use the Qt/QOpenGLWidget, haven't try it with OpenGL ES2.0 and OpenGL 2.x

Re: Show HN: Cross-platform open-source 3D modeling software

#54

Earlier quoted context omitted.

Hi, some reported several hours ago, and I have released 1.0.0-beta.4 to fix it, could you help to verify if it still crash please? Download link for windows: https://github.com/huxingyi/dust3d/releases/download/1.0.0-b...

Seems to work ok on Windows 7. (My parents' machine, nonwithstanding my username ;)

Thanks for verifying :-)

Re: Show HN: Cross-platform open-source 3D modeling software

#55

What do you think of CGAL? Are you using a scene graph for the display?

> What do you think of CGAL? I am using some function of CGAL in Dust3D, it's a great work. However, it doesn't work with iOS and it's license is more strict than MIT, may remove it in the future.

> Are you using a scene graph for the display? I am using Qt/QOpenGLWidget for display.

Re: Show HN: Cross-platform open-source 3D modeling software

#56
post #29

Earlier quoted context omitted.

This is correct. Most CG and 3d software (Max, Maya, Blender, CAD) uses a right handed coordinate system, which matches the convention in physics, however they vary in their choice of Y up or Z up. Video games almost always use a left-handed coordinate system with Y up. This is because DirectX and OpenGL chose to represent pixels on-screen with (X,Y) coordinates with the Z coordinate increasing as rays extend from th…

Wow, I had no idea it was so varied

To add to the confusion, while in both OpenGL and DirectX treat Z axis as depth, DirectX uses a left-handed coordinate system, while OpenGL uses mostly[0] right-handed one.

--

[0] - https://stackoverflow.com/questions/4124041/is-opengl-coordi...

Re: Show HN: Cross-platform open-source 3D modeling software

#57
post #43

It looks great, but imagine the name of the software being "Moron3D". That is the reality for every native Norwegian speaker, since "dust" means "moron" in Norwegian. I don't mean this in a petty way, it's just hard to ignore, for me. In related news, Honda tried to launch a car in Norway a couple of years back named "Honda Fitta" which roughly translates to "Honda the Cunt". The tagline was: "Fitta is small inside,…

MongoDB...

e: MongoDB is a perfectly valid example of a brand name that's somewhere in the "very offensive" area in some languages. Like GasjewsDB an easily avoidable cultural pitfall.

Re: Show HN: Cross-platform open-source 3D modeling software

#58
post #43

It looks great, but imagine the name of the software being "Moron3D". That is the reality for every native Norwegian speaker, since "dust" means "moron" in Norwegian. I don't mean this in a petty way, it's just hard to ignore, for me. In related news, Honda tried to launch a car in Norway a couple of years back named "Honda Fitta" which roughly translates to "Honda the Cunt". The tagline was: "Fitta is small inside,…

Thanks, but it's a little too late to rename, too many things need to sync, such as domain.

I would just put a note on the site that says: "Also known as 'Jazz3D' in Norway" or something. The use case being Norwegian Neckbeards looking to name drop your stuff without risking their intellectual reputation.

Re: Show HN: Cross-platform open-source 3D modeling software

#59

Earlier quoted context omitted.

Wow, I had no idea it was so varied

To add to the confusion, while in both OpenGL and DirectX treat Z axis as depth, DirectX uses a left-handed coordinate system, while OpenGL uses mostly[0] right-handed one. -- [0] - https://stackoverflow.com/questions/4124041/is-opengl-coordi...

OpenGL-the-interface is kinda neither (screenspace aside), since the application supplies/does all transformations (glFrustum and friends are long deprecated).

Re: Show HN: Cross-platform open-source 3D modeling software

#60
post #43

It looks great, but imagine the name of the software being "Moron3D". That is the reality for every native Norwegian speaker, since "dust" means "moron" in Norwegian. I don't mean this in a petty way, it's just hard to ignore, for me. In related news, Honda tried to launch a car in Norway a couple of years back named "Honda Fitta" which roughly translates to "Honda the Cunt". The tagline was: "Fitta is small inside,…

Same problem with the Chevy Nova selling in spanish-speaking countries. (No va: doesn't go.)
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