Live data from Hacker News

Blender is testing PeerTube after YouTube blocks their videos worldwide

blender.org

281–290 of 444 posts

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#281
post #270

Am I the only one who thinks it would be better if Blender uploaded directly to archive.org or archive.is? As much as it's interesting on a technical level, the fact that PeerTube is by nature decentralized and self-hosted is going to reduce Blender's overall visibility (which is what I think Alphabet/Google wants). Whether Alphabet is still making any money off SketchUp, or whether one of the 3D companies is paying…

What is terrifying about this? Why should Google pay for hosting and distributing your video online forever without making any money? How's that "evil"?

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#282
post #211

Earlier quoted context omitted.

Eventually this is going to get them in trouble with the Sherman Antitrust Act. From Wikipedia: > "Innocent monopoly", or monopoly achieved solely by merit, is perfectly legal, but acts by a monopolist to artificially preserve that status, or nefarious dealings to create a monopoly, are not. The purpose of the Sherman Act is not to protect competitors from harm from legitimately successful businesses, nor to prevent…

> It's pretty clear that Google used their dominant position(s) in web search and web advertising to then dominate the user-generated video space. That's not particularly clear to me. YouTube was already pretty huge when Google bought them in 2006: according to Wikipedia, the fifth most popular website, albeit of a far smaller Web. Google, meanwhile, had their own video-uploading service, Google Video, which launched…

The internet today vs 12 years ago seems heavily biased towards video content. Different landscape, where Facebook and Google/YouTube now account for a majority of all internet traffic. If YouTube manipulates people, they’ll lose support and maybe risk a lawsuit. I’m not very familiar with the specifics here, but YouTube is the dominant video platform. If Facebook cleaned up their design and embraced an open web with public links, they could probably destroy YouTube.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#284
post #270

Am I the only one who thinks it would be better if Blender uploaded directly to archive.org or archive.is? As much as it's interesting on a technical level, the fact that PeerTube is by nature decentralized and self-hosted is going to reduce Blender's overall visibility (which is what I think Alphabet/Google wants). Whether Alphabet is still making any money off SketchUp, or whether one of the 3D companies is paying…

As much as I'm against corporate power in general, and worried about Google in particular : I very much doubt that this is an editorial move from youtubr: it seems much more likely that this is automated monetization machinery run amok.

I mean, we're talking about the company that's drowning its users in chat applications/protocols.

That said, the i agree that archive.org or Wikimedia might be good ways to publish. Still, much like blender's other "big projects" (make film, make game etc) - this move potentially helps build out a working distributed video system.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#285

Earlier quoted context omitted.

For video serving encoding technology is good enough that we don't actually have to shovel that much data over the network. Latency is the biggest issue from what I understand. Most of the amazing work google has done to make youtube fast is the magic behind google's omni-presence established world wide. Like they say in the post they have one datacenter in the EU serving this content. If they used AWS and spun up an…

>If they used AWS and spun up an instance serving content from every AWS region available the performance would be much better. This actually could be done by anyone since PeerTube uses WebTorrent. Good samaritans could run a webtorrent-hybrid or WebTorrent Desktop instance and help serve those videos from their home connection or personal server(s).

> help serve those videos from their home connection

While it's what we usually do when we uses BitTorrent and similar protocols, this is ignoring network topology, and somewhat inefficient. Of course, theoretically not the global bandwidth, but the pipes congestion.

Home connections are not connected to the internet, but to a service provider connected to the internet. Home are behind distribution trees connected to the internet graph.

Nothing forces ISPs to optimize routing flow inside their AS to distribute content. Could be at their root tree. How can we expect people with capped upload speed and high latency to IX servers, while some global CDNs are already closer to homes on ISPs regional level PoP?

And besides, traffic shaping, throttling, protocol blocking on private ISP infrastructure is now unregulated in some parts of the world. Massive outbound traffic could unbalance their (massively inbound) peering contracts, this is a threat.

The principles of free, open and decentralized internet do not necessarily apply to users of ISP infrastructure.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#286
post #17

Side note: PeerTube is part of the same federated network as Mastodon. You can follow Blender's PeerTube account from Mastodon by entering @blender@video.blender.org into the search bar and clicking follow on the result!

Wow that really gives me more hope.

I know ISPs have a bad rep in the states but where I live in europe we still trust some of our ISPs. So I'd like to see a world where ISPs offer mastodon and peertube instances to off load privately hosted instances.

I'd be more likely to trust someone I'm already paying monthly for internet access to keep my social media data safe, than a "free" service.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#287

It seems to me that YouTube's business model is ad supported. They need to run ads to pay for infrastructure to support the service and make profit for themselves, since they are not charging the user. So a sufficiently large channel that does not permit ads will eat into their revenues.i.e. it becomes an expensive free rider. This, I guess, is the reason behind the decision. I suppose it makes sense. But I don't see…

Actually YouTube has started a patronage "Sponsorship" system, where users pay $5 a month to support a channel (and get "perks").

Yes. But this puts the burden on blender's viewers. That may not result in sufficient revenue. (Generally charging the viewer is not a winning revenue generation strategy.) The creator may more resources to pay and definitely more incentive.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#288

It seems to me that YouTube's business model is ad supported. They need to run ads to pay for infrastructure to support the service and make profit for themselves, since they are not charging the user. So a sufficiently large channel that does not permit ads will eat into their revenues.i.e. it becomes an expensive free rider. This, I guess, is the reason behind the decision. I suppose it makes sense. But I don't see…

More to the point, why don't they go ahead and permit those of us who are paying them -- i.e., YouTube Red subscribers -- to view the blocked videos?

I suspect that that would not result in sufficient revenue to offset the costs of hosting Blender's videos.

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#289

Earlier quoted context omitted.

There was no material consideration to begin with. If I agree to paint your house for free, and put it in writing, and then later decide not to (or decide not to unless you agree to some post-hoc rule), you have no tort against me -- there was no consideration to begin with.

But you can't agree to paint my house for free, decide you would rather be paid halfway through and then prevent me from entering my house until I pay you. That's a bit of a clumsy analogy, but the issue here is the immediate blocking of content and then demanding of pay. If Youtube instead said "Hey, you have 90 days to remove your content or let us monetize it" that would be a bit different.

Your youtube channel is Google's property. Your content is yours. You can remove them anytime. But your YouTube channel is not your house!

Re: Blender is testing PeerTube after YouTube blocks their videos worldwide

#290
post #270

Am I the only one who thinks it would be better if Blender uploaded directly to archive.org or archive.is? As much as it's interesting on a technical level, the fact that PeerTube is by nature decentralized and self-hosted is going to reduce Blender's overall visibility (which is what I think Alphabet/Google wants). Whether Alphabet is still making any money off SketchUp, or whether one of the 3D companies is paying…

What is terrifying about this? Why should Google pay for hosting and distributing your video online forever without making any money? How's that "evil"?

Monopoly of convenience and loyalty capture

There's no good reason why, but that's why we try to regulate monopolies

Post reply on HN