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Apple introduces macOS Mojave

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Re: Apple introduces macOS Mojave

#571

Earlier quoted context omitted.

How is an emoji a whole new way to communicate? EDIT: I meant this as a genuine question, not as a "how could you possibly think this" response.

I don't mean this to sound in any way cruel or judgemental, but a very large proportion of the population have very limited literacy skills. Emoji are useful for all users who are writing short, personal messages that might be ambiguous in tone. They are extremely useful for people who would otherwise struggle to express or understand tone and emotion using the written word. In the last National Assessment of Adult L…

I would be interested to find out if things were that bad in the 50s or 70s. It does feel like the intro of the movie Idiocracy is happening. Even among sophisticated people, when you watch interviews or speeches of public figures from the 30s or 50s, their spoken English (but it applies to other western languages too, French for sure) was so much superior than even your typical written newspaper article today. Trump’s speeches made out of no more than a 100 distinct words are merely a dent in a downward curve.

Re: Apple introduces macOS Mojave

#572
post #486

The complaints here about how the new macOS does not have anything exciting or interesting is weird. I thought the best thing about the new macOS (and iOS) is that it's supposed to be Apple focusing on stability, rather than new features. Given all the bad things that have happened with macOS in the past year, I thought this was going to be appreciated. https://www.macrumors.com/2018/01/30/apple-focus-on-software...

Maybe because it doesn't actually mean anything. It's like those random numbers they pull out... 40% faster app starts etc... In practice, you won't even think about it in real usage. They take some part of upstart procedure and load it afterwards in the background so it seems the app is faster. It's smoke and mirrors.

I am guessing you have some specific examples of that happening in mind? Otherwise, you’re just spreading FUD, not to mention insulting the developers working there.

PS: i am pretty sure caching, pre-compiling, etc are perfectly reasonable optimization techniques that many of us rely on.

Re: Apple introduces macOS Mojave

#573

Earlier quoted context omitted.

I feel like you and others are being purposefully obtuse, to some degree. Can you seriously not distinguish between the tiny selection and low res quality of text faces, and the wide variety of highly specific and detailed set of reactions now available to us? There's only so much you can do with text before you have to be extremely creative (a level of effort excessive for quick casual conversations) or rely on the…

>Can you seriously not distinguish between the tiny selection and low res quality of text faces, and the wide variety of highly specific and detailed set of reactions now available to us? There's only so much you can do with text before you have to be extremely creative (a level of effort excessive for quick casual conversations) or rely on the other party being familiar with your specific vocabulary of text-face The…

> and not a single example of where words or ascii fail to impart what only an emoji can

Obviously words can (almost certainly) impart what an emoji can - but one small image versus maybe 100 words? That's before you start combining them and the expanded meaning you can get from that.

You might as well say "give me an example of where Proper English fails to import what only slang can" - you're missing the point.

Re: Apple introduces macOS Mojave

#574

Earlier quoted context omitted.

What's the consensus on Metal? How does it compare to OpenGL?

You can’t compare them directly, they’re very different categories of graphics APIs. Metal belongs to the category of “modern low-level graphics API” (which also includes Vulkan and Direct3D 12), while OpenGL is an older higher-level graphics API (which also includes Direct3D 11 and previous). The low-level graphics APIs like Metal and Vulkan allow for much better performance, but they are much harder to use and requ…

I don't think that is quite accurate. But you will have to ask a professional game developer for better judgement. Comparatively speaking.

Vulkan, you need to know exactly what you are doing. There are little to no handhelding. You are trying to squeeze out every last 10% of performance in exchange for lots more development time. You need to write a hell a lot more code to do something what you previously thought were simple.

OpenGL is higher level that should be compared to Direct3D 10, not 11. As a matter of fact I will go about saying compare to Direct 3D 9. And unless you are a OpenGL zealot, any sane game developers would have told you Direct X 9 already exceed OpenGL in most way.

Metal is offering what most of Vulkan can do and making it even easier then OpenGL.

Honestly I don't get / understand why all the backlash. OpenGL is deprecated, and it simply means Apple won't be updating OpenGL anymore. Stop asking every god damn year. They have been shipping other deprecated library and API for years! OpenGL is developed in such a way that no one really cares. And designed by committees for maximum backward compatibility. And if you want your App on iOS, you will have to use Metal anyway.

Re: Apple introduces macOS Mojave

#576
post #486

The complaints here about how the new macOS does not have anything exciting or interesting is weird. I thought the best thing about the new macOS (and iOS) is that it's supposed to be Apple focusing on stability, rather than new features. Given all the bad things that have happened with macOS in the past year, I thought this was going to be appreciated. https://www.macrumors.com/2018/01/30/apple-focus-on-software...

Seems like some people still got this ongoing "war" concept in their minds between major desktop OSes. They demand breathtaking features that will make them outstanding placed side by side with competition and all what they're getting are gimmicks, changes for sake of change. And I don't find that surprising either; for more than a decade OS are feature complete and you can do your everyday chores no matter if it's Windows, OSX or any *nix with DE of choice - the difference is in style that mentioned are giving; so it's hard to give something really meaningful that would change the workflow, especially when majority of people are more happy with mobile envirnoments

Re: Apple introduces macOS Mojave

#577

Earlier quoted context omitted.

My significant other suffers from depression. We are long distance and much of our daily communication is through text-messaging. We both rely on this one emoji to communicate more effectively: [0] We use others, but that one emoji makes all the difference in the world. Often we send only that single sign to each other. [0] https://emojipedia.org/smiling-face-with-smiling-eyes/ EDIT: Replace emoji with text descripti…

Very curious - what do you think makes the image version superior to the text-based smiley? And as a follow-on, do you think the animated and personalized versions of these emojis make it that much more effective? For me, the text version communicates the same meaning and context, so it’s fascinating to see examples where the representational medium has a significant impact.

There’s a whole range of “smiling face” emoji with slightly different smiles, and slightly different eye expressions, some blushing, some not. In the context of “i have all these options to choose from”, choosing that one particular option conveys more information than what the text-based alternative provides

Re: Apple introduces macOS Mojave

#578
post #486

The complaints here about how the new macOS does not have anything exciting or interesting is weird. I thought the best thing about the new macOS (and iOS) is that it's supposed to be Apple focusing on stability, rather than new features. Given all the bad things that have happened with macOS in the past year, I thought this was going to be appreciated. https://www.macrumors.com/2018/01/30/apple-focus-on-software...

I take Apple at their word. If they don't claim to have focussed on stability in this release, then I won't assume that they did.

I don't think they'd ever admit to focussing on stability because that would imply the OS isn't already stable.

Re: Apple introduces macOS Mojave

#579
post #291

Earlier quoted context omitted.

No, because contrary to HN beliefs about 3D APIs, in the real world most business already added Metal backends to their rendering engines.

Exactly. Not sure why everyone thinks their favorite Mac apps are using OpenGL anyway. They probably moved to Metal a long time ago — it is much better.

The indie gaming community[1] would have me believe different.

https://mobile.twitter.com/EvilBachus/status/100372239162797... https://mobile.twitter.com/tha_rami/status/10037287912173649... https://mobile.twitter.com/radiatoryang/status/1003732865648...

[1] at least the portion I follow on twitter

Re: Apple introduces macOS Mojave

#580

Earlier quoted context omitted.

I feel like you and others are being purposefully obtuse, to some degree. Can you seriously not distinguish between the tiny selection and low res quality of text faces, and the wide variety of highly specific and detailed set of reactions now available to us? There's only so much you can do with text before you have to be extremely creative (a level of effort excessive for quick casual conversations) or rely on the…

>Can you seriously not distinguish between the tiny selection and low res quality of text faces, and the wide variety of highly specific and detailed set of reactions now available to us? There's only so much you can do with text before you have to be extremely creative (a level of effort excessive for quick casual conversations) or rely on the other party being familiar with your specific vocabulary of text-face The…

Not the OP but here’s one. I recently got divorced and back into dating. These days, that means a lot of texting in some form, and I’ve found I have a distinctive style that people who know me well enjoy but that tends to produce a lot of misunderstandings with people That don’t know me that well.

I have the choice of either adjusting my writing style to new people, which I’d rather not, or use either text or picture emoji to convey the tone that makes my writing clearer to people who can’t infer it. I find that image-based emoji are much more specific in the mood they convey, and provide more range — and there is a definite difference in how clearly I come across.

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