Papercraft with Blender
11–20 of 52 posts
Re: Papercraft with Blender
#12Re: Papercraft with Blender
#13This is essentially what UV unwrapping is. Seems like a pretty neat auto-UV layout algo... Are people in the Blender community using this plugin for texturing game assets? Does it work well with high poly models?
Re: Papercraft with Blender
#14Re: Papercraft with Blender
#15the paper folds doesn't match up with the polygons from his screenshot. I wonder if the plugin further simplifies the 3d model when exporting into fold patterns.
Re: Papercraft with Blender
#16This is essentially what UV unwrapping is. Seems like a pretty neat auto-UV layout algo... Are people in the Blender community using this plugin for texturing game assets? Does it work well with high poly models?
Re: Papercraft with Blender
#17Damnit HN, why must you repeatedly post things that are destined to steal all my free weekends. This seems pretty awesome; this might be a cheaper alternative to 3d printing for certain scenarios.
I loved the low-cost of this crafting hobby and kept doing it almost 5 years later; I love assembling models and having a beautiful spaceships to show off afterward.
Re: Papercraft with Blender
#18the paper folds doesn't match up with the polygons from his screenshot. I wonder if the plugin further simplifies the 3d model when exporting into fold patterns.
Author here. The plugin doesn't simplify the model. They don't match up because they are pictures of different pages.
Re: Papercraft with Blender
#19It's worth checking out Treemaker by Robert Lang. He is an origami master and his is the first of such programs. It's great to see paper-folding algos reach Blender 2.79, but I have immense respect for pioneers in the field. http://www.langorigami.com/article/treemaker
"Pepakura Designer" & discussed Blender add-on are different from "TreeMaker".
But for origami there is also cool "OrigamiEditor3D"[0]
Re: Papercraft with Blender
#20the paper folds doesn't match up with the polygons from his screenshot. I wonder if the plugin further simplifies the 3d model when exporting into fold patterns.
Author here. The plugin doesn't simplify the model. They don't match up because they are pictures of different pages.