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Magic Leap One

magicleap.com

531–540 of 653 posts

Re: Magic Leap One

#531

Earlier quoted context omitted.

you're not doing the math... this is not meant as a slight but: how big is your virtual 1080p screen representing? and at what distance. give me those numbers and I can tell you what display tech it needs to be, but it's going to be on the order of 10-20x density. it's all about pixel radians. Also, 1080 is quite small for reading, macs have retina displays which is nearing print when running anti-aliasing. And don't…

a virtual 1080 display that looks like the real thing would be a big gamechanger. Most companies don't buy 4k displays for their employees because 1080p is generally a lot cheaper and also good enough, even for reading. I still have 2 Dell Ultrasharp 1200p IPS displays at home that are 12 years old but reading/writing text on them is totally fine at the normal viewing distance. I'd want 4K mostly for more real estate…

You can get a 4k tv for like $500 which is several huge res montiors and huge. You could easily sue for that

Re: Magic Leap One

#533

It looks like they're lagging far behind the industry with the input device. Vive and Oculus are very focused on finger tracking / improving the motion controller experience. I'm curious how far behind the rest of the device is.

They could literally just slap a LeapMotion on it and be one-up on Oculus and Vive for the types of interactions that would be useful in AR.

I've used the LeapMotion in VR and it's amazing. The VR headset controllers work well for their purpose, gaming - low latency, high reliability, high freedom of movement (can put it behind you etc.), and having physical buttons. But the LeapMotion tracks your fingers and feels really natural - without holding anything or placing trackers.

Re: Magic Leap One

#534
I am really excited with this announcement ! Hope to get my hands on one of these and experience it. With future updates, i hope the glasses will look less bulky.

Re: Magic Leap One

#535
post #262

I don't understand why this entire field seems so focused on gaming, and not productivity. The single most interesting thing to me was the "displays on demand". There are two things that would absolutely revolutionize how I work that I would pay big money for: 1) Any sort of glasses that would allow me to view virtual displays in high definition. I don't care if I have to turn my head to see more than one display, I…

There are two reasons why the field is focused on gaming and not productivity: fidelity and familiarity. It's hard to build high-enough fidelity into the hardware at a reasonable price point. And even if you did make VR goggles that were great for giant spreadsheets at $1000, it would be a weird enough idea that it would have to be massively better than $1000 worth of monitors to get people interested. In gaming, on…

>> You could effectively work anywhere in any position, laying in a hammock, on a crowded train, at night in bed when inspiration hits

> have to be massively better than $1000 worth of monitors

Just read these two quotations, and you have the answer. Yes, high-resolution low-hassle googles would be massively better than 3-4 decent monitors for quite some people. At $500 for 2K resolution, that would be an instant hit.

I think that it's a convenient text input device that is missing from the picture. A lot of power users can't touch-type yet.

Another problem is the hassles: either cables or poor battery life. Bandwidth is important outside of gaming, too, else you'll hear the complaints about janky page scrolling instantly.

Re: Magic Leap One

#536
post #367
post #315

Earlier quoted context omitted.

> It's hard to build high-enough fidelity into the hardware at a reasonable price point. And even if you did make VR goggles that were great for giant spreadsheets at $1000, it would be a weird enough idea that it would have to be massively better than $1000 worth of monitors to get people interested. I doubt that. If you make a VR/AR/?R version of a Bloomberg terminal or Factset then finance firms will literally rol…

I've never worked at a financial firm but I have a hard time imagining the uptight social culture of finance being one that embraces employees being spotted wearing goofy headsets and waving their hands around. The boost in productivity from any such app would seemingly be negligible, especially when you consider that the popularity of the Bloomberg terminal lies in its chat function: https://www.ft.com/content/5d6c2…

One important thing about VR goggles is that they are literally for your eyes only. You can be shoulder to shoulder with other people, and be sure they can't eavesdrop.

This can be quite important in certain circumstances.

Re: Magic Leap One

#537
Interesting tech. First reviews we have about Magic Leap One is that it has the same draw backs as Microsoft's Hololens. They both lack real world field of view and are limited by the design. We covered the Hololens use at the LA Auto Show which is now in place at the Petersen Automotive Museum in Los Angeles. https://latechnews.org/mixed-reality-hololens-experience/

Re: Magic Leap One

#538

Earlier quoted context omitted.

I don't know about the other devices, but the hololens is incredibly underwhelming when used. The marketing CGI for it is the best thing about it. I suspect that is probably true also of the magic leap one.

Have you actually tried it? I know some of the developers and creatives that have worked with it, and they say it's more impressive when used in person than it looks in the 2d promo videos, which is the opposite of most devices.

I have tried it in person; and it was overall disappointing. This was some time last year so maybe they've improved in the mean time but the AR overlays weren't particularly compelling and the FOV was terrible.

I also felt the tracking was mildly worse than Vive; although that is more anecdotal.

Re: Magic Leap One

#539

I don't understand why this entire field seems so focused on gaming, and not productivity. The single most interesting thing to me was the "displays on demand". There are two things that would absolutely revolutionize how I work that I would pay big money for: 1) Any sort of glasses that would allow me to view virtual displays in high definition. I don't care if I have to turn my head to see more than one display, I…

> I don't understand why this entire field seems so focused on gaming, and not productivity.

Literally half - if not more - of the site is showing non-game applications.

Re: Magic Leap One

#540
post #495

Earlier quoted context omitted.

I know a couple people that got hired specifically to work on content for it. I don't know anything about what they're working on because of the secrecy of everything around Magic Leap. I imagine the reason they haven't shown anything is because they can only showcase the tech on the hardware itself, which isn't far enough along or in enough quantities to demo. I always thought the ads trying to show off some new 4k…

I find it even way worse when there is a demo for VR or AR. If I look at the first demo of Micrososft's Hololens, it is all CGI. By itself it is fair, you just can't make a good demo from first person capture of what the headset displays. However, the demo was showing a room littered with augmented objects and minecraft blocks and people naturally interacting with them. The reality of the very tiny cone of vision of…

I agree. I figured the SD/HD analogy would be easy to explain and relatable.

For awhile I was demoing VR projects to non-techies (VPs, CEOs, and others). The most interesting response was when they took the headset off and they had forgotten what room they were in. Everyone's favorite demo was Tilt Brush because it showed off interactivity the most--not the ones with fancy graphics. It's hard to express those ideas without demoing it. As an aside; the demoing experience for VR is miserable. There's a very long line, people are required to set up and explain the demo and clean the equipment, and there's a learning curve and short time allotted for each demo. You can't just set up 5 unattended kiosks and let people figure it out.

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