Live data from Hacker News

iOS 11 reviewed

arstechnica.com

151–160 of 296 posts

Re: iOS 11 reviewed

#151
post #4

> Practically speaking, do I need to be able to play phone games from 2009 on my 2017 iPhone? Not really. The problem is not that you can't play phone games from 2009 on your 2017 iPhone, tying 32b deprecation to a hardware revision would actually have been nice (regardless of the hardware still being able to run in 32b mode). But that's not what's happening, the problem is that you can't play phone games from 2009 o…

The arbitrary removal of 32-bit app support could be thought of as a heuristic to clear away abandonware. Which, for obvious reasons (security), Apple would like to have as little of in its App Store as possible. It also lets them aggressively deprecate and remove legacy APIs going forward.

Someone was/is tracking "zombie apps"; the percentage of iOS apps that aren't/can't be found is huge, like well over 70%.

It's a longstanding practice at Apple. At some point hardware & software are old enough that not only are they not supported, they're pointedly ignored when some appropriate new development "breaks" them.

Other platforms garner some favor by supporting ancient software, but I've long seen the subtly crippling consequences of preserving such backwards compatibility.

Re: iOS 11 reviewed

#152
I think the thing I'm most excited about is Multipath TCP. I can't even count the times my cell signal has been strong and my phone favors some crappy wifi and it seems like I've been time traveled back to a 28k modem.

Re: iOS 11 reviewed

#153

Earlier quoted context omitted.

Except if you have the SE there is no force-touch and you are still forced into the main settings menu. I turn off the WiFi when driving or doing outdoors stuff because I don't want the battery to drain searching for a network for 6 hours...

I don't think you need force touch. From what I've seen people do, you can just long press and it'll be the same as force touching the item.

No dice.There's no long-press on that button for me.

Re: iOS 11 reviewed

#154

Earlier quoted context omitted.

Except if you have the SE there is no force-touch and you are still forced into the main settings menu. I turn off the WiFi when driving or doing outdoors stuff because I don't want the battery to drain searching for a network for 6 hours...

I was not aware that wifi on the SE was that battery inefficient.

Perhaps it is not, but I'm thinking about using this same phone and battery for at least couple more years (had it over a year now) so I like to conserve power where I can.

Re: iOS 11 reviewed

#155
post #130

Earlier quoted context omitted.

You cannot enable airplane mode and then proceed to enable the cellular radio without first disabling airplane mode. At least you can't on an SE.

Ah, you're right. The other option is force-touching the Settings icon... but the SE doesn't have force-touch, I believe.

Correct, no force-touch on the SE.

Re: iOS 11 reviewed

#156
post #60

Earlier quoted context omitted.

I think Apple's response to that is, 'come, enter our walled garden!' Apple's ecosystem is a lot like the Hotel California: you can check in any time you like, but you can never leave.

Their walled garden of industrial standards? You can criticise both HEVC and HEIF as being patent-encumbered and pushed by big companies, but there's no "walled garden" about these two. Hell, fabrice bellard pioneered using HEVC for images with BPG.

There's a big difference between a standard produced by industry (like HEVC) and an industry standard (like ProRes).

HEVC is the former but it is not yet the latter. You can't call a standard nobody uses an "industry standard".

Re: iOS 11 reviewed

#157

Earlier quoted context omitted.

That is rubbish, Microsoft never acted like this. They allways favoured backwards compatibility. Apple OTOH has behaved this through their entire existence. Yet Apple still grew to a large company. Quite the contrary it is this behaviour which has saved Apple. It made sure they could move forward with new technology quickly. MS moves slowely because they accumulate so much cruft pulling them down. That is the flip si…

> Apple OTOH has behaved this through their entire existence. Rosetta, Carbon and the Mac 68k Emulator are examples of the exact opposite. Apple does not hesitate moving forwards, but historically they provided large amounts of backwards compatibility, just not as cruft inside the existing system.

Rosetta was also removed after two or three releases. 32 bit support for applications in iOS was also supported for a couple of releases and is now gone.

How is that not similar? I can't still run Rosetta to this date...

Re: iOS 11 reviewed

#160
I always see a lot of flak around space on iOS upgrades. I seem to always have a ton of space.

I never delete iMessages, I take a fair amount of photos (16GB) and I have about 10GB of podcasts and 3GB of Spotify tracks...

What generally burns up people's space on their iPhones? Am I just not taking enough photos?!

Post reply on HN