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Kerbal Space Program Acquired by Take-Two Interactive

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121–130 of 344 posts

Re: Kerbal Space Program Acquired by Take-Two Interactive

#121

KSP was possibly my best entertainment spending ever. It definitely is the best game for me in terms of costs / time played. If you haven't played it yet, do yourself a favour and buy it now. If you have a kid with even tangential interest in space, get a copy for them. Side effects of playing KSP include: - getting an intuitive feel for basic orbital mechanics - finding yourself reading up on actual math to better u…

The game also has a horrible habit of turning people into arrogant know-it-all armchair rocket scientists. > no longer being able to watch most space movies due to frustration caused by the filmmakers not grokking basic orbital physics Oh boy, this again. Are you not able to watch movies with guns because Rainbow Six taught you how guns work and now you're just too woke to suspend disbelief? Something about this game…

> Are you not able to watch movies with guns because Rainbow Six taught you how guns work and now you're just too woke to suspend disbelief?

The people I know who shoot recreationally do get annoyed gun use in movies. Not "all movies are unwatchable", but OP specifically gave examples of movies he didn't object to. Sit down with a trap shooter and watch American Gangster - they'll probably grimace as the protagonist needlessly racks the gun over and over to make a cool noise.

If the rebuttal is "but that's real, not a game!", I think the point is being missed. Target shooting is not combat, after all. If someone spends hundreds of hours on a recreational version of something, they're that much more likely to be irritated by failures of research or realism.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#122

Earlier quoted context omitted.

Let's not go giving The Expanse too much credit, here. That no-thrust gravity slingshot around all of Jupiter's moons in 2 hours was...stretching it.

Well, that (and the shots showing several Jupiter moons simultaneously) was a creative decision - one I strongly disagree with - but otherwise The Expanse is pretty good, and they get lots of minor details right (like engines heating up some metal beams on the exhaust path, or that scene where a PDC round penetrated the Roci and its trail didn't move until they started manoeuvring, etc.).

That and the ships having to flip to slow down burn makes the expanse one of the more realistic portrayals of space flight (minus the epstein drive which is basically magic) in modern tv.

Also, they show decompression way more realistically. Its not like a bomb goes off when a hole opens up in the side of the ship, which is nice.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#123

Earlier quoted context omitted.

How so? The movie shows them going from A to B, physics says going from A to B takes far more delta-v than the spacecraft would have, therefore it's a physics issue. It would be like a WWII movie showing a bomber taking off from NYC and bombing Berlin.

The Tiangong in the movie isn't a real space station so if the Chinese were to build it they could put it in any orbit they like, even one hypothetically 10m/s of delta-v away from the ISS and there might even be realistic reasons for them want to be energetically close to the ISS. There are reasons not to do it but if there's a good reason like the Chinese want to keep the option of physically linking to the ISS ope…

That wouldn't make much sense, but even if we grant that, just switch the complaint to Hubble and ISS. We know where both of those are.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#124

KSP was possibly my best entertainment spending ever. It definitely is the best game for me in terms of costs / time played. If you haven't played it yet, do yourself a favour and buy it now. If you have a kid with even tangential interest in space, get a copy for them. Side effects of playing KSP include: - getting an intuitive feel for basic orbital mechanics - finding yourself reading up on actual math to better u…

On the last point, I got giddy with excitement when I read SeveneveS because there were plot points about how orbital mechanics worked.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#125

Earlier quoted context omitted.

The game also has a horrible habit of turning people into arrogant know-it-all armchair rocket scientists. > no longer being able to watch most space movies due to frustration caused by the filmmakers not grokking basic orbital physics Oh boy, this again. Are you not able to watch movies with guns because Rainbow Six taught you how guns work and now you're just too woke to suspend disbelief? Something about this game…

There is a line to be walked. Having a gun that never runs out of bullets doesn't fly in most movies, even if they'll fudge exactly how many are fired before a reload. This is due to the general public's level of knowledge on the topic. It used to be very annoying to watch certain parts of movies when I was younger. Computers and the internet were treated so haphazardly, it was cause for celebration whenever a contem…

> it was cause for celebration whenever a contemporary computer interface was shown that wasn't entirely bullshit.

https://www.youtube.com/watch?v=msX4oAXpvUE

Computer/Hacker Movie inspired GUI: http://geektyper.com/

Re: Kerbal Space Program Acquired by Take-Two Interactive

#126

KSP was possibly my best entertainment spending ever. It definitely is the best game for me in terms of costs / time played. If you haven't played it yet, do yourself a favour and buy it now. If you have a kid with even tangential interest in space, get a copy for them. Side effects of playing KSP include: - getting an intuitive feel for basic orbital mechanics - finding yourself reading up on actual math to better u…

The game also has a horrible habit of turning people into arrogant know-it-all armchair rocket scientists. > no longer being able to watch most space movies due to frustration caused by the filmmakers not grokking basic orbital physics Oh boy, this again. Are you not able to watch movies with guns because Rainbow Six taught you how guns work and now you're just too woke to suspend disbelief? Something about this game…

lol, you say this in a place where any on-screen programming that isn't Mr. Robot is considered buffoonery.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#127
post #30

Earlier quoted context omitted.

Take-Two appears to have purchased the KSP property , not Squad, the original owning company .

What is your point?

Are you suggesting that KSP is eternally tainted by Squad's actions? Should we burn the code, and start from scratch?

Re: Kerbal Space Program Acquired by Take-Two Interactive

#128
post #76

Earlier quoted context omitted.

As much as I'd love a new Valve game, why fix what's not broken, financially speaking? Valve/Steam definitely have plenty of other problems that I'd love to see get sorted out, but they're making tons of money.

Because I for one am not making any of that money and I want a new Portal game, damn it.

Valve seems to have a slow pace for a reason...

With games, you seem to have two choices...

Do you want a game now, or a genre defining masterpiece that maintains playability for a decade later?

Re: Kerbal Space Program Acquired by Take-Two Interactive

#129
post #66

KSP was possibly my best entertainment spending ever. It definitely is the best game for me in terms of costs / time played. If you haven't played it yet, do yourself a favour and buy it now. If you have a kid with even tangential interest in space, get a copy for them. Side effects of playing KSP include: - getting an intuitive feel for basic orbital mechanics - finding yourself reading up on actual math to better u…

The 100 will sadly ignore physics, logical consistency, and more, if it can better serve teen drama. Which I guess is a permissible creative decision, just not one I like.

It had a moment there in the AI storyline where it looked like it was going to be a good show. Never panned out.

Re: Kerbal Space Program Acquired by Take-Two Interactive

#130
post #116

Earlier quoted context omitted.

> no longer being able to watch most space movies due to frustration caused by the filmmakers not grokking basic orbital physics Meh. I've a degree in Physics and I still enjoy Star Trek. I agree with the rest.

And I think all of us here love hacker movies. Sneakers, Hackers, Swordfish, etc. :)

Yes, but we love them despite the horrible misconceptions they hoisted on the general public, and the generally horrible accuracy. :)
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