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TidalCycles – A language for the Live Coding pattern

tidalcycles.org

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Re: TidalCycles – A language for the Live Coding pattern

#32
post #30

Did the title get modded to remove the reference to music? It's a terribly unclear title as it stands.

No, I think it has always been "a language for live-coding pattern". I might agree that it is a bit unclear. Music is the the most common use case, but it can do a lot more: https://www.youtube.com/watch?v=TMrv_wEFdqE

Re: TidalCycles – A language for the Live Coding pattern

#33
post #18
post #9

I'll just leave this here... :p Sonic Pi: http://sonic-pi.net/ On GH: https://github.com/samaaron/sonic-pi Aerodaynamic: https://www.youtube.com/watch?v=cydH_JAgSfg

For beginners(assuming some programming knwoldge), what is the easiest way to improvise electronic music: live-coding ? or or a keyboard based software studio application, like fruity loops ? or are there any others ?

I don't think there's a right answer, but I think it might come down to budget. If you want to pay $1000 for an off-the-shelf drum machine, sequencer, or synth, modern musical hardware is pretty easy to use and you can go far. However, live-coding software is free software and open source. As for ease-of-use, I think it really depends on the person. If you have some programming experience, then a live-coding musical environment might be fairly easy. It's a different set of challenges.

Re: TidalCycles – A language for the Live Coding pattern

#35
post #17
post #5

Earlier quoted context omitted.

If i understand what they are doing then it's not really equivalent as this seems to be a DSL for transforming textual patterns into music, rather than a general purpose music language. While you can dive under the covers it's not required. Getting to this point in Overtone would be some work, so here you can just get started playing with it. Chuck i have less experience with enough to think the same thing applies. T…

Yes it's for exploring patterns. It's not unique in this (cf supercollider patterns, foxdot, isobar, gibber patterns, ixilang etc) but is fairly unique in its purist focus on pattern.

This gibber? http://gibber.mat.ucsb.edu

(I have yet to run into anyone else that's heard of the thing I linked, and I think it's really awesome.)

Re: TidalCycles – A language for the Live Coding pattern

#36
post #9

I'll just leave this here... :p Sonic Pi: http://sonic-pi.net/ On GH: https://github.com/samaaron/sonic-pi Aerodaynamic: https://www.youtube.com/watch?v=cydH_JAgSfg

I've given Sonic PI multiple good tries. I really have. TidalCycles is much more of a natural fit for me (which is an emphasis on rhythm and time manipulation rather than chords/melodies/synths). To each their own. Sonic PI resonates with a lot of people.

Re: TidalCycles – A language for the Live Coding pattern

#39

Another one? So how is this one different than all the languages that do this (like Chuck or Overtone) AND the libs for C++/all other languages that generate audio as well? The original THX sound was generated in C. I would be inclined to use a language that had more signal processing built in, ie Mathematica: https://reference.wolfram.com/language/guide/SoundAndSonific... https://reference.wolfram.com/language/guide…

You're going to really hate this page https://github.com/lvm/awesome-livecoding/blob/master/README...

Re: TidalCycles – A language for the Live Coding pattern

#40
post #17

Earlier quoted context omitted.

Yes it's for exploring patterns. It's not unique in this (cf supercollider patterns, foxdot, isobar, gibber patterns, ixilang etc) but is fairly unique in its purist focus on pattern.

This gibber? http://gibber.mat.ucsb.edu (I have yet to run into anyone else that's heard of the thing I linked, and I think it's really awesome.)

Yes! Gibber is indeed ace.
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