Show HN: Sleeping Beauty, a 7-day roguelike game
91–100 of 101 posts
Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#92I keep trying to kiss rats. I think my adventures won't be re-told in epic song.
As pavel through the tower strolled Sword in hand and collecting gold He fought off hordes of soaring bats And tried to kiss the fairest rats --mandolin solo--
But Pavel would not be deterred
Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#93Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#94FYI: A Seven-Day Roguelike (7DRL) is a roguelike created in seven days. That is, the author stopped writing code 168 hours after they started writing code. A 7DRL can be created at any time during the year. However, general agreement was reached that it would be fun to schedule a specific week for a 7DRL Challenge. http://7drl.org/about/ P.S. I found Haxe by following some of the 7drl entries. But I think I…
Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#95Solid little game. I wish going through the bramble passages would be worth it (i.e. secrets?). Also I was hoping that at the end I could kiss the princess and the folks there would become hostile if I did. http://i.imgur.com/gTx9oXe.png
Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#96Damn, I didn't figure out how to get to that P that's obstructed by pilars and other adventurers, and I've tried kissing everyone many times!
Right, there is a line. The game is over, no more content :)
Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#97I'm colorblind and am having a hard time with the "you attack" vs "enemy attacks (magic)" color choice. Outside of that, I'm digging this.
Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#98As others have pointed out:
- It's hard to distinguish / remember the colors in Game of Thorns. (Pro tip: disable anything like f.lux that might drop out the blue values at some times of day.)
- Hitting command-left went back in browser history, and when I went forward my game status was gone.
- There really ought to be a way to annoy one of those knights at the end into combat, so you can clear the way to kiss the princess. Having that Kiss menu option for every single encounter but never actually being able to use it was the only thing wrong here.
Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#99Is there a rogue like framework where you can just build the maps / text / etc? Kind of like never winter nights for rogue
Re: Show HN: Sleeping Beauty, a 7-day roguelike game
#100ctrl+left is back in browser :(