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Show HN: Sleeping Beauty, a 7-day roguelike game

ondras.github.io

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Re: Show HN: Sleeping Beauty, a 7-day roguelike game

#92

I keep trying to kiss rats. I think my adventures won't be re-told in epic song.

As pavel through the tower strolled Sword in hand and collecting gold He fought off hordes of soaring bats And tried to kiss the fairest rats --mandolin solo--

"Not amused," the rats said they were

But Pavel would not be deterred

Re: Show HN: Sleeping Beauty, a 7-day roguelike game

#94
post #25

FYI: A Seven-Day Rogue­like (7DRL) is a rogue­like cre­ated in seven days. That is, the author stopped writ­ing code 168 hours after they started writ­ing code. A 7DRL can be created at any time during the year. How­ever, general agree­ment was reached that it would be fun to sched­ule a spe­cific week for a 7DRL Chal­lenge. http://7drl.org/about/ P.S. I found Haxe by following some of the 7drl entries. But I think I…

Give Haxe a try as well. It's surprisingly easy to write performant cross platform code.

Re: Show HN: Sleeping Beauty, a 7-day roguelike game

#95
post #35

Solid little game. I wish going through the bramble passages would be worth it (i.e. secrets?). Also I was hoping that at the end I could kiss the princess and the folks there would become hostile if I did. http://i.imgur.com/gTx9oXe.png

Is it possible to wake the princess?

Re: Show HN: Sleeping Beauty, a 7-day roguelike game

#96
post #29
post #27

Damn, I didn't figure out how to get to that P that's obstructed by pilars and other adventurers, and I've tried kissing everyone many times!

Right, there is a line. The game is over, no more content :)

I did wonder if that line of text was a red herring. Maybe you should let us kiss the princess and win?

Re: Show HN: Sleeping Beauty, a 7-day roguelike game

#98
This is superb except for one small thing at the end; thank you so much for doing it in a browser window! Especially loving the connection between abstract resource management in combat and choice of weapons/armor.

As others have pointed out:

- It's hard to distinguish / remember the colors in Game of Thorns. (Pro tip: disable anything like f.lux that might drop out the blue values at some times of day.)

- Hitting command-left went back in browser history, and when I went forward my game status was gone.

- There really ought to be a way to annoy one of those knights at the end into combat, so you can clear the way to kiss the princess. Having that Kiss menu option for every single encounter but never actually being able to use it was the only thing wrong here.

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