Earlier quoted context omitted.
Since Apple has completely supported right mouse for 20 or so years now, I just think you're confused
They support secondary click, but they have never shipped a first party mouse with a standard right button, favoring sleight of hand input schemes to trigger a right-click — schemes that are not immediately discoverable.
Apple to slice iPhone production 10% due to sluggish sales
311–320 of 443 posts
Re: Apple to slice iPhone production 10% due to sluggish sales
#312Earlier quoted context omitted.
>The phone comes with a 3.5mm to Lightning adapter, so you can continue to use your existing headphones. What if I want to use my headphones while charging my phone?
Quite a few companies sell adapters that allow for this.
And how is the quality of the DAC in that adapter?
Sure sounds great!
Re: Apple to slice iPhone production 10% due to sluggish sales
#313Earlier quoted context omitted.
>iTunes is slowly degrading That is incredibly generous considering the past decade of itunes, especially for Windows users. So much bad code, legacy cruft, and inconsistent UI decisions
I'm a Windows user and love iTunes. There's just isn't any piece of software that lets me sync all my selected playlists with a single click via Wifi to Android (iSyncr app) reliably. I can also use a remote to navigate (Retune app) and access whole library. Too bad there's no other contenders on Linux as well, there's a million players, but no syncing because apparently it makes more sense in 2016 to sync a song wit…
Re: Apple to slice iPhone production 10% due to sluggish sales
#314Earlier quoted context omitted.
Since Apple has completely supported right mouse for 20 or so years now, I just think you're confused
They support secondary click, but they have never shipped a first party mouse with a standard right button, favoring sleight of hand input schemes to trigger a right-click — schemes that are not immediately discoverable.
Re: Apple to slice iPhone production 10% due to sluggish sales
#315Earlier quoted context omitted.
USB-C didn’t exist when the Lightning connector was introduced.
It did when the iPhone7 was released, and had already been released on quite a few Android phones.
Re: Apple to slice iPhone production 10% due to sluggish sales
#316Earlier quoted context omitted.
>iTunes is slowly degrading That is incredibly generous considering the past decade of itunes, especially for Windows users. So much bad code, legacy cruft, and inconsistent UI decisions
I'm a Windows user and love iTunes. There's just isn't any piece of software that lets me sync all my selected playlists with a single click via Wifi to Android (iSyncr app) reliably. I can also use a remote to navigate (Retune app) and access whole library. Too bad there's no other contenders on Linux as well, there's a million players, but no syncing because apparently it makes more sense in 2016 to sync a song wit…
Phone OSes aren't rocket science, at this point I just want a phone that has buildroot support, even if that means it lacks a GUI.
Re: Apple to slice iPhone production 10% due to sluggish sales
#317Earlier quoted context omitted.
This could be true, but they choose to stick with the lightning connector. Which gives them licencing rights. Getting money from licencing is the only reason I can see for them having only the lightning connector. They could have switched to USB-C, became standard, and then switched to one port. Then at least the head phones you but would also work on your shiny new MacBook.
Exactly. Users can't even use their lightning headphones on a new Mac. The move to remove was a mistake, but there is no going back now. That would be admitting to a design flaw.
What's wrong with admitting that you took a bet and it didn't work out?
People do that all the time. Reasonable people, at least.
Re: Apple to slice iPhone production 10% due to sluggish sales
#318Earlier quoted context omitted.
Please, don't -- 3D touch is one of the big reasons I will never switch to a phone that doesn't support it. It's an absolutely wonderful UX for me.
I get the appeal of 3D touch but it has absolutely no discoverability - this feels like a complete setback in UX design. Apple used to be known for having UIs that had a lot of visual cues and didn't hide features from the user. However it seems they have done a 180 on that in recent years.
I've had an iPhone for a few months now and I still have no idea what this is about.
Re: Apple to slice iPhone production 10% due to sluggish sales
#319Earlier quoted context omitted.
They support secondary click, but they have never shipped a first party mouse with a standard right button, favoring sleight of hand input schemes to trigger a right-click — schemes that are not immediately discoverable.
Apple seem to have a terrible blind spot for mice. Ive-era keyboards have been consistently excellent, but the mice have been consistently awful. Remember the horrendous hockey-puck mouse that shipped with the iMac?
Re: Apple to slice iPhone production 10% due to sluggish sales
#320Earlier quoted context omitted.
True! I just read about the "decimation of Aethelwulf" - the ninth century king of Wessex (current Great Britain) gave away a tenth of his empire in order to secure the kingdom during his pilgrimage to Rome. https://en.m.wikipedia.org/wiki/Æthelwulf#Decimation_Charter...
Cool! I like reading about that stuff, especially so since I've also been watching the semi-historical fiction of "Vikings". The show is enjoyable even when not historically accurate but it then gets me to read about the similar things that actually happened.