Star Citizen and Squadron 42 are using Amazon’s Lumberyard game engine
11–20 of 120 posts
Re: Star Citizen and Squadron 42 are using Amazon’s Lumberyard game engine
#12Apparently "The most open game development in history" involves briefly mentioning an engine / platform switch at 5pm on a Friday before christmas
Did you see their EULA change a while back? If you upgraded to the latest beta, you absolved them of all liability if they never deliver the actual product. This is a sinking ship, they just won't (publicly) admit it yet.. though a bunch of their staff jumped ship, so they realize it.
Re: Star Citizen and Squadron 42 are using Amazon’s Lumberyard game engine
#13Apparently "The most open game development in history" involves briefly mentioning an engine / platform switch at 5pm on a Friday before christmas
Did you see their EULA change a while back? If you upgraded to the latest beta, you absolved them of all liability if they never deliver the actual product. This is a sinking ship, they just won't (publicly) admit it yet.. though a bunch of their staff jumped ship, so they realize it.
Re: Star Citizen and Squadron 42 are using Amazon’s Lumberyard game engine
#14I didn't expect this, but it makes a lot of sense in retrospect. CIG had already hired a bunch of the crytek devs and invested a ton into their engine. They're also already pretty tightly coupled with AWS. I suspect this is the nail in CryEngine's coffin. I massively disagree with the decision, though. I think CIG could have taken CryEngine under their wing and continued developing it, releasing StarEngine (their for…
I don't see how fragmenting CryEngine benefits that much considering they're all on the same licensed CryEngine. Amazon paid $50m for the CryEngine and Amazon said Lumberyard is free to use with their AWS services. I think it makes sense for CIG to use Lumberyard's engine with AWS integration, especially it saves them a lot of money not licensing their own CryEngine fork and they're using AWS anyway.
Re: Star Citizen and Squadron 42 are using Amazon’s Lumberyard game engine
#15Re: Star Citizen and Squadron 42 are using Amazon’s Lumberyard game engine
#16When do they start with the "bottom line" and try to finish the game? A month more here, another month more there another switch of engine, concept,plan etc there.
Re: Star Citizen and Squadron 42 are using Amazon’s Lumberyard game engine
#17Is there a reason why this links to the AMP page as opposed to the actual VentureBeat article?