Generals.io – Capture enemy generals to defeat them
51–60 of 162 posts
Re: Generals.io – Capture enemy generals to defeat them
#52Earlier quoted context omitted.
Your advertisement banner is way too close to the play game button. You're going to look like you get fraudulent clicks with all the people clicking your ads accidentally.
shit you are right (damn adblocker lets me miss those things). Will fix asap. Thanks
Re: Generals.io – Capture enemy generals to defeat them
#53Re: Generals.io – Capture enemy generals to defeat them
#54Played a game, my opponent's color was so similar to mine I didn't even know I was being attacked. :| Green and slightly darker green.
You might be color blind. I noticed the same problem and I am tritanomaly color blind. You can see if you are here: http://www.color-blindness.com/coblis-color-blindness-simula... For me, clicking the tritanomaly button doesn't really show a difference, but my friends say it's a drastic difference. I've lived most of my adult life not knowing. I previously thought there were just a lot of designers that picked poor c…
Re: Generals.io – Capture enemy generals to defeat them
#55Not to crap on the thread, but what are some PC games that are similar in their simplicity but may be somewhat more robust? Old or new.
Re: Generals.io – Capture enemy generals to defeat them
#56Re: Generals.io – Capture enemy generals to defeat them
#57The game servers are a bit overloaded right now so the game is running kind of slow, but the congestion should improve soon - thanks for your patience.
Re: Generals.io – Capture enemy generals to defeat them
#58Earlier quoted context omitted.
shit you are right (damn adblocker lets me miss those things). Will fix asap. Thanks
Are you kidding me? You don't even watch the own ads you make your visitors see?
2. It is against the adsense rules to do that and could get me banned
I dont know how others do that, but you are supposed to not create ad traffic on your own account.
Edit:// I realize how stupid this all is. Internet advertisment IS stupid. But it makes me money and keeps me interested making new sites and fixing old sites.
Re: Generals.io – Capture enemy generals to defeat them
#59Hi! I just spent a couple of hours to this. Great game, very fun. A feedback point: while playing, the absence of any kind of animation of fights make me wonder whether there are bugs when playing that lose points, or if someone attacked me without me losing. Something like a blip, with/without noise, when a fight happened might be great. Another one: the stronger the position, the stronger my hue would be great to q…
(if you didn't see my comment i'm the creator of generals.io)
Re: Generals.io – Capture enemy generals to defeat them
#60This was really fun! Couple notes: * In the tutorial, if you capture the city before the message about capturing it comes up (which is the most intuitive thing to do), the message just disappears instantly and you don't learn what cities actually do. * I didn't realize you could queue up WASD moves until like halfway through my first game, and it's pretty essential to good play. Would be nice to put in the tutorial.