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Generals.io – Capture enemy generals to defeat them

generals.io

31–40 of 162 posts

Re: Generals.io – Capture enemy generals to defeat them

#32
I love the minimalist approach. It would be nice if there was a sound effect when a player is defeated. Not as an aesthetic thing but as a way to keep track of the match without having to constantly check the scoreboard.

Also, the screen you show when a match ends seems like a good place to stick another ad.

Re: Generals.io – Capture enemy generals to defeat them

#35
Fun game! Tutorial interface was a little lacking, it felt like the information went by too quickly. The army selection process is a little difficult. Sometimes I'm just trying to highlight the army, and I accidentally split my army. It also took me a while to realize that while moving an army through your territory, you can chain moves without reselecting, but you have to reselect after every conqueror move. I like that mechanic, just didn't realize how it worked at first. Overall, love the mechanics of the game, just needs a little better tutorial and cleaning up the selection commands (would prefer a different key to split the army, like pressing "h" for example). As a last note, I accidentally turned my wifi off in the frenzy of selecting, but the game was fortunately able to reconnect, so thank you for that! Hope this feedback is helpful, good luck with your game :)

Re: Generals.io – Capture enemy generals to defeat them

#36

are you meant to be able to chain commands on your own territory and not into neutral or enemy spaces? if you don't know about move chaining your at a huge disadvantage. heres a victory by me http://generals.io/replays/ByGnY2tXl

Just lost twice because I don't know how to chain. Also, it should support arrow keys in addition to WASD for those of us using the mouse with our left hand.

Re: Generals.io – Capture enemy generals to defeat them

#37
post #5

Played a game, my opponent's color was so similar to mine I didn't even know I was being attacked. :| Green and slightly darker green.

You might be color blind. I noticed the same problem and I am tritanomaly color blind. You can see if you are here:

http://www.color-blindness.com/coblis-color-blindness-simula...

For me, clicking the tritanomaly button doesn't really show a difference, but my friends say it's a drastic difference.

I've lived most of my adult life not knowing. I previously thought there were just a lot of designers that picked poor color palettes. Humorously, I thought they were color blind!

Re: Generals.io – Capture enemy generals to defeat them

#38
post #27
post #24

Earlier quoted context omitted.

Your advertisement banner is way too close to the play game button. You're going to look like you get fraudulent clicks with all the people clicking your ads accidentally.

shit you are right (damn adblocker lets me miss those things). Will fix asap. Thanks

It amuses me that you use ads to make money yet run and ad blocker...

Re: Generals.io – Capture enemy generals to defeat them

#40

are you meant to be able to chain commands on your own territory and not into neutral or enemy spaces? if you don't know about move chaining your at a huge disadvantage. heres a victory by me http://generals.io/replays/ByGnY2tXl

Wow, purple almost snuck a victory on your king! A few more armies and he would've won. The second attempt was his only way out but you had too many armies at that point.

I find that games can easily tilt in your favor if you seek out the king square and sneak a capture.

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