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Thoughts on Flash

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431–440 of 522 posts

Re: Thoughts on Flash

#431
post #395
post #293

Earlier quoted context omitted.

OS has contributed to advancements in design, but proprietary initiatives employ a fleet of people to research, design and case study a technology. They do it all day and not as a side project after work. Again, it isn't a case of one vs. another. I wish we didn't need to take a side and finally come to a conclusion that both are good in their own ways. Evolution is key.

There are plenty of people that are employed full-time to work on Open Source software. Don't perpetuate the myth that all Open Source software is created by people 'in their free time.'

[deleted]

Re: Thoughts on Flash

#432
Whatever anyone's thoughts on this debate I think it's excellent that we're actually having this debate in public. This is the way the industry should work: open debate amongst industry leaders out in the open. In contrast to the behind the scenes skulduggery that seems to be the norm in business these days.

Re: Thoughts on Flash

#433
Wait. Isn't Final Cut Studio still written in Carbon? Talk about throwing stones in a glass house! What a strange statement to make given his obvious knowledge of the difficulty of porting such a large suite of applications.

Re: Thoughts on Flash

#434

Earlier quoted context omitted.

Clever. The only thing more disturbing than Apple's behavior is how many developers seem to be suffering from stockholm syndrome.

Yes, Flash and iPhone developers alike.

Yeah it's an interesting battle. I've developed for both but I don't consider myself loyal to either. But this thing is becoming religious. I was a little ticked at first and ranted a bit. But I've accepted their decision and moved on. I will not be developing an app for the iPhone or iPad and it has nothing to do with Flash or 3rd party layers and everything to do with lack of freedom as a developer. As long as my application runs great and adds value, what's the problem? Save the nonsense guised as a technical argument for someone that falls for that (the consumer?).

Re: Thoughts on Flash

#435
post #70

All these facts also apply for desktop/latop PC's. Remove Flash and notice you wont miss it. More and more websites are using HTML there day's. Removing Flash also improves browser speed and stability (just as removing Adobe Reader does). I did a lot of Flex developing, but I think it's time to move on.

I have an extension that blocks flash from any page I visit. I can turn it on by clicking the in the little box where the flash content was supposed to appear.

I'll put it this way, my finger sometimes gets so tired clicking to turn the flash content back on that I sometimes just disable the extension.

Re: Thoughts on Flash

#436
post #133

Earlier quoted context omitted.

Anyone can supply him M&M's as long as they are in predefined colors and size, he refuses some of them by their taste. He is selling all the rest without any concern over the quality of M&M's. He was an ignorant middle-man for all other facts except taste. Now, he starts banning some specific M&M's based on the production methods of them. No M&M consumer can tell the difference, all taste more or less the same way. P…

Except that the M&Ms that were banned are slower, use more power, and crash more often than M&Ms written in Objective-C using the proper APIs.

I'd love to see some research on, say, MonoTouch generating crappy code compared to average developer's Objective-C.

Re: Thoughts on Flash

#437
post #367

Earlier quoted context omitted.

Uh? Have you met users before?

That's exactly the mentality that keeps 'users' stupid. Apple is basically saying: "users are stupid, let's protect them from thinking." Imagine if we said that about our kids: "Our kids don't know how to handle the real world. Let's protect them from having to deal with it." (never mind that most parents do in fact go through this phase). The reality is that users are just kids who haven't learned how to use compute…

That's not about keeping users stupid, it's about not making them worry about stuff they should not worry about. The user may be the world's best neurosurgeon, does that mean that they have to learn about filesystems?

  most computer software is generally poorly designed
You are right about this one. But the thing is that Apple does exactly that: offering well designed software. It's not about buying fish, it's about hiding unneeded complexity. How do you drive the car: press the gas and it goes, press the brakes and it stops. Turn the wheel to the right and it turns to the right. You need zero knowledge about what's going under the hood. Now take the iPad: tap an app and it launches, press the home button and it stops. Swipe to the right, swipe to the left…

Re: Thoughts on Flash

#438
Yeah, HTML5 is more open. But flash has advanced the web much faster than html and javascript have. We should not forget that HTML5 draft started in 2004. HTML4 was complete in 1995, and XHTML was complete in 2000.

Say what you will about flash, but I don't think going the pure html5 route is the solution. Flash and Silverlight and other plug-ins serve as great ways to test out new approaches to the web and add additional functionality to the browser that isn't there already.

I think HTML5 and javascript is the way to go, but sometimes you can't wait 5-10 years for innovation to be supported in ALL browsers with a consistent api.

Re: Thoughts on Flash

#439
post #74

If they're going to pitch HTML5 as an alternative to Flash (and, implicitly, the iPhoneOS API), then why not let them compete directly with Cocoa Touch apps? Why not offer HTML5 developers a way to take advantage of the App Store's monetization and discoverability? Apple already provides some amazing documentation and tutorials for making offline-capable mobile web apps, but they're still treated by Apple as the bast…

>or contribute to SproutCore[4]

The President and CEO of Sproutit, Charles Jolley, has been employed by Apple since 2006. I guess that would count as contributing to SproutCore.

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